X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FScenery%2Ftilemgr.hxx;h=9eebc5dcb5af0c9166d9685320b455e0cfe40e85;hb=048da049f87fe3f543795f3b1b511d774caa2787;hp=fe9c6fd2f0a66d747931fc016106a0ba034983b2;hpb=4b23576df1d428fc90c9a653d3dde063e32682e5;p=flightgear.git diff --git a/src/Scenery/tilemgr.hxx b/src/Scenery/tilemgr.hxx index fe9c6fd2f..9eebc5dcb 100644 --- a/src/Scenery/tilemgr.hxx +++ b/src/Scenery/tilemgr.hxx @@ -30,6 +30,7 @@ #endif #include +#include #include @@ -50,6 +51,8 @@ # define FG_MEM_COPY(to,from,n) bcopy(from, to, n) #endif +SG_USING_STD( queue ); + // forward declaration class FGTileEntry; @@ -76,7 +79,7 @@ private: void sched_tile( const SGBucket& b ); // schedule a needed buckets for loading - void schedule_needed(); + void schedule_needed(double visibility_meters, SGBucket curr_bucket); // see comment at prep_ssg_nodes() void prep_ssg_node( int idx ); @@ -160,7 +163,10 @@ public: // given the current lon/lat (in degrees), fill in the array of // local chunks. If the chunk isn't already in the cache, then // read it from disk. - int update( double lon, double lat ); + int update( double lon, double lat, double visibility_meters ); + int update( double lon, double lat, double visibility_meters, sgdVec3 abs_pos_vector, SGBucket p_current, SGBucket p_previous, Point3D center ); + void setCurrentTile( double longitude, double latitude ); + int updateCurrentElevAtPos(sgdVec3 abs_pos_vector, Point3D center ); // Determine scenery altitude. Normally this just happens when we // render the scene, but we'd also like to be able to do this @@ -173,11 +179,19 @@ public: const sgdVec3 p, const sgdVec3 dir, FGHitList *list ); - // Prepare the ssg nodes ... for each tile, set it's proper // transform and update it's range selector based on current // visibilty - void prep_ssg_nodes(); + void prep_ssg_nodes(float visibility_meters); + void prep_ssg_nodes(float visibility_meters, sgVec3 up, Point3D center); + + // + // Set flag with event manager so that non-moving view refreshes tiles... + // + void refresh_view_timestamps(); + + inline SGBucket get_current_bucket () { return current_bucket; } + inline SGBucket get_previous_bucket () { return previous_bucket; } };