X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fglobals.hxx;h=097e3acb5ea441eede4909884dd07338cb432fef;hb=830c2ae7db92ec8ac9f2d18ba29c0dec9b4705f3;hp=06490eaf38f9a60af0012464e557306d49929b20;hpb=a89a28c4e62a63e05b6b889274fa848ea2bda007;p=flightgear.git diff --git a/src/Main/globals.hxx b/src/Main/globals.hxx index 06490eaf3..097e3acb5 100644 --- a/src/Main/globals.hxx +++ b/src/Main/globals.hxx @@ -27,6 +27,7 @@ #include #include #include +#include #include #include @@ -54,19 +55,15 @@ class SGSubsystemMgr; class SGSubsystem; class SGSoundMgr; -class FGAIMgr; class FGATCMgr; class FGAircraftModel; class FGControls; class FGFlightPlanDispatcher; class FGNavList; -class FGAirwayNetwork; class FGTACANList; -class FGLight; class FGModelMgr; class FGRouteMgr; class FGScenery; -class FGMultiplayMgr; class FGPanel; class FGTileMgr; class FGViewMgr; @@ -136,9 +133,6 @@ private: // ATC manager FGATCMgr *ATC_mgr; - // AI manager - FGAIMgr *AI_mgr; - // control input state FGControls *controls; @@ -176,11 +170,9 @@ private: FGNavList *tacanlist; FGNavList *carrierlist; FGTACANList *channellist; - FGAirwayNetwork *airwaynet; - - //Mulitplayer managers - FGMultiplayMgr *multiplayer_mgr; + /// roots of Aircraft trees + string_list fg_aircraft_dirs; public: FGGlobals(); @@ -212,6 +204,26 @@ public: inline const string_list &get_fg_scenery () const { return fg_scenery; } void set_fg_scenery (const std::string &scenery); + const string_list& get_aircraft_paths() const { return fg_aircraft_dirs; } + void append_aircraft_path(const std::string& path); + void append_aircraft_paths(const std::string& path); + + /** + * Given a path to an aircraft-related resource file, resolve it + * against the appropriate root. This means looking at the location + * defined by /sim/aircraft-dir, and then aircraft_path in turn, + * finishing with fg_root/Aircraft. + * + * if the path could not be resolved, an empty path is returned. + */ + SGPath resolve_aircraft_path(const std::string& branch) const; + + /** + * Same as above, but test for non 'Aircraft/' branch paths, and + * always resolve them against fg_root. + */ + SGPath resolve_maybe_aircraft_path(const std::string& branch) const; + inline const std::string &get_browser () const { return browser; } void set_browser (const std::string &b) { browser = b; } @@ -238,9 +250,6 @@ public: inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; } inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; } - inline FGAIMgr *get_AI_mgr() const { return AI_mgr; } - inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; } - inline FGPanel *get_current_panel() const { return current_panel; } inline void set_current_panel( FGPanel *cp ) { current_panel = cp; } @@ -273,13 +282,6 @@ public: model_mgr = mgr; } - inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; } - - inline void set_multiplayer_mgr (FGMultiplayMgr * mgr) - { - multiplayer_mgr = mgr; - } - inline string_list *get_channel_options_list () { return channel_options_list; } @@ -318,10 +320,6 @@ public: inline FGTACANList *get_channellist() const { return channellist; } inline void set_channellist( FGTACANList *c ) { channellist = c; } - inline FGAirwayNetwork *get_airwaynet() const { return airwaynet; } - inline void set_airwaynet( FGAirwayNetwork *a ) { airwaynet = a; } - - /** * Save the current state as the initial state. */