X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fviewmgr.cxx;h=eba47d0c974de2a7635e3cabaa1cd83deae449cd;hb=f6e80608797fa9ab9d44444eb7b031e412b83067;hp=e9170f0fac47153bdc5a3a71d0a5c173f50dfba8;hpb=cf6022e43937bc19dc97885fb8248e67e69b6ad8;p=flightgear.git diff --git a/src/Main/viewmgr.cxx b/src/Main/viewmgr.cxx index e9170f0fa..eba47d0c9 100644 --- a/src/Main/viewmgr.cxx +++ b/src/Main/viewmgr.cxx @@ -1,6 +1,7 @@ // viewmgr.cxx -- class for managing all the views in the flightgear world. // // Written by Curtis Olson, started October 2000. +// partially rewritten by Jim Wilson March 2002 // // Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org // @@ -20,15 +21,459 @@ // // $Id$ +#include // strcmp + +#include #include "viewmgr.hxx" +#include "fg_props.hxx" // Constructor -FGViewMgr::FGViewMgr( void ) { +FGViewMgr::FGViewMgr( void ) : + axis_long(0), + axis_lat(0), + current(0) +{ } // Destructor FGViewMgr::~FGViewMgr( void ) { } + +void +FGViewMgr::init () +{ + char stridx [ 20 ]; + string viewpath, nodepath, strdata; + bool from_model = false; + bool at_model = false; + int from_model_index = 0; + int at_model_index = 0; + double x_offset_m, y_offset_m, z_offset_m; + double near_m; + + for (int i = 0; i < fgGetInt("/sim/number-views"); i++) { + viewpath = "/sim/view"; + sprintf(stridx, "[%d]", i); + viewpath += stridx; + + // find out what type of view this is... + nodepath = viewpath; + nodepath += "/type"; + strdata = fgGetString(nodepath.c_str()); + + // FIXME: + // this is assumed to be an aircraft model...we will need to read + // model-from-type as well. + // find out if this is a model we are looking from... + nodepath = viewpath; + nodepath += "/config/from-model"; + from_model = fgGetBool(nodepath.c_str()); + + // get model index (which model) + if (from_model) { + nodepath = viewpath; + nodepath += "/config/from-model-idx"; + from_model_index = fgGetInt(nodepath.c_str()); + } + + if ( strcmp("lookat",strdata.c_str()) == 0 ) { + // find out if this is a model we are looking at... + nodepath = viewpath; + nodepath += "/config/at-model"; + at_model = fgGetBool(nodepath.c_str()); + + // get model index (which model) + if (at_model) { + nodepath = viewpath; + nodepath += "/config/at-model-idx"; + at_model_index = fgGetInt(nodepath.c_str()); + } + } + + nodepath = viewpath; + nodepath += "/config/x-offset-m"; + x_offset_m = fgGetDouble(nodepath.c_str()); + nodepath = viewpath; + nodepath += "/config/y-offset-m"; + y_offset_m = fgGetDouble(nodepath.c_str()); + nodepath = viewpath; + nodepath += "/config/z-offset-m"; + z_offset_m = fgGetDouble(nodepath.c_str()); + + nodepath = viewpath; + nodepath += "/config/ground-level-nearplane-m"; + near_m = fgGetDouble(nodepath.c_str()); + + // supporting two types now "lookat" = 1 and "lookfrom" = 0 + if ( strcmp("lookat",strdata.c_str()) == 0 ) + add_view(new FGViewer ( FG_LOOKAT, from_model, from_model_index, + at_model, at_model_index, x_offset_m, y_offset_m, + z_offset_m, near_m )); + else + add_view(new FGViewer ( FG_LOOKFROM, from_model, from_model_index, false, + 0, x_offset_m, y_offset_m, z_offset_m, near_m )); + + } + + copyToCurrent(); + +} + +typedef double (FGViewMgr::*double_getter)() const; + +void +FGViewMgr::bind () +{ + // these are bound to the current view properties + fgTie("/sim/current-view/heading-offset-deg", this, + &FGViewMgr::getViewOffset_deg, &FGViewMgr::setViewOffset_deg); + fgSetArchivable("/sim/current-view/heading-offset-deg"); + fgTie("/sim/current-view/goal-heading-offset-deg", this, + &FGViewMgr::getGoalViewOffset_deg, &FGViewMgr::setGoalViewOffset_deg); + fgSetArchivable("/sim/current-view/goal-heading-offset-deg"); + fgTie("/sim/current-view/pitch-offset-deg", this, + &FGViewMgr::getViewTilt_deg, &FGViewMgr::setViewTilt_deg); + fgSetArchivable("/sim/current-view/pitch-offset-deg"); + fgTie("/sim/current-view/goal-pitch-offset-deg", this, + &FGViewMgr::getGoalViewTilt_deg, &FGViewMgr::setGoalViewTilt_deg); + fgSetArchivable("/sim/current-view/goal-pitch-offset-deg"); + + fgTie("/sim/current-view/axes/long", this, + (double_getter)0, &FGViewMgr::setViewAxisLong); + fgTie("/sim/current-view/axes/lat", this, + (double_getter)0, &FGViewMgr::setViewAxisLat); + + fgTie("/sim/current-view/field-of-view", this, + &FGViewMgr::getFOV_deg, &FGViewMgr::setFOV_deg); + fgSetArchivable("/sim/current-view/field-of-view"); + + fgTie("/sim/current-view/ground-level-nearplane-m", this, + &FGViewMgr::getNear_m, &FGViewMgr::setNear_m); + fgSetArchivable("/sim/current-view/ground-level-nearplane-m"); + +} + +void +FGViewMgr::unbind () +{ + // FIXME: + // need to redo these bindings to the new locations (move to viewer?) + fgUntie("/sim/current-view/heading-offset-deg"); + fgUntie("/sim/current-view/goal-heading-offset-deg"); + fgUntie("/sim/current-view/pitch-offset-deg"); + fgUntie("/sim/current-view/goal-pitch-offset-deg"); + fgUntie("/sim/field-of-view"); + fgUntie("/sim/current-view/axes/long"); + fgUntie("/sim/current-view/axes/lat"); +} + +void +FGViewMgr::update (double dt) +{ + char stridx [20]; + string viewpath, nodepath; + double lon_deg, lat_deg, alt_ft, roll_deg, pitch_deg, heading_deg; + + FGViewer * view = get_current_view(); + if (view == 0) + return; + + // + int i = current; + viewpath = "/sim/view"; + sprintf(stridx, "[%d]", i); + viewpath += stridx; + + + FGViewer *loop_view = (FGViewer *)get_view( i ); + + // Set up view location and orientation + + nodepath = viewpath; + nodepath += "/config/from-model"; + if (!fgGetBool(nodepath.c_str())) { + nodepath = viewpath; + nodepath += "/config/eye-lon-deg-path"; + lon_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/eye-lat-deg-path"; + lat_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/eye-alt-ft-path"; + alt_ft = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/eye-roll-deg-path"; + roll_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/eye-pitch-deg-path"; + pitch_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/eye-heading-deg-path"; + heading_deg = fgGetDouble(fgGetString(nodepath.c_str())); + loop_view->setPosition(lon_deg, lat_deg, alt_ft); + loop_view->setOrientation(roll_deg, pitch_deg, heading_deg); + } else { + // force recalc in viewer + loop_view->set_dirty(); + } + + // if lookat (type 1) then get target data... + if (loop_view->getType() == FG_LOOKAT) { + nodepath = viewpath; + nodepath += "/config/from-model"; + if (!fgGetBool(nodepath.c_str())) { + nodepath = viewpath; + nodepath += "/config/target-lon-deg-path"; + lon_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/target-lat-deg-path"; + lat_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/target-alt-ft-path"; + alt_ft = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/target-roll-deg-path"; + roll_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/target-pitch-deg-path"; + pitch_deg = fgGetDouble(fgGetString(nodepath.c_str())); + nodepath = viewpath; + nodepath += "/config/target-heading-deg-path"; + heading_deg = fgGetDouble(fgGetString(nodepath.c_str())); + + loop_view ->setTargetPosition(lon_deg, lat_deg, alt_ft); + loop_view->setTargetOrientation(roll_deg, pitch_deg, heading_deg); + } else { + loop_view->set_dirty(); + } + } + setPilotXOffset_m(fgGetDouble("/sim/current-view/x-offset-m")); + setPilotYOffset_m(fgGetDouble("/sim/current-view/y-offset-m")); + setPilotZOffset_m(fgGetDouble("/sim/current-view/z-offset-m")); + + // Update the current view + do_axes(); + view->update(dt); +} + +void +FGViewMgr::copyToCurrent() +{ + fgSetDouble("/sim/current-view/x-offset-m", getPilotXOffset_m()); + fgSetDouble("/sim/current-view/y-offset-m", getPilotYOffset_m()); + fgSetDouble("/sim/current-view/z-offset-m", getPilotZOffset_m()); +} + + +double +FGViewMgr::getViewOffset_deg () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0 : view->getHeadingOffset_deg()); +} + +void +FGViewMgr::setViewOffset_deg (double offset) +{ + FGViewer * view = get_current_view(); + if (view != 0) { + view->setGoalHeadingOffset_deg(offset); + view->setHeadingOffset_deg(offset); + } +} + +double +FGViewMgr::getGoalViewOffset_deg () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0 : view->getGoalHeadingOffset_deg()); +} + +void +FGViewMgr::setGoalViewOffset_deg (double offset) +{ + FGViewer * view = get_current_view(); + if (view != 0) + view->setGoalHeadingOffset_deg(offset); +} + +double +FGViewMgr::getViewTilt_deg () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0 : view->getPitchOffset_deg()); +} + +void +FGViewMgr::setViewTilt_deg (double tilt) +{ + FGViewer * view = get_current_view(); + if (view != 0) { + view->setGoalPitchOffset_deg(tilt); + view->setPitchOffset_deg(tilt); + } +} + +double +FGViewMgr::getGoalViewTilt_deg () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0 : view->getGoalPitchOffset_deg()); +} + +void +FGViewMgr::setGoalViewTilt_deg (double tilt) +{ + FGViewer * view = get_current_view(); + if (view != 0) + view->setGoalPitchOffset_deg(tilt); +} + +double +FGViewMgr::getPilotXOffset_m () const +{ + const FGViewer * view = get_current_view(); + if (view != 0) { + return ((FGViewer *)view)->getXOffset_m(); + } else { + return 0; + } +} + +void +FGViewMgr::setPilotXOffset_m (double x) +{ + FGViewer * view = get_current_view(); + if (view != 0) { + view->setXOffset_m(x); + } +} + +double +FGViewMgr::getPilotYOffset_m () const +{ + const FGViewer * view = get_current_view(); + if (view != 0) { + return ((FGViewer *)view)->getYOffset_m(); + } else { + return 0; + } +} + +void +FGViewMgr::setPilotYOffset_m (double y) +{ + FGViewer * view = get_current_view(); + if (view != 0) { + view->setYOffset_m(y); + } +} + +double +FGViewMgr::getPilotZOffset_m () const +{ + const FGViewer * view = get_current_view(); + if (view != 0) { + return ((FGViewer *)view)->getZOffset_m(); + } else { + return 0; + } +} + +void +FGViewMgr::setPilotZOffset_m (double z) +{ + FGViewer * view = get_current_view(); + if (view != 0) { + view->setZOffset_m(z); + } +} + +double +FGViewMgr::getFOV_deg () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0 : view->get_fov()); +} + +void +FGViewMgr::setFOV_deg (double fov) +{ + FGViewer * view = get_current_view(); + if (view != 0) + view->set_fov(fov); +} + +double +FGViewMgr::getNear_m () const +{ + const FGViewer * view = get_current_view(); + return (view == 0 ? 0.5f : view->getNear_m()); +} + +void +FGViewMgr::setNear_m (double near_m) +{ + FGViewer * view = get_current_view(); + if (view != 0) + view->setNear_m(near_m); +} + +void +FGViewMgr::setViewAxisLong (double axis) +{ + axis_long = axis; +} + +void +FGViewMgr::setViewAxisLat (double axis) +{ + axis_lat = axis; +} + +void +FGViewMgr::do_axes () +{ + // Take no action when hat is centered + if ( ( axis_long < 0.01 ) && + ( axis_long > -0.01 ) && + ( axis_lat < 0.01 ) && + ( axis_lat > -0.01 ) + ) + return; + + double viewDir = 999; + + /* Do all the quick and easy cases */ + if (axis_long < 0) { // Longitudinal axis forward + if (axis_lat == axis_long) + viewDir = 45; + else if (axis_lat == - axis_long) + viewDir = 315; + else if (axis_lat == 0) + viewDir = 0; + } else if (axis_long > 0) { // Longitudinal axis backward + if (axis_lat == - axis_long) + viewDir = 135; + else if (axis_lat == axis_long) + viewDir = 225; + else if (axis_lat == 0) + viewDir = 180; + } else if (axis_long == 0) { // Longitudinal axis neutral + if (axis_lat < 0) + viewDir = 90; + else if (axis_lat > 0) + viewDir = 270; + else return; /* And assertion failure maybe? */ + } + + // Do all the difficult cases + if ( viewDir > 900 ) + viewDir = SGD_RADIANS_TO_DEGREES * atan2 ( -axis_lat, -axis_long ); + if ( viewDir < -1 ) viewDir += 360; + + get_current_view()->setGoalHeadingOffset_deg(viewDir); +}