X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Frenderer.hxx;h=4393e67e719e60bf5125cba504793d231c997af3;hb=d8ae90801acd1ea051d2f46dc434b649ea53ba2f;hp=02e0f6982ddea882ac6762bf84693d1ed90b653b;hpb=2f8beb56eafb97c0e38c04b192068a1578c79344;p=flightgear.git diff --git a/src/Main/renderer.hxx b/src/Main/renderer.hxx index 02e0f6982..4393e67e7 100644 --- a/src/Main/renderer.hxx +++ b/src/Main/renderer.hxx @@ -3,20 +3,41 @@ #define __FG_RENDERER_HXX 1 #include -#include #include +#include + +namespace osg +{ +class Camera; +class Group; +} + +namespace osgGA +{ +class GUIEventAdapter; +} + +namespace osgShadow +{ +class ShadowedScene; +} + +namespace osgViewer +{ +class Viewer; +} + +namespace flightgear +{ +class FGEventHandler; +} + #define FG_ENABLE_MULTIPASS_CLOUDS 1 class SGSky; extern SGSky *thesky; -extern glPointParameterfProc glPointParameterfPtr; -extern glPointParameterfvProc glPointParameterfvPtr; -extern bool glPointParameterIsSupported; -extern bool glPointSpriteIsSupported; - - class FGRenderer { public: @@ -35,22 +56,32 @@ public: static void update( bool refresh_camera_settings ); inline static void update() { update( true ); } - - /** FlightGear code should use this routine to set the FOV rather - * than calling the ssg routine directly + /** Just pick into the scene and return the pick callbacks on the way ... */ - static void setFOV( float w, float h ); + static bool pick( std::vector& pickList, + const osgGA::GUIEventAdapter* ea ); - - /** FlightGear code should use this routine to set the Near/Far - * clip planes rather than calling the ssg routine directly + /** Get and set the OSG Viewer object, if any. */ - static void setNearFar( float n, float f ); - - /** Just pick into the scene and return the pick callbacks on the way ... + osgViewer::Viewer* getViewer() { return viewer.get(); } + const osgViewer::Viewer* getViewer() const { return viewer.get(); } + void setViewer(osgViewer::Viewer* viewer); + /** Get and set the manipulator object, if any. */ - static bool pick( unsigned x, unsigned y, - std::vector& pickList ); + flightgear::FGEventHandler* getEventHandler() { return eventHandler.get(); } + const flightgear::FGEventHandler* getEventHandler() const { return eventHandler.get(); } + void setEventHandler(flightgear::FGEventHandler* manipulator); + + /** Add a top level camera. + */ + void addCamera(osg::Camera* camera, bool useSceneData); + +protected: + osg::ref_ptr viewer; + osg::ref_ptr eventHandler; }; +bool fgDumpSceneGraphToFile(const char* filename); +bool fgDumpTerrainBranchToFile(const char* filename); + #endif