X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FNetwork%2Fnet_fdm.hxx;h=353a1812b1a883a9df41ca60e55b975b63440f80;hb=b0dcb657e77579ecc79798ff365737095f96f9e2;hp=9e618da75c93adff658ad71de901408bec0d814c;hpb=f55f96c44abcd1c03c6684cb9ecf171221c44e2a;p=flightgear.git diff --git a/src/Network/net_fdm.hxx b/src/Network/net_fdm.hxx index 9e618da75..353a1812b 100644 --- a/src/Network/net_fdm.hxx +++ b/src/Network/net_fdm.hxx @@ -14,6 +14,7 @@ #include // time_t +#include // NOTE: this file defines an external interface structure. Due to // variability between platforms and architectures, we only used fixed @@ -21,22 +22,7 @@ // I am not aware of any platforms that don't use 4 bytes for float // and 8 bytes for double. -#ifdef HAVE_STDINT_H -# include -#elif defined( _MSC_VER ) || defined(__MINGW32__) -typedef signed char int8_t; -typedef signed short int16_t; -typedef signed int int32_t; -typedef signed __int64 int64_t; -typedef unsigned char uint8_t; -typedef unsigned short uint16_t; -typedef unsigned int uint32_t; -typedef unsigned __int64 uint64_t; -#else -# error "Port me! Platforms that don't have need to define int8_t, et. al." -#endif - -const uint16_t FG_NET_FDM_VERSION = 21; +const uint32_t FG_NET_FDM_VERSION = 24; // Define a structure containing the top level flight dynamics model @@ -52,7 +38,8 @@ public: FG_MAX_TANKS = 4 }; - uint16_t version; // increment when data values change + uint32_t version; // increment when data values change + uint32_t padding; // padding // Positions double longitude; // geodetic (radians) @@ -74,13 +61,10 @@ public: float v_north; // north velocity in local/body frame, fps float v_east; // east velocity in local/body frame, fps float v_down; // down/vertical velocity in local/body frame, fps - float v_wind_body_north; // north velocity in local/body frame - // relative to local airmass, fps - float v_wind_body_east; // east velocity in local/body frame - // relative to local airmass, fps - float v_wind_body_down; // down/vertical velocity in local/body - // frame relative to local airmass, fps - + float v_body_u; // ECEF velocity in body frame + float v_body_v; // ECEF velocity in body frame + float v_body_w; // ECEF velocity in body frame + // Accelerations float A_X_pilot; // X accel in body frame ft/sec^2 float A_Y_pilot; // Y accel in body frame ft/sec^2 @@ -93,10 +77,11 @@ public: // Pressure // Engine status - uint8_t num_engines; // Number of valid engines - uint8_t eng_state[FG_MAX_ENGINES];// Engine state (off, cranking, running) + uint32_t num_engines; // Number of valid engines + uint32_t eng_state[FG_MAX_ENGINES];// Engine state (off, cranking, running) float rpm[FG_MAX_ENGINES]; // Engine RPM rev/min float fuel_flow[FG_MAX_ENGINES]; // Fuel flow gallons/hr + float fuel_px[FG_MAX_ENGINES]; // Fuel pressure psi float egt[FG_MAX_ENGINES]; // Exhuast gas temp deg F float cht[FG_MAX_ENGINES]; // Cylinder head temp deg F float mp_osi[FG_MAX_ENGINES]; // Manifold pressure @@ -105,12 +90,12 @@ public: float oil_px[FG_MAX_ENGINES]; // Oil pressure psi // Consumables - uint8_t num_tanks; // Max number of fuel tanks + uint32_t num_tanks; // Max number of fuel tanks float fuel_quantity[FG_MAX_TANKS]; // Gear status - uint8_t num_wheels; - uint8_t wow[FG_MAX_WHEELS]; + uint32_t num_wheels; + uint32_t wow[FG_MAX_WHEELS]; float gear_pos[FG_MAX_WHEELS]; float gear_steer[FG_MAX_WHEELS]; float gear_compression[FG_MAX_WHEELS]; @@ -118,7 +103,7 @@ public: // Environment uint32_t cur_time; // current unix time // FIXME: make this uint64_t before 2038 - uint32_t warp; // offset in seconds to unix time + int32_t warp; // offset in seconds to unix time float visibility; // visibility in meters (for env. effects) // Control surface positions (normalized values)