X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FNetwork%2Fnet_fdm.hxx;h=353a1812b1a883a9df41ca60e55b975b63440f80;hb=b0dcb657e77579ecc79798ff365737095f96f9e2;hp=29a7c8555152b1b4890141e6ae7df5bb0269f04a;hpb=6e6581497519fb7d70eca1ee917eb2dbf093d958;p=flightgear.git diff --git a/src/Network/net_fdm.hxx b/src/Network/net_fdm.hxx index 29a7c8555..353a1812b 100644 --- a/src/Network/net_fdm.hxx +++ b/src/Network/net_fdm.hxx @@ -1,23 +1,10 @@ // net_fdm.hxx -- defines a common net I/O interface to the flight // dynamics model // -// Written by Curtis Olson, started September 2001. +// Written by Curtis Olson - http://www.flightgear.org/~curt +// Started September 2001. // -// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.com -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License as -// published by the Free Software Foundation; either version 2 of the -// License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, but -// WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// This file is in the Public Domain, and comes with no warranty. // // $Id$ @@ -26,13 +13,16 @@ #define _NET_FDM_HXX -#ifndef __cplusplus -# error This library requires C++ -#endif - #include // time_t +#include + +// NOTE: this file defines an external interface structure. Due to +// variability between platforms and architectures, we only used fixed +// length types here. Specifically, integer types can vary in length. +// I am not aware of any platforms that don't use 4 bytes for float +// and 8 bytes for double. -const int FG_NET_FDM_VERSION = 14; +const uint32_t FG_NET_FDM_VERSION = 24; // Define a structure containing the top level flight dynamics model @@ -42,18 +32,15 @@ class FGNetFDM { public: - int version; // increment when data values change - int pad; // keep doubles 64-bit aligned for some - // hardware platforms, such as the Sun - // SPARC, which don't like misaligned - // data - enum { FG_MAX_ENGINES = 4, FG_MAX_WHEELS = 3, FG_MAX_TANKS = 4 }; + uint32_t version; // increment when data values change + uint32_t padding; // padding + // Positions double longitude; // geodetic (radians) double latitude; // geodetic (radians) @@ -62,6 +49,8 @@ public: float phi; // roll (radians) float theta; // pitch (radians) float psi; // yaw or true heading (radians) + float alpha; // angle of attack (radians) + float beta; // side slip angle (radians) // Velocities float phidot; // roll rate (radians/sec) @@ -72,13 +61,10 @@ public: float v_north; // north velocity in local/body frame, fps float v_east; // east velocity in local/body frame, fps float v_down; // down/vertical velocity in local/body frame, fps - float v_wind_body_north; // north velocity in local/body frame - // relative to local airmass, fps - float v_wind_body_east; // east velocity in local/body frame - // relative to local airmass, fps - float v_wind_body_down; // down/vertical velocity in local/body - // frame relative to local airmass, fps - + float v_body_u; // ECEF velocity in body frame + float v_body_v; // ECEF velocity in body frame + float v_body_w; // ECEF velocity in body frame + // Accelerations float A_X_pilot; // X accel in body frame ft/sec^2 float A_Y_pilot; // Y accel in body frame ft/sec^2 @@ -91,36 +77,44 @@ public: // Pressure // Engine status - int num_engines; // Number of valid engines - int eng_state[FG_MAX_ENGINES]; // Engine state (off, cranking, running) - float rpm[FG_MAX_ENGINES]; // Engine RPM rev/min + uint32_t num_engines; // Number of valid engines + uint32_t eng_state[FG_MAX_ENGINES];// Engine state (off, cranking, running) + float rpm[FG_MAX_ENGINES]; // Engine RPM rev/min float fuel_flow[FG_MAX_ENGINES]; // Fuel flow gallons/hr - float EGT[FG_MAX_ENGINES]; // Exhuast gas temp deg F - float oil_temp[FG_MAX_ENGINES]; // Oil temp deg F - float oil_px[FG_MAX_ENGINES]; // Oil pressure psi + float fuel_px[FG_MAX_ENGINES]; // Fuel pressure psi + float egt[FG_MAX_ENGINES]; // Exhuast gas temp deg F + float cht[FG_MAX_ENGINES]; // Cylinder head temp deg F + float mp_osi[FG_MAX_ENGINES]; // Manifold pressure + float tit[FG_MAX_ENGINES]; // Turbine Inlet Temperature + float oil_temp[FG_MAX_ENGINES]; // Oil temp deg F + float oil_px[FG_MAX_ENGINES]; // Oil pressure psi // Consumables - int num_tanks; // Max number of fuel tanks + uint32_t num_tanks; // Max number of fuel tanks float fuel_quantity[FG_MAX_TANKS]; // Gear status - int num_wheels; - bool wow[FG_MAX_WHEELS]; + uint32_t num_wheels; + uint32_t wow[FG_MAX_WHEELS]; float gear_pos[FG_MAX_WHEELS]; float gear_steer[FG_MAX_WHEELS]; float gear_compression[FG_MAX_WHEELS]; // Environment - time_t cur_time; // current unix time - long int warp; // offset in seconds to unix time - float visibility; // visibility in meters (for env. effects) + uint32_t cur_time; // current unix time + // FIXME: make this uint64_t before 2038 + int32_t warp; // offset in seconds to unix time + float visibility; // visibility in meters (for env. effects) // Control surface positions (normalized values) float elevator; - float flaps; + float elevator_trim_tab; + float left_flap; + float right_flap; float left_aileron; float right_aileron; float rudder; + float nose_wheel; float speedbrake; float spoilers; };