X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fglobals.hxx;h=d962bae2c2937bbc6e2f12de46e177e6ac6d0f53;hb=18d1593c42c2df60d7fb44ace722ca3e8a7fd82c;hp=72d3433eff7f0988427fb2a74a56be1b8bfd0a6d;hpb=e1dd52d38aa91e17060e642c6d090556bc2d4d46;p=flightgear.git diff --git a/src/Main/globals.hxx b/src/Main/globals.hxx index 72d3433ef..d962bae2c 100644 --- a/src/Main/globals.hxx +++ b/src/Main/globals.hxx @@ -2,7 +2,7 @@ // // Written by Curtis Olson, started July 2000. // -// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org +// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as @@ -16,7 +16,7 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ @@ -25,37 +25,87 @@ #define _GLOBALS_HXX #include +#include +#include #include -#include STL_STRING +#include + +typedef std::vector string_list; + +// Forward declarations + +// This file is included, directly or indirectly, almost everywhere in +// FlightGear, so if any of its dependencies changes, most of the sim +// has to be recompiled. Using these forward declarations helps us to +// avoid including a lot of header files (and thus, a lot of +// dependencies). Since Most of the methods simply set or return +// pointers, we don't need to know anything about the class details +// anyway. + +class SGEphemeris; +class SGCommandMgr; +class SGMagVar; +class SGMaterialLib; +class SGPropertyNode; +class SGTime; +class SGSoundMgr; +class SGEventMgr; +class SGSubsystemMgr; +class SGSubsystem; + +class FGAIMgr; +class FGATCMgr; +class FGAircraftModel; +class FGControls; +class FGFlightPlanDispatcher; +class FGIO; +class FGNavList; +class FGAirwayNetwork; +class FGTACANList; +class FGLight; +class FGModelMgr; +class FGRouteMgr; +class FGScenery; +class FGMultiplayMgr; +class FGPanel; +class FGTileMgr; +class FGViewMgr; +class FGViewer; +class FGRenderer; +class FGFontCache; + + +/** + * Bucket for subsystem pointers representing the sim's state. + */ + +class FGGlobals +{ +private: -#include -#include -#include -#include -#include - -#include "viewmgr.hxx" - -FG_USING_STD( vector ); -FG_USING_STD( string ); + // properties, destroy last + SGPropertyNode_ptr props; + SGPropertyNode_ptr initial_state; -typedef vector string_list; + // localization + SGPropertyNode_ptr locale; + FGRenderer *renderer; + SGSubsystemMgr *subsystem_mgr; + SGEventMgr *event_mgr; -class FGGlobals { - -private: + // Number of milliseconds elapsed since the start of the program. + double sim_time_sec; // Root of FlightGear data tree - string fg_root; + std::string fg_root; - // Root of FlightGear scenery tree - string fg_scenery; + // Roots of FlightGear scenery tree + string_list fg_scenery; - // Freeze sim - bool freeze; + std::string browser; // An offset in seconds from the true time. Allows us to adjust // the effective time of day. @@ -74,35 +124,100 @@ private: // Magnetic Variation SGMagVar *mag; + // Material properties library + SGMaterialLib *matlib; + // Global autopilot "route" - SGRoute *route; + FGRouteMgr *route_mgr; + + // 2D panel + FGPanel *current_panel; - // viewer maneger + // sound manager + SGSoundMgr *soundmgr; + + // ATC manager + FGATCMgr *ATC_mgr; + + // AI manager + FGAIMgr *AI_mgr; + + // control input state + FGControls *controls; + + // viewer manager FGViewMgr *viewmgr; - FGViewer *current_view; - // properties - SGPropertyNode *props; - SGPropertyNode *initial_state; + SGCommandMgr *commands; + + //FGFlightPlanDispatcher *fpDispatcher; + + FGAircraftModel *acmodel; + + FGModelMgr * model_mgr; // list of serial port-like configurations - string_list channel_options_list; + string_list *channel_options_list; + + // A list of initial waypoints that are read from the command line + // and or flight-plan file during initialization + string_list *initial_waypoints; + + // FlightGear scenery manager + FGScenery *scenery; + + // Tile manager + FGTileMgr *tile_mgr; + + // Input/Ouput subsystem + FGIO *io; + + FGFontCache *fontcache; + + // Navigational Aids + FGNavList *navlist; + FGNavList *loclist; + FGNavList *gslist; + FGNavList *dmelist; + FGNavList *tacanlist; + FGNavList *carrierlist; + FGTACANList *channellist; + FGAirwayNetwork *airwaynet; + + //Mulitplayer managers + FGMultiplayMgr *multiplayer_mgr; public: FGGlobals(); - ~FGGlobals(); + virtual ~FGGlobals(); - inline const string &get_fg_root () const { return fg_root; } - inline void set_fg_root (const string &root) { fg_root = root; } + virtual FGRenderer *get_renderer () const; - inline const string &get_fg_scenery () const { return fg_scenery; } - inline void set_fg_scenery (const string &scenery) { - fg_scenery = scenery; - } + virtual SGSubsystemMgr *get_subsystem_mgr () const; + + virtual SGSubsystem *get_subsystem (const char * name); + + virtual void add_subsystem (const char * name, + SGSubsystem * subsystem, + SGSubsystemMgr::GroupType + type = SGSubsystemMgr::GENERAL, + double