X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FInstrumentation%2FHUD%2FHUD_runway.cxx;h=5ad4592a1d6141bf6ba53d9e2dd95ad92423ea6a;hb=f04d5f8758ef4b5524a9396a84351bf86db6763e;hp=a31d0ff6038b33cd3780916bf49f5509192244c5;hpb=f901dac2ac598e68e55e0a53de419f173c19bfc6;p=flightgear.git diff --git a/src/Instrumentation/HUD/HUD_runway.cxx b/src/Instrumentation/HUD/HUD_runway.cxx index a31d0ff60..5ad4592a1 100644 --- a/src/Instrumentation/HUD/HUD_runway.cxx +++ b/src/Instrumentation/HUD/HUD_runway.cxx @@ -25,20 +25,21 @@ #include #include -#include +#include #include
+#include
#include #include #include #include #include -#include
-#include
+#include +#include #include #include "HUD.hxx" - +#include "HUD_private.hxx" HUD::Runway::Runway(HUD *hud, const SGPropertyNode *node, float x, float y) : Item(hud, node, x, y), @@ -49,7 +50,6 @@ HUD::Runway::Runway(HUD *hud, const SGPropertyNode *node, float x, float y) : _scale_dist(node->getDoubleValue("scale-dist-nm")), _default_pitch(fgGetDouble("/sim/view[0]/config/pitch-pitch-deg", 0.0)), _default_heading(fgGetDouble("/sim/view[0]/config/pitch-heading-deg", 0.0)), - _cockpit_view(globals->get_viewmgr()->get_view(0)), _stipple_out(node->getIntValue("outer_stipple", 0xFFFF)), _stipple_center(node->getIntValue("center-stipple", 0xFFFF)), _draw_arrow(_arrow_scale > 0 ? true : false), @@ -69,7 +69,6 @@ HUD::Runway::Runway(HUD *hud, const SGPropertyNode *node, float x, float y) : _top = _center_y + (_h / 2) + _y; } - void HUD::Runway::draw() { _runway = get_active_runway(); @@ -77,27 +76,25 @@ void HUD::Runway::draw() return; glPushAttrib(GL_LINE_STIPPLE | GL_LINE_STIPPLE_PATTERN | GL_LINE_WIDTH); - float modelView[4][4], projMat[4][4]; + float projMat[4][4]={{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0}}; + float modelView[4][4]; bool anyLines; //Get the current view - FGViewer* curr_view = globals->get_viewmgr()->get_current_view(); - int curr_view_id = globals->get_viewmgr()->get_current(); - double gpo = curr_view->getGoalPitchOffset_deg(); - double gho = curr_view->getGoalHeadingOffset_deg(); - double po = curr_view->getPitchOffset_deg(); - double ho = curr_view->getHeadingOffset_deg(); - - double yaw = -(_cockpit_view->getHeadingOffset_deg() - _default_heading) * SG_DEGREES_TO_RADIANS; - double pitch = (_cockpit_view->getPitchOffset_deg() - _default_pitch) * SG_DEGREES_TO_RADIANS; +// FGViewer* curr_view = globals->get_viewmgr()->get_current_view(); +// int curr_view_id = globals->get_viewmgr()->get_current(); +// double gpo = curr_view->getGoalPitchOffset_deg(); +// double gho = curr_view->getGoalHeadingOffset_deg(); +// double po = curr_view->getPitchOffset_deg(); +// double ho = curr_view->getHeadingOffset_deg(); + + FGViewer* cockpitView = globals->get_viewmgr()->get_view(0); + + double yaw = -(cockpitView->getHeadingOffset_deg() - _default_heading) * SG_DEGREES_TO_RADIANS; + double pitch = (cockpitView->getPitchOffset_deg() - _default_pitch) * SG_DEGREES_TO_RADIANS; //double roll = fgGetDouble("/sim/view[0]/config/roll-offset-deg",0.0) //TODO: adjust for default roll offset double sPitch = sin(pitch), cPitch = cos(pitch), sYaw = sin(yaw), cYaw = cos(yaw); - //Assuming that the "Cockpit View" is always at position zero!!! - if (curr_view_id != 0) { - globals->get_viewmgr()->set_view(0); - globals->get_viewmgr()->copyToCurrent(); - } //Set the camera to the cockpit view to get the view of the runway from the cockpit // OSGFIXME // ssgSetCamera((sgVec4 *)_cockpit_view->get_VIEW()); @@ -127,9 +124,9 @@ void HUD::Runway::draw() } //Calculate the 2D points via gluProject - int result = GL_TRUE; +// int result = GL_TRUE; for (int i = 0; i < 6; i++) { - result = simgear::project(_points3d[i][0], _points3d[i][1], _points3d[i][2], + /*result = */simgear::project(_points3d[i][0], _points3d[i][1], _points3d[i][2], _mm, _pm, _view, &_points2d[i][0], &_points2d[i][1], &_points2d[i][2]); } @@ -152,15 +149,6 @@ void HUD::Runway::draw() drawArrow(); //draw indication arrow } - //Restore the current view and any offsets - if (curr_view_id != 0) { - globals->get_viewmgr()->set_view(curr_view_id); - globals->get_viewmgr()->copyToCurrent(); - curr_view->setHeadingOffset_deg(ho); - curr_view->setPitchOffset_deg(po); - curr_view->setGoalHeadingOffset_deg(gho); - curr_view->setGoalPitchOffset_deg(gpo); - } //Set the camera back to the current view // OSGFIXME // ssgSetCamera((sgVec4 *)curr_view);