X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FScenery%2Fnewcache.cxx;h=0ba6176f8acb61f26feb6301caa41976fcd7d3ae;hb=0fe90a83dd5df063252c10f50d9f8320e9055637;hp=31caaeeec3e6c0ecf953315cff09af416b571bcd;hpb=b1674cb5063992cfa2bbf61bbaa827fbf89229d9;p=flightgear.git diff --git a/src/Scenery/newcache.cxx b/src/Scenery/newcache.cxx index 31caaeeec..0ba6176f8 100644 --- a/src/Scenery/newcache.cxx +++ b/src/Scenery/newcache.cxx @@ -25,13 +25,6 @@ # include #endif -#ifdef HAVE_WINDOWS_H -# include -#endif - -#include -#include - #include // plib include #include @@ -105,6 +98,7 @@ bool FGNewCache::exists( const SGBucket& b ) const { } +#if 0 // Ensure at least one entry is free in the cache bool FGNewCache::make_space() { SG_LOG( SG_TERRAIN, SG_DEBUG, "Make space in cache" ); @@ -143,7 +137,7 @@ bool FGNewCache::make_space() { } } else { - SG_LOG( SG_TERRAIN, SG_INFO, "loaded = " << e->is_loaded() + SG_LOG( SG_TERRAIN, SG_DEBUG, "loaded = " << e->is_loaded() << " pending models = " << e->get_pending_models() << " time stamp = " << e->get_timestamp() ); } @@ -152,9 +146,9 @@ bool FGNewCache::make_space() { // If we made it this far, then there were no open cache entries. // We will instead free the oldest cache entry and return true - SG_LOG( SG_TERRAIN, SG_INFO, " min_time = " << min_time ); - SG_LOG( SG_TERRAIN, SG_INFO, " index = " << max_index ); - SG_LOG( SG_TERRAIN, SG_INFO, " max_time = " << max_time ); + SG_LOG( SG_TERRAIN, SG_DEBUG, " min_time = " << min_time ); + SG_LOG( SG_TERRAIN, SG_DEBUG, " index = " << max_index ); + SG_LOG( SG_TERRAIN, SG_DEBUG, " max_time = " << max_time ); if ( max_index >= 0 ) { entry_free( max_index ); return true; @@ -169,6 +163,55 @@ bool FGNewCache::make_space() { "FGNewCache::make_space()." ); return false; } +#endif + + +// Return the index of the oldest tile in the cache, return -1 if +// nothing available to be removed. +long FGNewCache::get_oldest_tile() { + // we need to free the furthest entry + long min_index = -1; + double timestamp = 0.0; + double min_time = 2419200000.0f; // one month should be enough + double max_time = 0; + + tile_map_iterator current = tile_cache.begin(); + tile_map_iterator end = tile_cache.end(); + + for ( ; current != end; ++current ) { + long index = current->first; + FGTileEntry *e = current->second; + if ( e->is_loaded() && (e->get_pending_models() == 0) ) { + + timestamp = e->get_timestamp(); + if ( timestamp < min_time ) { + min_index = index; + min_time = timestamp; + } + if ( timestamp > max_time ) { + max_time = timestamp; + } + + } else { + SG_LOG( SG_TERRAIN, SG_DEBUG, "loaded = " << e->is_loaded() + << " pending models = " << e->get_pending_models() + << " time stamp = " << e->get_timestamp() ); + } + } + + SG_LOG( SG_TERRAIN, SG_DEBUG, " min_time = " << min_time ); + SG_LOG( SG_TERRAIN, SG_DEBUG, " index = " << min_index ); + SG_LOG( SG_TERRAIN, SG_DEBUG, " max_time = " << max_time ); + + return min_index; +} + + +// Clear a cache entry, note that the cache only holds pointers +// and this does not free the object which is pointed to. +void FGNewCache::clear_entry( long cache_index ) { + tile_cache.erase( cache_index ); +} // Clear all completely loaded tiles (ignores partially loaded tiles) @@ -198,23 +241,18 @@ void FGNewCache::clear_cache() { bool FGNewCache::insert_tile( FGTileEntry *e ) { // set time of insertion for tracking age of tiles... e->set_timestamp(globals->get_sim_time_sec()); - // clear out a distant entry in the cache if needed. - if ( make_space() ) { - // register it in the cache - long tile_index = e->get_tile_bucket().gen_index(); - tile_cache[tile_index] = e; - return true; - } else { - // failed to find cache space + // register it in the cache + long tile_index = e->get_tile_bucket().gen_index(); + tile_cache[tile_index] = e; - return false; - } + return true; } + // Note this is the old version of FGNewCache::make_space(), currently disabled // It uses distance from a center point to determine tiles to be discarded... -#ifdef 0 +#if 0 // Ensure at least one entry is free in the cache bool FGNewCache::make_space() { SG_LOG( SG_TERRAIN, SG_DEBUG, "Make space in cache" );