min_time_sec = 0); + + virtual SGEventMgr *get_event_mgr () const; - inline bool get_freeze() const { return freeze; } - inline void set_freeze( bool f ) { freeze = f; } + inline double get_sim_time_sec () const { return sim_time_sec; } + inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; } + inline void set_sim_time_sec (double t) { sim_time_sec = t; } + + inline const std::string &get_fg_root () const { return fg_root; } + void set_fg_root (const std::string &root); + + inline const string_list &get_fg_scenery () const { return fg_scenery; } + void set_fg_scenery (const std::string &scenery); + + inline const std::string &get_browser () const { return browser; } + void set_browser (const std::string &b) { browser = b; } inline long int get_warp() const { return warp; } inline void set_warp( long int w ) { warp = w; } @@ -121,23 +236,101 @@ public: inline SGMagVar *get_mag() const { return mag; } inline void set_mag( SGMagVar *m ) { mag = m; } - inline SGRoute *get_route() const { return route; } - inline void set_route( SGRoute *r ) { route = r; } + inline SGMaterialLib *get_matlib() const { return matlib; } + inline void set_matlib( SGMaterialLib *m ) { matlib = m; } + + inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; } + inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; } + + inline FGAIMgr *get_AI_mgr() const { return AI_mgr; } + inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; } + + inline FGPanel *get_current_panel() const { return current_panel; } + inline void set_current_panel( FGPanel *cp ) { current_panel = cp; } + + inline SGSoundMgr *get_soundmgr() const { return soundmgr; } + inline void set_soundmgr( SGSoundMgr *sm ) { soundmgr = sm; } + + inline FGControls *get_controls() const { return controls; } + inline void set_controls( FGControls *c ) { controls = c; } inline FGViewMgr *get_viewmgr() const { return viewmgr; } inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; } - inline FGViewer *get_current_view() const { return current_view; } - inline void set_current_view( FGViewer *v ) { current_view = v; } + FGViewer *get_current_view() const; inline SGPropertyNode *get_props () { return props; } inline void set_props( SGPropertyNode *n ) { props = n; } - inline string_list get_channel_options_list () { - return channel_options_list; + inline SGPropertyNode *get_locale () { return locale; } + inline void set_locale( SGPropertyNode *n ) { locale = n; } + + inline SGCommandMgr *get_commands () { return commands; } + + inline FGAircraftModel *get_aircraft_model () { return acmodel; } + + inline void set_aircraft_model (FGAircraftModel * model) + { + acmodel = model; } + inline FGModelMgr *get_model_mgr () { return model_mgr; } - /** + inline void set_model_mgr (FGModelMgr * mgr) + { + model_mgr = mgr; + } + + inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; } + + inline void set_multiplayer_mgr (FGMultiplayMgr * mgr) + { + multiplayer_mgr = mgr; + } + + inline string_list *get_channel_options_list () { + return channel_options_list; + } + inline void set_channel_options_list( string_list *l ) { + channel_options_list = l; + } + + inline string_list *get_initial_waypoints () { + return initial_waypoints; + } + + inline void set_initial_waypoints (string_list *list) { + initial_waypoints = list; + } + + inline FGScenery * get_scenery () const { return scenery; } + inline void set_scenery ( FGScenery *s ) { scenery = s; } + + inline FGTileMgr * get_tile_mgr () const { return tile_mgr; } + inline void set_tile_mgr ( FGTileMgr *t ) { tile_mgr = t; } + + inline FGIO* get_io() const { return io; } + inline FGFontCache *get_fontcache() const { return fontcache; } + + inline FGNavList *get_navlist() const { return navlist; } + inline void set_navlist( FGNavList *n ) { navlist = n; } + inline FGNavList *get_loclist() const { return loclist; } + inline void set_loclist( FGNavList *n ) { loclist = n; } + inline FGNavList *get_gslist() const { return gslist; } + inline void set_gslist( FGNavList *n ) { gslist = n; } + inline FGNavList *get_dmelist() const { return dmelist; } + inline void set_dmelist( FGNavList *n ) { dmelist = n; } + inline FGNavList *get_tacanlist() const { return tacanlist; } + inline void set_tacanlist( FGNavList *n ) { tacanlist = n; } + inline FGNavList *get_carrierlist() const { return carrierlist; } + inline void set_carrierlist( FGNavList *n ) { carrierlist = n; } + inline FGTACANList *get_channellist() const { return channellist; } + inline void set_channellist( FGTACANList *c ) { channellist = c; } + + inline FGAirwayNetwork *get_airwaynet() const { return airwaynet; } + inline void set_airwaynet( FGAirwayNetwork *a ) { airwaynet = a; } + + + /** * Save the current state as the initial state. */ void saveInitialState (); @@ -155,5 +348,3 @@ extern FGGlobals *globals; #endif // _GLOBALS_HXX - -