]> git.mxchange.org Git - simgear.git/commit
New effects from Till Busch: crops, water, landmass
authortimoore <timoore>
Sat, 8 Aug 2009 10:19:56 +0000 (10:19 +0000)
committerTim Moore <timoore@redhat.com>
Sun, 9 Aug 2009 21:56:10 +0000 (23:56 +0200)
commit01a896ef5b5894f1026575c0d750fc6d0b07a394
tree8d043dcadb29142e5cdea5d01881804e4cbe0d64
parent0e5e760135b17fc0ede7187d703487cb5b45b593
New effects from Till Busch: crops, water, landmass

As shown at LinuxTag, with modifications from Tim Moore: the base
landmass texture is mixed with the steepness and snow effects. Till's
new syntax for textures in effect files was also added. syntax for
textures. Also, syntax for accessing internal textures, such as Till's
3D noise texture, was added.

Several bugs in the effect inheritance algorithm were fixed.
12 files changed:
projects/VC7.1/SimGear.vcproj
simgear/scene/material/Effect.cxx
simgear/scene/material/EffectBuilder.cxx [new file with mode: 0644]
simgear/scene/material/EffectBuilder.hxx [new file with mode: 0644]
simgear/scene/material/Makefile.am
simgear/scene/material/Noise.cxx [new file with mode: 0644]
simgear/scene/material/Noise.hxx [new file with mode: 0644]
simgear/scene/material/TextureBuilder.cxx [new file with mode: 0644]
simgear/scene/material/TextureBuilder.hxx [new file with mode: 0644]
simgear/scene/material/makeEffect.cxx
simgear/scene/material/mat.cxx
simgear/scene/material/mat.hxx