X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fviewer.hxx;h=7cd58adae583058a48911b57a9d553581ebba261;hb=0d45920098c7f8de25968ee08c5a69e7237aea0d;hp=6c89cf92bfceb04e0f574cfbcd5f523032c41f20;hpb=70be1629e61d9b751a2f73df30b83bb1be6ca4fe;p=flightgear.git diff --git a/src/Main/viewer.hxx b/src/Main/viewer.hxx index 6c89cf92b..7cd58adae 100644 --- a/src/Main/viewer.hxx +++ b/src/Main/viewer.hxx @@ -25,12 +25,7 @@ #ifndef _VIEWER_HXX -#define _VIEWER_HXX - - -#ifndef __cplusplus -# error This library requires C++ -#endif +#define _VIEWER_HXX namespace flightgear { @@ -103,23 +98,12 @@ public: // pilot view, model in model view). // FIXME: the model view position (ie target positions) // should be in the model class. - virtual double getLongitude_deg () const { return _lon_deg; } - virtual double getLatitude_deg () const { return _lat_deg; } - virtual double getAltitudeASL_ft () const { return _alt_ft; } - virtual void setLongitude_deg (double lon_deg); - virtual void setLatitude_deg (double lat_deg); - virtual void setAltitude_ft (double alt_ft); virtual void setPosition (double lon_deg, double lat_deg, double alt_ft); + const SGGeod& getPosition() const { return _position; } // Reference geodetic target position... - virtual double getTargetLongitude_deg () const { return _target_lon_deg; } - virtual double getTargetLatitude_deg () const { return _target_lat_deg; } - virtual double getTargetAltitudeASL_ft () const { return _target_alt_ft; } - virtual void setTargetLongitude_deg (double lon_deg); - virtual void setTargetLatitude_deg (double lat_deg); - virtual void setTargetAltitude_ft (double alt_ft); virtual void setTargetPosition (double lon_deg, double lat_deg, double alt_ft); - + const SGGeod& getTargetPosition() const { return _target; } @@ -135,6 +119,7 @@ public: // orientation rotations listed below. This has the effect of the // eye moving around and "looking at" the object (model) from // different angles. + virtual SGVec3d getOffset_m () const { return _offset_m; } virtual double getXOffset_m () const { return _offset_m.x(); } virtual double getYOffset_m () const { return _offset_m.y(); } virtual double getZOffset_m () const { return _offset_m.z(); } @@ -217,6 +202,7 @@ public: const SGVec3d& get_view_pos() { if ( _dirty ) { recalc(); } return _absolute_view_pos; } const SGVec3d& getViewPosition() { if ( _dirty ) { recalc(); } return _absolute_view_pos; } const SGQuatd& getViewOrientation() { if ( _dirty ) { recalc(); } return mViewOrientation; } + const SGQuatd& getViewOrientationOffset() { if ( _dirty ) { recalc(); } return mViewOffsetOr; } ////////////////////////////////////////////////////////////////////// // Part 4: View and frustrum data setters and getters @@ -263,14 +249,11 @@ private: bool _dirty; SGQuatd mViewOrientation; + SGQuatd mViewOffsetOr; SGVec3d _absolute_view_pos; - double _lon_deg; - double _lat_deg; - double _alt_ft; - double _target_lon_deg; - double _target_lat_deg; - double _target_alt_ft; + SGGeod _position; + SGGeod _target; double _roll_deg; double _pitch_deg; @@ -279,15 +262,10 @@ private: double _target_pitch_deg; double _target_heading_deg; - double _damp_sync; - double _damp_roll; - double _damp_pitch; - double _damp_heading; - - double _damped_roll_deg; - double _damped_pitch_deg; - double _damped_heading_deg; - + SGVec3d _dampTarget; ///< current target value we are damping towards + SGVec3d _dampOutput; ///< current output of damping filter + SGVec3d _dampFactor; ///< weighting of the damping filter + // Position offsets from FDM origin. The X axis is positive // out the tail, Y is out the right wing, and Z is positive up. // distance in meters @@ -345,8 +323,12 @@ private: void recalc (); void recalcLookFrom(); void recalcLookAt(); - void dampEyeData(double &roll_deg, double &pitch_deg, double &heading_deg); + void setDampTarget(double h, double p, double r); + void getDampOutput(double& roll, double& pitch, double& heading); + + void updateDampOutput(double dt); + // add to _heading_offset_deg inline void incHeadingOffset_deg( double amt ) { set_dirty();