X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FTraffic%2FSchedule.hxx;h=5511a7d1a258e01534376b99b7efbda037c47255;hb=9bb896dd20341fe1cd003dec9733bb5bd19807df;hp=b099bd08c20f27cc0a54586174c70492b0139602;hpb=5c0dbf7b6510dd5abdef8478f89ed2469b190d93;p=flightgear.git diff --git a/src/Traffic/Schedule.hxx b/src/Traffic/Schedule.hxx index b099bd08c..5511a7d1a 100644 --- a/src/Traffic/Schedule.hxx +++ b/src/Traffic/Schedule.hxx @@ -14,7 +14,7 @@ * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * **************************************************************************/ @@ -29,19 +29,23 @@ #ifndef _FGSCHEDULE_HXX_ #define _FGSCHEDULE_HXX_ -#define TRAFFICTOAIDIST 150.0 +#define TRAFFICTOAIDISTTOSTART 150.0 +#define TRAFFICTOAIDISTTODIE 200.0 class FGAISchedule { private: string modelPath; + string homePort; string livery; string registration; string airline; string acType; string m_class; string flightType; + string flightIdentifier; + string currentDestination; bool heavy; FGScheduledFlightVec flights; float lat; @@ -50,13 +54,28 @@ class FGAISchedule double groundOffset; double distanceToUser; int AIManagerRef; + //int score; bool firstRun; + public: FGAISchedule(); // constructor - FGAISchedule(string, string, string, bool, string, string, string, string, double, double, FGScheduledFlightVec); // construct & init - FGAISchedule(const FGAISchedule &other); // copy constructor + FGAISchedule(string model, + string livery, + string homePort, + string registration, + string flightId, + bool heavy, + string acType, + string airline, + string m_class, + string flight_type, + double radius, + double offset); // construct & init + FGAISchedule(const FGAISchedule &other); // copy constructor + + ~FGAISchedule(); //destructor @@ -64,30 +83,36 @@ class FGAISchedule bool init(); double getSpeed (); - void setClosestDistanceToUser(); - void next(); // forces the schedule to move on to the next flight. + //void setClosestDistanceToUser(); + bool next(); // forces the schedule to move on to the next flight. - time_t getDepartureTime () { return flights.begin()->getDepartureTime (); }; - FGAirport * getDepartureAirport () { return flights.begin()->getDepartureAirport(); }; - FGAirport * getArrivalAirport () { return flights.begin()->getArrivalAirport (); }; - int getCruiseAlt () { return flights.begin()->getCruiseAlt (); }; + // TODO: rework these four functions + time_t getDepartureTime () { return (*flights.begin())->getDepartureTime (); }; + FGAirport * getDepartureAirport () { return (*flights.begin())->getDepartureAirport(); }; + FGAirport * getArrivalAirport () { return (*flights.begin())->getArrivalAirport (); }; + int getCruiseAlt () { return (*flights.begin())->getCruiseAlt (); }; double getRadius () { return radius; }; double getGroundOffset () { return groundOffset;}; - string getFlightType () { return flightType;}; - string getAirline () { return airline; }; - string getAircraft () { return acType; }; - string getCallSign () { return flights.begin()->getCallSign (); }; - string getRegistration () { return registration;}; + const string& getFlightType () { return flightType;}; + const string& getAirline () { return airline; }; + const string& getAircraft () { return acType; }; + const string& getCallSign () { return (*flights.begin())->getCallSign (); }; + const string& getRegistration () { return registration;}; + const string& getFlightRules () { return (*flights.begin())->getFlightRules (); }; bool getHeavy () { return heavy; }; - bool operator< (const FGAISchedule &other) const { return (distanceToUser < other.distanceToUser); }; + FGScheduledFlight*findAvailableFlight (const string ¤tDestination, const string &req); + // used to sort in decending order of score: I've probably found a better way to + // decending order sorting, but still need to test that. + //bool operator< (const FGAISchedule &other) const { return (score > other.score); }; //void * getAiRef () { return AIManagerRef; }; //FGAISchedule* getAddress () { return this;}; - // More member functions follow later }; -typedef vector ScheduleVector; -typedef vector::iterator ScheduleVectorIterator; +typedef vector ScheduleVector; +typedef vector::iterator ScheduleVectorIterator; + +bool compareSchedules(FGAISchedule*a, FGAISchedule*b); #endif