X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fglobals.hxx;h=fccee8c5159bf6ae209b7c685baa059dd98cc163;hb=fdbfd6fd0b789eecf2c532d048a75d15f8d35ad8;hp=06490eaf38f9a60af0012464e557306d49929b20;hpb=edd83dd7e8fd7162ae49da6113ad797c68769f20;p=flightgear.git diff --git a/src/Main/globals.hxx b/src/Main/globals.hxx index 06490eaf3..fccee8c51 100644 --- a/src/Main/globals.hxx +++ b/src/Main/globals.hxx @@ -27,6 +27,7 @@ #include #include #include +#include #include #include @@ -54,7 +55,6 @@ class SGSubsystemMgr; class SGSubsystem; class SGSoundMgr; -class FGAIMgr; class FGATCMgr; class FGAircraftModel; class FGControls; @@ -136,9 +136,6 @@ private: // ATC manager FGATCMgr *ATC_mgr; - // AI manager - FGAIMgr *AI_mgr; - // control input state FGControls *controls; @@ -181,6 +178,8 @@ private: //Mulitplayer managers FGMultiplayMgr *multiplayer_mgr; + /// roots of Aircraft trees + string_list fg_aircraft_dirs; public: FGGlobals(); @@ -212,6 +211,26 @@ public: inline const string_list &get_fg_scenery () const { return fg_scenery; } void set_fg_scenery (const std::string &scenery); + const string_list& get_aircraft_paths() const { return fg_aircraft_dirs; } + void append_aircraft_path(const std::string& path); + void append_aircraft_paths(const std::string& path); + + /** + * Given a path to an aircraft-related resource file, resolve it + * against the appropriate root. This means looking at the location + * defined by /sim/aircraft-dir, and then aircraft_path in turn, + * finishing with fg_root/Aircraft. + * + * if the path could not be resolved, an empty path is returned. + */ + SGPath resolve_aircraft_path(const std::string& branch) const; + + /** + * Same as above, but test for non 'Aircraft/' branch paths, and + * always resolve them against fg_root. + */ + SGPath resolve_maybe_aircraft_path(const std::string& branch) const; + inline const std::string &get_browser () const { return browser; } void set_browser (const std::string &b) { browser = b; } @@ -238,9 +257,6 @@ public: inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; } inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; } - inline FGAIMgr *get_AI_mgr() const { return AI_mgr; } - inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; } - inline FGPanel *get_current_panel() const { return current_panel; } inline void set_current_panel( FGPanel *cp ) { current_panel = cp; }