X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FScenery%2FFGTileLoader.hxx;h=74d237f34e8ce321916a5198faf9bb749b3bbab6;hb=8199ece7dcca6b45237fab8647205effa6e38bcf;hp=91ecb82df74b4913d4d97664399491665f5e5bbd;hpb=29d540901cd4212c24dc77811925d9eec36cdb9f;p=flightgear.git diff --git a/src/Scenery/FGTileLoader.hxx b/src/Scenery/FGTileLoader.hxx index 91ecb82df..74d237f34 100644 --- a/src/Scenery/FGTileLoader.hxx +++ b/src/Scenery/FGTileLoader.hxx @@ -32,8 +32,10 @@ # include #else # include + SG_USING_STD( queue ); #endif + // Forward reference. class FGTileEntry; @@ -54,12 +56,14 @@ public: */ ~FGTileLoader(); +#if 0 // we don't ever want to do this I don't think /** * Flush anything in pending load queue without doing the work * Leave the free queue intact since that's are only record of * things we need to remove. */ void reinit(); +#endif /** * Add a tile to the end of the load queue.