X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Ffg_os_osgviewer.cxx;h=af92bc82f58f46b647ac924672a4f5830ecdc0f2;hb=18d1593c42c2df60d7fb44ace722ca3e8a7fd82c;hp=bfee9f57ba8c10d66b65c250728ba56380d14803;hpb=e5201fbb70d4fd33cf37eca213d71a5160a82393;p=flightgear.git diff --git a/src/Main/fg_os_osgviewer.cxx b/src/Main/fg_os_osgviewer.cxx index bfee9f57b..af92bc82f 100644 --- a/src/Main/fg_os_osgviewer.cxx +++ b/src/Main/fg_os_osgviewer.cxx @@ -29,9 +29,12 @@ #include +#include + #include #include #include +#include #include #include @@ -52,6 +55,7 @@ #include "globals.hxx" #include "renderer.hxx" #include "CameraGroup.hxx" +#include "FGEventHandler.hxx" #include "WindowBuilder.hxx" #include "WindowSystemAdapter.hxx" @@ -73,55 +77,6 @@ using namespace osg; static osg::ref_ptr viewer; static osg::ref_ptr mainCamera; -namespace -{ -// If a camera group isn't specified, build one from the top-level -// camera specs and then add a camera aligned with the master camera -// if it doesn't seem to exist. -CameraGroup* buildDefaultCameraGroup(osgViewer::Viewer* viewer, - const SGPropertyNode* gnode) -{ - WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA(); - CameraGroup* cgroup = CameraGroup::buildCameraGroup(viewer, gnode); - // Look for a camera with no shear - Camera* masterCamera = 0; - for (CameraGroup::CameraIterator citer = cgroup->camerasBegin(), - e = cgroup->camerasEnd(); - citer != e; - ++citer) { - const View::Slave& slave = viewer->getSlave((*citer)->slaveIndex); - if (slave._projectionOffset.isIdentity()) { - masterCamera = (*citer)->camera.get(); - break; - } - } - if (!masterCamera) { - // No master camera found; better add one. - GraphicsWindow* window - = WindowBuilder::getWindowBuilder()->getDefaultWindow(); - masterCamera = new Camera(); - masterCamera->setGraphicsContext(window->gc.get()); - const GraphicsContext::Traits *traits = window->gc->getTraits(); - masterCamera->setViewport(new Viewport(0, 0, - traits->width, traits->height)); - cgroup->addCamera(CameraGroup::DO_INTERSECTION_TEST, masterCamera, - Matrix(), Matrix()); - } - // Find window on which the GUI is drawn. - WindowVector::iterator iter = wsa->windows.begin(); - WindowVector::iterator end = wsa->windows.end(); - for (; iter != end; ++iter) { - if ((*iter)->gc.get() == masterCamera->getGraphicsContext()) - break; - } - if (iter != end) { // Better not happen - (*iter)->flags |= GraphicsWindow::GUI; - cgroup->buildGUICamera(0, iter->get()); - } - return cgroup; -} -} - void fgOSOpenWindow(bool stencil) { osg::GraphicsContext::WindowingSystemInterface* wsi @@ -147,31 +102,52 @@ void fgOSOpenWindow(bool stencil) // Look for windows, camera groups, and the old syntax of // top-level cameras - const SGPropertyNode* renderingNode = fgGetNode("/sim/rendering"); - for (int i = 0; i < renderingNode->nChildren(); ++i) { - const SGPropertyNode* propNode = renderingNode->getChild(i); - const char* propName = propNode->getName(); - if (!strcmp(propName, "window")) { - windowBuilder->buildWindow(propNode); - } else if (!strcmp(propName, "camera-group")) { - cameraGroup = CameraGroup::buildCameraGroup(viewer.get(), propNode); + SGPropertyNode* renderingNode = fgGetNode("/sim/rendering"); + SGPropertyNode* cgroupNode = renderingNode->getNode("camera-group", true); + bool oldSyntax = !cgroupNode->hasChild("camera"); + if (oldSyntax) { + for (int i = 0; i < renderingNode->nChildren(); ++i) { + SGPropertyNode* propNode = renderingNode->getChild(i); + const char* propName = propNode->getName(); + if (!strcmp(propName, "window") || !strcmp(propName, "camera")) { + SGPropertyNode* copiedNode + = cgroupNode->getNode(propName, propNode->getIndex(), true); + copyProperties(propNode, copiedNode); + } } + vector cameras = cgroupNode->getChildren("camera"); + SGPropertyNode* masterCamera = 0; + BOOST_FOREACH(SGPropertyNode_ptr& camera, cameras) { + if (camera->getDoubleValue("shear-x", 0.0) == 0.0 + && camera->getDoubleValue("shear-y", 0.0) == 0.0) { + masterCamera = camera.ptr(); + break; + } + } + if (!masterCamera) { + masterCamera = cgroupNode->getChild("camera", cameras.size(), true); + setValue(masterCamera->getNode("window/name", true), + windowBuilder->getDefaultWindowName()); + } + SGPropertyNode* nameNode = masterCamera->getNode("window/name"); + if (nameNode) + setValue(cgroupNode->getNode("gui/window/name", true), + nameNode->getStringValue()); } - if (!cameraGroup) - cameraGroup = buildDefaultCameraGroup(viewer.get(), renderingNode); + cameraGroup = CameraGroup::buildCameraGroup(viewer.get(), cgroupNode); Camera* guiCamera = getGUICamera(cameraGroup); if (guiCamera) { Viewport* guiViewport = guiCamera->getViewport(); fgSetInt("/sim/startup/xsize", guiViewport->width()); fgSetInt("/sim/startup/ysize", guiViewport->height()); } - FGManipulator* manipulator = globals->get_renderer()->getManipulator(); + FGEventHandler* manipulator = globals->get_renderer()->getEventHandler(); WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA(); if (wsa->windows.size() != 1) { manipulator->setResizable(false); } viewer->getCamera()->setProjectionResizePolicy(osg::Camera::FIXED); - viewer->setCameraManipulator(manipulator); + viewer->addEventHandler(manipulator); // Let FG handle the escape key with a confirmation viewer->setKeyEventSetsDone(0); // The viewer won't start without some root. @@ -191,13 +167,24 @@ void fgOSExit(int code) void fgOSMainLoop() { - viewer->run(); + ref_ptr manipulator + = globals->get_renderer()->getEventHandler(); + viewer->setReleaseContextAtEndOfFrameHint(false); + while (!viewer->done()) { + fgIdleHandler idleFunc = manipulator->getIdleHandler(); + fgDrawHandler drawFunc = manipulator->getDrawHandler(); + if (idleFunc) + (*idleFunc)(); + if (drawFunc) + (*drawFunc)(); + viewer->frame(); + } fgExit(status); } int fgGetKeyModifiers() { - return globals->get_renderer()->getManipulator()->getCurrentModifiers(); + return globals->get_renderer()->getEventHandler()->getCurrentModifiers(); } void fgWarpMouse(int x, int y)