X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FSound%2Ffg_fx.hxx;h=7d5132dd9e2a9c85a80fc4ba97f423b03ddab104;hb=bcea720db3e29a62626b361f2149a7147e149f3b;hp=a28ca9a7b80065574e702a618b50b06f698800f3;hpb=51c04e9e4c4d2ecc0f3ee0a6d3559d1e22e247c5;p=flightgear.git diff --git a/src/Sound/fg_fx.hxx b/src/Sound/fg_fx.hxx index a28ca9a7b..7d5132dd9 100644 --- a/src/Sound/fg_fx.hxx +++ b/src/Sound/fg_fx.hxx @@ -3,7 +3,7 @@ // Started by David Megginson, October 2001 // (Reuses some code from main.cxx, probably by Curtis Olson) // -// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org +// Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as @@ -17,42 +17,58 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef __FGFX_HXX #define __FGFX_HXX 1 -#include
+#include -class SGSound; +#include + +#include +#include +#include + +class SGXmlSound; /** * Generator for FlightGear sound effects. * - * This module uses FGSoundMgr to generate sound effects based - * on current flight conditions. The sound manager must be initialized + * This module uses a FGSampleGroup class to generate sound effects based + * on current flight conditions. The sound manager must be initialized * before this object is. + * + * This module will load and play a set of sound effects defined in an + * xml file and tie them to various property states. */ -class FGFX : public FGSubsystem +class FGFX : public SGSampleGroup { public: - FGFX (); - virtual ~FGFX (); + FGFX ( const std::string &refname, SGPropertyNode *props = 0 ); + virtual ~FGFX (); - virtual void init (); - virtual void reinit (); - virtual void bind (); - virtual void unbind (); - virtual void update (double dt); + virtual void init (); + virtual void reinit (); + virtual void update (double dt); private: - vector _sound; + bool _is_aimodel; + SGSharedPtr _avionics; + std::vector _sound; + SGPropertyNode_ptr _props; + SGPropertyNode_ptr _enabled; + SGPropertyNode_ptr _volume; + SGPropertyNode_ptr _avionics_enabled; + SGPropertyNode_ptr _avionics_volume; + SGPropertyNode_ptr _avionics_ext; + SGPropertyNode_ptr _internal; };