X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FInput%2Finput.hxx;h=f26f21a9333796adc6dba60521c8b45a8f6dc207;hb=cff6b2034de866df70a2b29feb3383ee8ccbbef6;hp=2ca5568a68d72bdb8739d75e4a37a5433ec855a5;hpb=fdbc4672a87da628b1c4db5b737cb96577b7346a;p=flightgear.git
diff --git a/src/Input/input.hxx b/src/Input/input.hxx
index 2ca5568a6..f26f21a93 100644
--- a/src/Input/input.hxx
+++ b/src/Input/input.hxx
@@ -1,8 +1,10 @@
// input.hxx -- handle user input from various sources.
//
// Written by David Megginson, started May 2001.
+// Major redesign by Torsten Dreyer, started August 2009
//
// Copyright (C) 2001 David Megginson, david@megginson.com
+// Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@@ -16,7 +18,7 @@
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
@@ -28,129 +30,9 @@
# error This library requires C++
#endif
-#include
-
-#include
-
-#include
-#include
-#include
-
-#include
-#include
-#include
-
-#include
*/
-class FGInput : public FGSubsystem
+class FGInput : public SGSubsystemGroup
{
public:
-
- enum {
- FG_MOD_NONE = 0,
- FG_MOD_UP = 1, // key- or button-up
- FG_MOD_SHIFT = 2,
- FG_MOD_CTRL = 4,
- FG_MOD_ALT = 8,
- FG_MOD_MAX = 16 // enough to handle all combinations
- };
-
-
/**
* Default constructor.
*/
FGInput ();
-
/**
* Destructor.
*/
virtual ~FGInput();
- //
- // Implementation of FGSubsystem.
- //
- virtual void init ();
- virtual void update (double dt);
- virtual void suspend ();
- virtual void resume ();
- virtual bool is_suspended () const;
-
-
- /**
- * Control whether this is the default module to receive events.
- *
- * The first input module created will set itself as the default
- * automatically.
- *
- * @param status true if this should be the default module for
- * events, false otherwise.
- */
- virtual void makeDefault (bool status = true);
-
-
- /**
- * Handle a single keystroke.
- *
- * Note: for special keys, the integer key code will be the Glut
- * code + 256.
- *
- * @param k The integer key code, as returned by glut.
- * @param modifiers Modifier keys pressed (bitfield).
- * @param x The mouse x position at the time of keypress.
- * @param y The mouse y position at the time of keypress.
- * @see #FG_MOD_SHIFT
- * @see #FG_MOD_CTRL
- * @see #FG_MOD_ALT
- */
- virtual void doKey (int k, int modifiers, int x, int y);
-
-
- /**
- * Handle a mouse click event.
- *
- * @param button The mouse button selected.
- * @param updown Button status.
- * @param x The X position of the mouse event, in screen coordinates.
- * @param y The Y position of the mouse event, in screen coordinates.
- */
- virtual void doMouseClick (int button, int updown, int x, int y);
-
-
- /**
- * Handle mouse motion.
- *
- * @param x The new mouse x position, in screen coordinates.
- * @param y The new mouse y position, in screen coordinates.
- */
- virtual void doMouseMotion (int x, int y);
-
-
-private:
- // Constants
- enum
- {
- MAX_KEYS = 1024,
-
- #ifdef WIN32
- MAX_JOYSTICKS = 2,
- #else
- MAX_JOYSTICKS = 10,
- #endif
- MAX_JOYSTICK_AXES = _JS_MAX_AXES,
- MAX_JOYSTICK_BUTTONS = 32,
-
- MAX_MICE = 1,
- MAX_MOUSE_BUTTONS = 8
- };
- struct mouse;
- friend struct mouse;
-
- typedef vector binding_list_t;
-
- /**
- * Settings for a key or button.
- */
- struct button {
- button ();
- virtual ~button ();
- bool is_repeatable;
- int last_state;
- binding_list_t bindings[FG_MOD_MAX];
- };
-
-
- /**
- * Settings for a single joystick axis.
- */
- struct axis {
- axis ();
- virtual ~axis ();
- float last_value;
- float tolerance;
- binding_list_t bindings[FG_MOD_MAX];
- float low_threshold;
- float high_threshold;
- struct button low;
- struct button high;
- };
-
-
- /**
- * Settings for a joystick.
