X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FSound%2Ffg_fx.cxx;h=abf3a2678668dbb997b896c3010f629b5266e15d;hb=2bc7dc685b35b489730ef36050a318b331c14977;hp=b158c9051ef99b1e716d5cfef4fa13f9a26014d4;hpb=eccddb3dfd662ec6ac2af44f614439dfb8ab70c3;p=flightgear.git diff --git a/src/Sound/fg_fx.cxx b/src/Sound/fg_fx.cxx index b158c9051..abf3a2678 100644 --- a/src/Sound/fg_fx.cxx +++ b/src/Sound/fg_fx.cxx @@ -29,39 +29,37 @@ # include #endif -#include -#include -#include -#include -#include +#include "fg_fx.hxx" #include
-#include "fg_fx.hxx" - +#include +#include +#include +#include -FGFX::FGFX () : - last_pause( true ), +FGFX::FGFX ( SGSoundMgr *smgr, const string &refname ) : + last_pause( false ), last_volume( 0.0 ), _pause( fgGetNode("/sim/sound/pause") ), _volume( fgGetNode("/sim/sound/volume") ) { + SGSampleGroup::_smgr = smgr; + SGSampleGroup::_refname = refname; + SGSampleGroup::_smgr->add(this, refname); + _avionics = _smgr->find("avionics", true); } + FGFX::~FGFX () { - unsigned int i; - for ( i = 0; i < _sound.size(); i++ ) { + for (unsigned int i = 0; i < _sound.size(); i++ ) { delete _sound[i]; } _sound.clear(); - - while ( _samplequeue.size() > 0 ) { - delete _samplequeue.front(); - _samplequeue.pop(); - } } + void FGFX::init() { @@ -93,11 +91,11 @@ FGFX::init() SGXmlSound *sound = new SGXmlSound(); try { - sound->init(globals->get_props(), node->getChild(i), - globals->get_soundmgr(), globals->get_fg_root()); + sound->init(globals->get_props(), node->getChild(i), this, + _avionics, globals->get_fg_root()); _sound.push_back(sound); - } catch ( sg_io_exception &e ) { + } catch ( sg_exception &e ) { SG_LOG(SG_GENERAL, SG_ALERT, e.getFormattedMessage()); delete sound; } @@ -105,99 +103,42 @@ FGFX::init() } } + void FGFX::reinit() { - _sound.clear(); - init(); + _sound.clear(); + init(); }; -void -FGFX::bind () -{ -} - -void -FGFX::unbind () -{ -} void FGFX::update (double dt) { - SGSoundMgr *smgr = globals->get_soundmgr(); - - if (smgr->is_working() == false) { - return; - } - - // command sound manger - bool pause = _pause->getBoolValue(); - if ( pause != last_pause ) { - if ( pause ) { - smgr->pause(); + bool new_pause = _pause->getBoolValue(); + if ( new_pause != last_pause ) { + if ( new_pause ) { + suspend(); } else { - smgr->resume(); + resume(); } - last_pause = pause; + last_pause = new_pause; } - // process mesage queue - const string msgid = "Sequential Audio Message"; - bool is_playing = false; - if ( smgr->exists( msgid ) ) { - if ( smgr->is_playing( msgid ) ) { - // still playing, do nothing - is_playing = true; - } else { - // current message finished, stop and remove - smgr->stop( msgid ); // removes source - smgr->remove( msgid ); // removes buffer - } - } - if ( !is_playing ) { - // message queue idle, add next sound if we have one - if ( _samplequeue.size() > 0 ) { - smgr->add( _samplequeue.front(), msgid ); - _samplequeue.pop(); - smgr->play_once( msgid ); + if ( !new_pause ) { + double volume = _volume->getDoubleValue(); + if ( volume != last_volume ) { + set_volume( volume ); + last_volume = volume; } - } - - double volume = _volume->getDoubleValue(); - if ( volume != last_volume ) { - smgr->set_volume( volume ); - last_volume = volume; - } - if ( !pause ) { // update sound effects if not paused for ( unsigned int i = 0; i < _sound.size(); i++ ) { _sound[i]->update(dt); } - } -} -/** - * add a sound sample to the message queue which is played sequentially - * in order. - */ -void -FGFX::play_message( SGSoundSample *_sample ) -{ - _samplequeue.push( _sample ); -} -void -FGFX::play_message( const string path, const string fname, double volume ) -{ - if (globals->get_soundmgr()->is_working() == false) { - return; + SGSampleGroup::update(dt); } - SGSoundSample *sample; - sample = new SGSoundSample( path.c_str(), fname.c_str() ); - sample->set_volume( volume ); - play_message( sample ); } - // end of fg_fx.cxx