X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fglobals.cxx;h=a6381569ba53a8dac4351deef707c01767b2bd6c;hb=d127f7709f7ac64fbbc537131bfd02bb29bc1ebe;hp=c4bb125a7151bd4add70f34c26453e08eac7f002;hpb=c6062ad93cf3bfbffb6dec63cd6844167bb56980;p=flightgear.git diff --git a/src/Main/globals.cxx b/src/Main/globals.cxx index c4bb125a7..a6381569b 100644 --- a/src/Main/globals.cxx +++ b/src/Main/globals.cxx @@ -32,7 +32,6 @@ #include #include #include -#include #include #include #include @@ -40,24 +39,22 @@ #include #include #include -#include #include #include -#include +#include #include -#include -#include -#include -#include +#include +#include #include #include #include #include +#include +#include #include "globals.hxx" -#include "renderer.hxx" -#include "viewmgr.hxx" +#include "locale.hxx" #include "fg_props.hxx" #include "fg_io.hxx" @@ -88,7 +85,6 @@ public: } if (r.exists()) { - SG_LOG(SG_IO, SG_DEBUG, "found path:" << aResource << " via /sim/aircraft-dir: " << r.str()); return r; } } @@ -100,7 +96,6 @@ public: for (; it != dirs.end(); ++it) { SGPath p(*it, res); if (p.exists()) { - SG_LOG(SG_IO, SG_DEBUG, "found path:" << aResource << " in aircraft dir: " << *it); return p; } } // of aircraft path iteration @@ -109,6 +104,23 @@ public: } }; +class CurrentAircraftDirProvider : public simgear::ResourceProvider +{ +public: + CurrentAircraftDirProvider() : + simgear::ResourceProvider(simgear::ResourceManager::PRIORITY_HIGH) + { + } + + virtual SGPath resolve(const std::string& aResource, SGPath&) const + { + const char* aircraftDir = fgGetString("/sim/aircraft-dir"); + SGPath p(aircraftDir); + p.append(aResource); + return p.exists() ? p : SGPath(); + } +}; + //////////////////////////////////////////////////////////////////////// // Implementation of FGGlobals. //////////////////////////////////////////////////////////////////////// @@ -121,106 +133,99 @@ FGGlobals *globals; FGGlobals::FGGlobals() : props( new SGPropertyNode ), initial_state( NULL ), - locale( NULL ), + locale( new FGLocale(props) ), renderer( new FGRenderer ), subsystem_mgr( new SGSubsystemMgr ), event_mgr( new SGEventMgr ), - soundmgr( new SGSoundMgr ), sim_time_sec( 0.0 ), fg_root( "" ), + fg_home( "" ), time_params( NULL ), ephem( NULL ), - mag( NULL ), matlib( NULL ), route_mgr( NULL ), - current_panel( NULL ), - ATC_mgr( NULL ), + ATIS_mgr( NULL ), controls( NULL ), viewmgr( NULL ), commands( SGCommandMgr::instance() ), - acmodel( NULL ), - model_mgr( NULL ), channel_options_list( NULL ), initial_waypoints( NULL ), scenery( NULL ), tile_mgr( NULL ), fontcache ( new FGFontCache ), - navlist( NULL ), - loclist( NULL ), - gslist( NULL ), - dmelist( NULL ), - tacanlist( NULL ), - carrierlist( NULL ), - channellist( NULL ) -{ - simgear::ResourceManager::instance()->addProvider(new AircraftResourceProvider()); + channellist( NULL ), + haveUserSettings(false) +{ + simgear::ResourceManager::instance()->addProvider(new AircraftResourceProvider); + simgear::ResourceManager::instance()->addProvider(new CurrentAircraftDirProvider); simgear::PropertyObjectBase::setDefaultRoot(props); + + positionLon = props->getNode("position/longitude-deg", true); + positionLat = props->getNode("position/latitude-deg", true); + positionAlt = props->getNode("position/altitude-ft", true); + + viewLon = props->getNode("sim/current-view/viewer-lon-deg", true); + viewLat = props->getNode("sim/current-view/viewer-lat-deg", true); + viewAlt = props->getNode("sim/current-view/viewer-elev-ft", true); + + orientPitch = props->getNode("orientation/pitch-deg", true); + orientHeading = props->getNode("orientation/heading-deg", true); + orientRoll = props->getNode("orientation/roll-deg", true); } - // Destructor FGGlobals::~FGGlobals() { - delete renderer; - renderer = NULL; - -// The AIModels manager performs a number of actions upon + // save user settings (unless already saved) + saveUserSettings(); + + // The AIModels manager performs a number of actions upon // Shutdown that implicitly assume that other subsystems // are still operational (Due to the dynamic allocation and // deallocation of AIModel objects. To ensure we can safely // shut down all subsystems, make sure we take down the // AIModels system first. - SGSubsystem* ai = subsystem_mgr->remove("ai_model"); + SGSubsystem* ai = subsystem_mgr->remove("ai-model"); if (ai) { ai->unbind(); delete ai; } - + SGSubsystem* sound = subsystem_mgr->remove("sound"); + subsystem_mgr->shutdown(); subsystem_mgr->unbind(); delete subsystem_mgr; + delete renderer; + renderer = NULL; + delete time_params; - delete mag; delete matlib; delete route_mgr; - delete current_panel; - - delete ATC_mgr; - if (controls) - { - controls->unbind(); - delete controls; - } + delete ATIS_mgr; delete channel_options_list; delete initial_waypoints; delete scenery; delete fontcache; - delete navlist; - delete loclist; - delete gslist; - delete dmelist; - delete tacanlist; - delete carrierlist; delete channellist; + delete sound; - soundmgr->unbind(); - delete soundmgr; + delete locale; + locale = NULL; } - // set the fg_root path -void FGGlobals::set_fg_root (const string &root) { - fg_root = root; +void FGGlobals::set_fg_root (const std::string &root) { + SGPath tmp(root); + fg_root = tmp.realpath(); // append /data to root if it exists - SGPath tmp( fg_root ); tmp.append( "data" ); tmp.append( "version" ); - if ( ulFileExists( tmp.c_str() ) ) { + if ( tmp.exists() ) { fgGetNode("BAD_FG_ROOT", true)->setStringValue(fg_root); fg_root += "/data"; fgGetNode("GOOD_FG_ROOT", true)->setStringValue(fg_root); @@ -239,7 +244,61 @@ void FGGlobals::set_fg_root (const string &root) { simgear::ResourceManager::PRIORITY_DEFAULT); } -void FGGlobals::append_fg_scenery (const string &paths) +// set the fg_home path +void FGGlobals::set_fg_home (const std::string &home) { + SGPath tmp(home); + fg_home = tmp.realpath(); +} + +PathList FGGlobals::get_data_paths() const +{ + PathList r(additional_data_paths); + r.push_back(SGPath(fg_root)); + return r; +} + +PathList FGGlobals::get_data_paths(const std::string& suffix) const +{ + PathList r; + BOOST_FOREACH(SGPath p, get_data_paths()) { + p.append(suffix); + if (p.exists()) { + r.push_back(p); + } + } + + return r; +} + +void FGGlobals::append_data_path(const SGPath& path) +{ + if (!path.exists()) { + SG_LOG(SG_GENERAL, SG_WARN, "adding non-existant data path:" << path); + } + + additional_data_paths.push_back(path); +} + +SGPath FGGlobals::find_data_dir(const std::string& pathSuffix) const +{ + BOOST_FOREACH(SGPath p, additional_data_paths) { + p.append(pathSuffix); + if (p.exists()) { + return p; + } + } + + SGPath rootPath(fg_root); + rootPath.append(pathSuffix); + if (rootPath.exists()) { + return rootPath; + } + + SG_LOG(SG_GENERAL, SG_WARN, "dir not found in any data path:" << pathSuffix); + return SGPath(); +} + +void FGGlobals::append_fg_scenery (const std::string &paths) { // fg_scenery.clear(); SGPropertyNode* sim = fgGetNode("/sim", true); @@ -251,19 +310,20 @@ void FGGlobals::append_fg_scenery (const string &paths) } BOOST_FOREACH(const SGPath& path, sgPathSplit( paths )) { - if (!path.exists()) { - SG_LOG(SG_GENERAL, SG_WARN, "scenery path not found:" << path.str()); + SGPath abspath(path.realpath()); + if (!abspath.exists()) { + SG_LOG(SG_GENERAL, SG_WARN, "scenery path not found:" << abspath.str()); continue; } // check for duplicates - string_list::const_iterator ex = std::find(fg_scenery.begin(), fg_scenery.end(), path.str()); + string_list::const_iterator ex = std::find(fg_scenery.begin(), fg_scenery.end(), abspath.str()); if (ex != fg_scenery.end()) { - SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << path.str()); + SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << abspath.str()); continue; } - simgear::Dir dir(path); + simgear::Dir dir(abspath); SGPath terrainDir(dir.file("Terrain")); SGPath objectsDir(dir.file("Objects")); @@ -271,7 +331,7 @@ void FGGlobals::append_fg_scenery (const string &paths) // Terrain and Objects subdirs, but the conditional logic was commented // out, such that all three dirs are added. Unfortunately there's // no information as to why the change was made. - fg_scenery.push_back(path.str()); + fg_scenery.push_back(abspath.str()); if (terrainDir.exists()) { fg_scenery.push_back(terrainDir.str()); @@ -288,7 +348,7 @@ void FGGlobals::append_fg_scenery (const string &paths) // make scenery dirs available to Nasal SGPropertyNode* n = sim->getChild("fg-scenery", propIndex++, true); - n->setStringValue(path.str()); + n->setStringValue(abspath.str()); n->setAttribute(SGPropertyNode::WRITE, false); } // of path list iteration } @@ -300,15 +360,16 @@ void FGGlobals::append_aircraft_path(const std::string& path) SG_LOG(SG_GENERAL, SG_WARN, "aircraft path not found:" << path); return; } + std::string abspath = dirPath.realpath(); unsigned int index = fg_aircraft_dirs.size(); - fg_aircraft_dirs.push_back(path); + fg_aircraft_dirs.push_back(abspath); // make aircraft dirs available to Nasal SGPropertyNode* sim = fgGetNode("/sim", true); sim->removeChild("fg-aircraft", index, false); SGPropertyNode* n = sim->getChild("fg-aircraft", index, true); - n->setStringValue(path); + n->setStringValue(abspath); n->setAttribute(SGPropertyNode::WRITE, false); } @@ -330,6 +391,12 @@ SGPath FGGlobals::resolve_maybe_aircraft_path(const std::string& branch) const return simgear::ResourceManager::instance()->findPath(branch); } +SGPath FGGlobals::resolve_resource_path(const std::string& branch) const +{ + return simgear::ResourceManager::instance() + ->findPath(branch, SGPath(fgGetString("/sim/aircraft-dir"))); +} + FGRenderer * FGGlobals::get_renderer () const { @@ -360,7 +427,10 @@ FGGlobals::add_subsystem (const char * name, SGSoundMgr * FGGlobals::get_soundmgr () const { - return soundmgr; + if (subsystem_mgr) + return (SGSoundMgr*) subsystem_mgr->get_subsystem("sound"); + + return NULL; } SGEventMgr * @@ -369,23 +439,40 @@ FGGlobals::get_event_mgr () const return event_mgr; } -const SGGeod & +SGGeod FGGlobals::get_aircraft_position() const { - if( acmodel != NULL ) { - SGModelPlacement * mp = acmodel->get3DModel(); - if( mp != NULL ) - return mp->getPosition(); - } - throw sg_exception("Can't get aircraft position", "FGGlobals::get_aircraft_position()" ); + return SGGeod::fromDegFt(positionLon->getDoubleValue(), + positionLat->getDoubleValue(), + positionAlt->getDoubleValue()); } -const SGVec3d& -FGGlobals::get_aircraft_positon_cart() const +SGVec3d +FGGlobals::get_aircraft_position_cart() const { return SGVec3d::fromGeod(get_aircraft_position()); } +void FGGlobals::get_aircraft_orientation(double& heading, double& pitch, double& roll) +{ + heading = orientHeading->getDoubleValue(); + pitch = orientPitch->getDoubleValue(); + roll = orientRoll->getDoubleValue(); +} + +SGGeod +FGGlobals::get_view_position() const +{ + return SGGeod::fromDegFt(viewLon->getDoubleValue(), + viewLat->getDoubleValue(), + viewAlt->getDoubleValue()); +} + +SGVec3d +FGGlobals::get_view_position_cart() const +{ + return SGVec3d::fromGeod(get_view_position()); +} // Save the current state as the initial state. void @@ -412,6 +499,17 @@ FGGlobals::saveInitialState () } } +static std::string autosaveName() +{ + std::ostringstream os; + string_list versionParts = simgear::strutils::split(VERSION, "."); + if (versionParts.size() < 2) { + return "autosave.xml"; + } + + os << "autosave_" << versionParts[0] << "_" << versionParts[1] << ".xml"; + return os.str(); +} // Restore the saved initial state, if any void @@ -435,6 +533,53 @@ FGGlobals::restoreInitialState () } +// Load user settings from autosave.xml +void +FGGlobals::loadUserSettings(const SGPath& dataPath) +{ + // remember that we have (tried) to load any existing autsave.xml + haveUserSettings = true; + + SGPath autosaveFile = simgear::Dir(dataPath).file(autosaveName()); + SGPropertyNode autosave; + if (autosaveFile.exists()) { + SG_LOG(SG_INPUT, SG_INFO, "Reading user settings from " << autosaveFile.str()); + try { + readProperties(autosaveFile.str(), &autosave, SGPropertyNode::USERARCHIVE); + } catch (sg_exception& e) { + SG_LOG(SG_INPUT, SG_WARN, "failed to read user settings:" << e.getMessage() + << "(from " << e.getOrigin() << ")"); + } + } + copyProperties(&autosave, globals->get_props()); +} + +// Save user settings in autosave.xml +void +FGGlobals::saveUserSettings() +{ + // only save settings when we have (tried) to load the previous + // settings (otherwise user data was lost) + if (!haveUserSettings) + return; + + if (fgGetBool("/sim/startup/save-on-exit")) { + // don't save settings more than once on shutdown + haveUserSettings = false; + + SGPath autosaveFile(globals->get_fg_home()); + autosaveFile.append(autosaveName()); + autosaveFile.create_dir( 0700 ); + SG_LOG(SG_IO, SG_INFO, "Saving user settings to " << autosaveFile.str()); + try { + writeProperties(autosaveFile.str(), globals->get_props(), false, SGPropertyNode::USERARCHIVE); + } catch (const sg_exception &e) { + guiErrorMessage("Error writing autosave:", e); + } + SG_LOG(SG_INPUT, SG_DEBUG, "Finished Saving user settings"); + } +} + FGViewer * FGGlobals::get_current_view () const { @@ -460,5 +605,5 @@ void FGGlobals::set_warp_delta( long int d ) { fgSetInt("/sim/time/warp-delta", d); } - + // end of globals.cxx