X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Frenderer.hxx;h=4393e67e719e60bf5125cba504793d231c997af3;hb=224afcc7e4cb4191be15f3df025164fcd83f5102;hp=0a8096cd4bf41f19049b2858c90f590e7a4cc5be;hpb=4f4434787fb40e02a35b401171f2a7370e0d5463;p=flightgear.git diff --git a/src/Main/renderer.hxx b/src/Main/renderer.hxx index 0a8096cd4..4393e67e7 100644 --- a/src/Main/renderer.hxx +++ b/src/Main/renderer.hxx @@ -38,12 +38,6 @@ class FGEventHandler; class SGSky; extern SGSky *thesky; -extern glPointParameterfProc glPointParameterfPtr; -extern glPointParameterfvProc glPointParameterfvPtr; -extern bool glPointParameterIsSupported; -extern bool glPointSpriteIsSupported; - - class FGRenderer { public: @@ -62,10 +56,6 @@ public: static void update( bool refresh_camera_settings ); inline static void update() { update( true ); } - /** Set all the camera parameters at once. aspectRatio is height / width. - */ - static void setCameraParameters(float vfov, float aspectRatio, - float zNear, float zFar); /** Just pick into the scene and return the pick callbacks on the way ... */ static bool pick( std::vector& pickList,