X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FMain%2Fviewmgr.hxx;h=6461af11a90fdaad16b99e92ab235470d7610d67;hb=38226af24ec01e8f0a20d7fd73ef838a69f6ef25;hp=b4a4fbf0eb1ebe06eed96ba2b7d34d5fec717176;hpb=980012e1682fdb27c9b9ec27edea0b549d603f9d;p=flightgear.git diff --git a/src/Main/viewmgr.hxx b/src/Main/viewmgr.hxx index b4a4fbf0e..6461af11a 100644 --- a/src/Main/viewmgr.hxx +++ b/src/Main/viewmgr.hxx @@ -2,7 +2,7 @@ // // Written by Curtis Olson, started October 2000. // -// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org +// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as @@ -16,7 +16,7 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ @@ -24,25 +24,18 @@ #ifndef _VIEWMGR_HXX #define _VIEWMGR_HXX - -#ifndef __cplusplus -# error This library requires C++ -#endif - +#include +#include #include #include +#include +#include -#ifdef HAVE_CONFIG_H -# include -#endif - -#include - -#include "viewer.hxx" - -SG_USING_STD(vector); - +// forward decls +class FGViewer; +class SGSoundMgr; +typedef SGSharedPtr FGViewerPtr; // Define a structure containing view information class FGViewMgr : public SGSubsystem @@ -65,57 +58,25 @@ public: // getters inline int size() const { return views.size(); } inline int get_current() const { return current; } - inline FGViewer *get_current_view() { - if ( current < (int)views.size() ) { - return views[current]; - } else { - return NULL; - } - } - inline const FGViewer *get_current_view() const { - if ( current < (int)views.size() ) { - return views[current]; - } else { - return NULL; - } - } - inline FGViewer *get_view( int i ) { - if ( i < 0 ) { i = 0; } - if ( i >= (int)views.size() ) { i = views.size() - 1; } - return views[i]; - } - inline const FGViewer *get_view( int i ) const { - if ( i < 0 ) { i = 0; } - if ( i >= (int)views.size() ) { i = views.size() - 1; } - return views[i]; - } - inline FGViewer *next_view() { - ++current; - if ( current >= (int)views.size() ) { - current = 0; - } - copyToCurrent(); - return views[current]; - } - inline FGViewer *prev_view() { - --current; - if ( current < 0 ) { - current = views.size() - 1; - } - return views[current]; - } - + + FGViewer *get_current_view(); + const FGViewer *get_current_view() const; + + FGViewer *get_view( int i ); + const FGViewer *get_view( int i ) const; + + FGViewer *next_view(); + FGViewer *prev_view(); + // setters - inline void clear() { views.clear(); } - inline void set_view( const int v ) { current = v; } - inline void add_view( FGViewer * v ) { - views.push_back(v); - v->init(); - } - // copies current offset settings to current-view path... - void copyToCurrent (); + void clear(); + void add_view( FGViewer * v ); + private: + void do_bind(); + + list tied_props; double axis_long; double axis_lat; @@ -130,6 +91,10 @@ private: double getViewPitchOffset_deg () const; void setViewPitchOffset_deg (double tilt); double getGoalViewPitchOffset_deg () const; + void setGoalViewRollOffset_deg (double tilt); + double getViewRollOffset_deg () const; + void setViewRollOffset_deg (double tilt); + double getGoalViewRollOffset_deg () const; void setGoalViewPitchOffset_deg (double tilt); double getViewXOffset_m () const; void setViewXOffset_m (double x); @@ -145,6 +110,8 @@ private: void setViewTargetZOffset_m (double z); double getFOV_deg () const; void setFOV_deg (double fov); + double getARM_deg () const; // Aspect Ratio Multiplier + void setARM_deg (double fov); double getNear_m () const; void setNear_m (double near_m); void setViewAxisLong (double axis); @@ -152,12 +119,47 @@ private: int getView () const; void setView (int newview); - typedef vector < FGViewer * > viewer_list; +// quaternion accessors, for debugging: + double getCurrentViewOrientation_w() const; + double getCurrentViewOrientation_x() const; + double getCurrentViewOrientation_y() const; + double getCurrentViewOrientation_z() const; + double getCurrentViewOrOffset_w() const; + double getCurrentViewOrOffset_x() const; + double getCurrentViewOrOffset_y() const; + double getCurrentViewOrOffset_z() const; + double getCurrentViewFrame_w() const; + double getCurrentViewFrame_x() const; + double getCurrentViewFrame_y() const; + double getCurrentViewFrame_z() const; + + bool stationary () const; + + // copies current offset settings to current-view path... + void copyToCurrent (); + + bool inited; + SGPropertyNode_ptr view_number; + vector config_list; + typedef std::vector viewer_list; viewer_list views; + SGVec3d abs_viewer_position; int current; + SGQuatd current_view_orientation, current_view_or_offset; + + SGSoundMgr *smgr; }; +// This takes the conventional aviation XYZ body system +// i.e. x=forward, y=starboard, z=bottom +// which is widely used in FGFS +// and rotates it into the OpenGL camera system +// i.e. Xprime=starboard, Yprime=top, Zprime=aft. +inline const SGQuatd fsb2sta() +{ + return SGQuatd(-0.5, -0.5, 0.5, 0.5); +} #endif // _VIEWMGR_HXX