X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FModel%2Fmodel_panel.hxx;h=301f770c8c4536cb513cc197cfd02a30b1d2c429;hb=8e81541cd5898ebd7c22ad600cc2ae48a16f5409;hp=98b5ffe71633dab13c4b5f7957e40da8c8a2031e;hpb=575b3ac98c2aad3fd80375cdfbe49c9180b8788e;p=flightgear.git diff --git a/src/Model/model_panel.hxx b/src/Model/model_panel.hxx index 98b5ffe71..301f770c8 100644 --- a/src/Model/model_panel.hxx +++ b/src/Model/model_panel.hxx @@ -12,22 +12,12 @@ #include -SG_USING_STD(vector); +using std::vector; -#include -#include - -#include #include // Don't pull in the headers, since we don't need them here. -class ssgBranch; -class ssgCutout; -class ssgEntity; -class ssgRangeSelector; -class ssgSelector; -class ssgTransform; class SGInterpTable; class FGCondition; @@ -53,11 +43,9 @@ class FGLocation; * list wrapper to add animations to the model. * * Subsystems should not normally invoke this function directly; - * instead, they should use the FGModelLoader declared in loader.hxx. + * instead, they should use the SGModelLoader declared in loader.hxx. */ -ssgBranch *fgLoad3DModelPanel( const string& fg_root, const string &path, - SGPropertyNode *prop_root, - double sim_time_sec ); +osg::Node *fgLoad3DModelPanel( const std::string &path, SGPropertyNode *prop_root); #endif // __MODEL_HXX