X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FTraffic%2FTrafficMgr.hxx;h=862c87be4dd23f65de232004e213d488d272cb19;hb=474789269b7656509f62339c17e62a55b6157d43;hp=6c90effd8fc094ad50ce75ec79341db14b514202;hpb=8c2e595ff0d913af24ee3ef88777137163ea6d3c;p=flightgear.git diff --git a/src/Traffic/TrafficMgr.hxx b/src/Traffic/TrafficMgr.hxx index 6c90effd8..862c87be4 100644 --- a/src/Traffic/TrafficMgr.hxx +++ b/src/Traffic/TrafficMgr.hxx @@ -22,6 +22,25 @@ /************************************************************************** * This file contains the class definitions for a (Top Level) traffic * manager for FlightGear. + * + * This is traffic manager version II. The major difference from version + * I is that the Flight Schedules are decoupled from the AIAircraft + * entities. This allows for a much greater flexibility in setting up + * Irregular schedules. Traffic Manager II also makes no longer use of .xml + * based configuration files. + * + * Here is a step plan to achieve the goal of creating Traffic Manager II + * + * 1) Read aircraft data from a simple text file, like the one provided by + * Gabor Toth + * 2) Create a new database structure of SchedFlights. This new database + * should not be part of the Schedule class, but of TrafficManager itself + * 3) Each aircraft should have a list of possible Flights it can operate + * (i.e. airline and AC type match). + * 4) Aircraft processing proceeds as current. During initialization, we seek + * the most urgent flight that needs to be operated + * 5) Modify the getNextLeg function so that the next flight is loaded smoothly. + **************************************************************************/ #ifndef _TRAFFICMGR_HXX_ @@ -29,6 +48,7 @@ #include #include +#include #include "SchedFlight.hxx" #include "Schedule.hxx" @@ -37,34 +57,56 @@ typedef vector IdList; typedef vector::iterator IdListIterator; +class Heuristic +{ +public: + string registration; + unsigned int runCount; + unsigned int hits; +}; + +typedef vector heuristicsVector; +typedef vector::iterator heuristicsVectorIterator; + +typedef std::map < std::string, Heuristic> HeuristicMap; +typedef HeuristicMap::iterator HeuristicMapIterator; + + + class FGTrafficManager : public SGSubsystem, public XMLVisitor { private: ScheduleVector scheduledAircraft; ScheduleVectorIterator currAircraft, currAircraftClosest; - string value; + vector elementValueStack; string mdl, livery, registration, callsign, fltrules, port, timeString, departurePort, departureTime, arrivalPort, arrivalTime, - repeat, acType, airline, m_class, flighttype; + repeat, acType, airline, m_class, flighttype, requiredAircraft, homePort; int cruiseAlt; - int score; + int score, runCount, acCounter; double radius, offset; bool heavy; IdList releaseList; - FGScheduledFlightVec flights; + FGScheduledFlightMap flights; + + void readTimeTableFromFile(SGPath infilename); + void Tokenize(const string& str, vector& tokens, const string& delimiters = " "); public: FGTrafficManager(); - + ~FGTrafficManager(); void init(); void update(double time); void release(int ref); bool isReleased(int id); + FGScheduledFlightVecIterator getFirstFlight(const string &ref) { return flights[ref].begin(); } + FGScheduledFlightVecIterator getLastFlight(const string &ref) { return flights[ref].end(); } + // Some overloaded virtual XMLVisitor members virtual void startXML (); virtual void endXML ();