]> git.mxchange.org Git - simgear.git/commit
Add bool and int uniform types for shaders, and vertex-program-two-sided
authorTim Moore <timoore33@gmail.com>
Tue, 15 Jun 2010 16:56:51 +0000 (18:56 +0200)
committerTim Moore <timoore33@gmail.com>
Tue, 15 Jun 2010 17:05:18 +0000 (19:05 +0200)
commit0d419aba8a1ea9c67b1982f4d68fe1fe7bd79033
treef232f27041426641d6b24274a70eeeadcc22f189
parentae22321d9c532221164462d2bea2f73affceec8d
Add bool and int uniform types for shaders, and vertex-program-two-sided

vertex-program-two-sided is an extra parameter written by the code
that creates effects from state sets generated by the ac3d loader. The
objective of this work is to support a workaround for broken
gl_FrontFacing on some Macintosh machines.
simgear/scene/material/Effect.cxx