- */
- struct joystick {
- joystick ();
- virtual ~joystick ();
- int jsnum;
- jsJoystick * js;
- int naxes;
- int nbuttons;
- axis * axes;
- button * buttons;
- };
-
-
- /**
- * Settings for a mouse mode.
- */
- struct mouse_mode {
- mouse_mode ();
- virtual ~mouse_mode ();
- int cursor;
- bool constrained;
- bool pass_through;
- button * buttons;
- binding_list_t x_bindings[FG_MOD_MAX];
- binding_list_t y_bindings[FG_MOD_MAX];
- };
-
-
- /**
- * Settings for a mouse.
- */
- struct mouse {
- mouse ();
- virtual ~mouse ();
- int x;
- int y;
- SGPropertyNode * mode_node;
- SGPropertyNode * mouse_button_nodes[MAX_MOUSE_BUTTONS];
- int nModes;
- int current_mode;
- mouse_mode * modes;
- };
-
-
- /**
- * Initialize key bindings.
- */
- void _init_keyboard ();
-
-
- /**
- * Initialize joystick bindings.
- */
- void _init_joystick ();
-
-
- /**
- * Initialize mouse bindings.
- */
- void _init_mouse ();
-
-
- /**
- * Initialize a single button.
- */
- inline void _init_button (const SGPropertyNode * node,
- button &b,
- const string name);
-
-
- /**
- * Update the keyboard.
- */
- void _update_keyboard ();
-
-
- /**
- * Update the joystick.
- */
- void _update_joystick ();
-
-
- /**
- * Update the mouse.
- */
- void _update_mouse ();
-
-
- /**
- * Update a single button.
- */
- inline void _update_button (button &b, int modifiers, bool pressed,
- int x, int y);
-
-
- /**
- * Read bindings and modifiers.
- */
- void _read_bindings (const SGPropertyNode * node,
- binding_list_t * binding_list,
- int modifiers);
-
- /**
- * Look up the bindings for a key code.
- */
- const vector &_find_key_bindings (unsigned int k,
- int modifiers);
-
- button _key_bindings[MAX_KEYS];
- joystick _joystick_bindings[MAX_JOYSTICKS];
- mouse _mouse_bindings[MAX_MICE];
-
};
-
-
-////////////////////////////////////////////////////////////////////////
-// GLUT callbacks.
-////////////////////////////////////////////////////////////////////////
-
-// Handle GLUT events.
-extern "C" {
-
-/**
- * Key-down event handler for Glut.
- *
- * Pass the value on to the FGInput module unless PUI wants it.
- *
- * @param k The integer value for the key pressed.
- * @param x (unused)
- * @param y (unused)
- */
-void GLUTkey (unsigned char k, int x, int y);
-
-
-/**
- * Key-up event handler for GLUT.
- *
- * PUI doesn't use this, so always pass it to the input manager.
- *
- * @param k The integer value for the key pressed.
- * @param x (unused)
- * @param y (unused)
- */
-void GLUTkeyup (unsigned char k, int x, int y);
-
-
-/**
- * Special key-down handler for Glut.
- *
- * Pass the value on to the FGInput module unless PUI wants it.
- * The key value will have 256 added to it.
- *
- * @param k The integer value for the key pressed (will have 256 added
- * to it).
- * @param x (unused)
- * @param y (unused)
- */
-void GLUTspecialkey (int k, int x, int y);
-
-
-/**
- * Special key-up handler for Glut.
- *
- * @param k The integer value for the key pressed (will have 256 added
- * to it).
- * @param x (unused)
- * @param y (unused)
- */
-void GLUTspecialkeyup (int k, int x, int y);
-
-
-/**
- * Mouse click handler for Glut.
- *
- * @param button The mouse button pressed.
- * @param updown Press or release flag.
- * @param x The x-location of the click.
- * @param y The y-location of the click.
- */
-void GLUTmouse (int button, int updown, int x, int y);
-
-
-/**
- * Mouse motion handler for Glut.
- *
- * @param x The new x-location of the mouse.
- * @param y The new y-location of the mouse.
- */
-void GLUTmotion (int x, int y);
-
-} // extern "C"
-
#endif // _INPUT_HXX