X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FTraffic%2FTrafficMgr.hxx;h=ab1e19880deea5faeb6aadad453539df1212e3cd;hb=b3d59ed5636cc416f83db0fd5f2698759af944fb;hp=b287ef62bfcbdd784b25c0f80c8519dde87a329f;hpb=c9813d1b5d79b4aad13c263690a0223086af25ac;p=flightgear.git diff --git a/src/Traffic/TrafficMgr.hxx b/src/Traffic/TrafficMgr.hxx index b287ef62b..ab1e19880 100644 --- a/src/Traffic/TrafficMgr.hxx +++ b/src/Traffic/TrafficMgr.hxx @@ -22,48 +22,95 @@ /************************************************************************** * This file contains the class definitions for a (Top Level) traffic * manager for FlightGear. + * + * This is traffic manager version II. The major difference from version + * I is that the Flight Schedules are decoupled from the AIAircraft + * entities. This allows for a much greater flexibility in setting up + * Irregular schedules. Traffic Manager II also makes no longer use of .xml + * based configuration files. + * + * Here is a step plan to achieve the goal of creating Traffic Manager II + * + * 1) Read aircraft data from a simple text file, like the one provided by + * Gabor Toth + * 2) Create a new database structure of SchedFlights. This new database + * should not be part of the Schedule class, but of TrafficManager itself + * 3) Each aircraft should have a list of possible Flights it can operate + * (i.e. airline and AC type match). + * 4) Aircraft processing proceeds as current. During initialization, we seek + * the most urgent flight that needs to be operated + * 5) Modify the getNextLeg function so that the next flight is loaded smoothly. + **************************************************************************/ #ifndef _TRAFFICMGR_HXX_ #define _TRAFFICMGR_HXX_ #include +#include #include +#include #include "SchedFlight.hxx" #include "Schedule.hxx" -typedef vector IdList; -typedef vector::iterator IdListIterator; +typedef std::vector IdList; +typedef std::vector::iterator IdListIterator; + +class Heuristic +{ +public: + std::string registration; + unsigned int runCount; + unsigned int hits; +}; + +typedef std::vector heuristicsVector; +typedef std::vector::iterator heuristicsVectorIterator; + +typedef std::map < std::string, Heuristic> HeuristicMap; +typedef HeuristicMap::iterator HeuristicMapIterator; + + class FGTrafficManager : public SGSubsystem, public XMLVisitor { private: + bool inited; + ScheduleVector scheduledAircraft; ScheduleVectorIterator currAircraft, currAircraftClosest; - string value; + vector elementValueStack; - string mdl, livery, registration, callsign, fltrules, + std::string mdl, livery, registration, callsign, fltrules, port, timeString, departurePort, departureTime, arrivalPort, arrivalTime, - repeat, acType, airline, m_class, flighttype; + repeat, acType, airline, m_class, flighttype, requiredAircraft, homePort; int cruiseAlt; + int score, runCount, acCounter; double radius, offset; bool heavy; IdList releaseList; - FGScheduledFlightVec flights; + FGScheduledFlightMap flights; + void readTimeTableFromFile(SGPath infilename); + void Tokenize(const string& str, vector& tokens, const string& delimiters = " "); + + simgear::PropertyObject enabled, aiEnabled, realWxEnabled, metarValid; public: FGTrafficManager(); - + ~FGTrafficManager(); void init(); void update(double time); void release(int ref); bool isReleased(int id); + FGScheduledFlightVecIterator getFirstFlight(const string &ref) { return flights[ref].begin(); } + FGScheduledFlightVecIterator getLastFlight(const string &ref) { return flights[ref].end(); } + // Some overloaded virtual XMLVisitor members virtual void startXML (); virtual void endXML ();