]> git.mxchange.org Git - simgear.git/commit
Don't use osgDB::SharedStateManager::share in SGLoadTexture2D
authortimoore <timoore>
Fri, 29 Aug 2008 07:39:05 +0000 (07:39 +0000)
committertimoore <timoore>
Fri, 29 Aug 2008 07:39:05 +0000 (07:39 +0000)
commit12495547c44ec4bd04384f84613c64f7b8f012ad
tree12157cc597b16bad3605737b5ac5f53ca1f37114
parentff654ab094b9eb6ba8f129495aff2854bfa5436a
Don't use osgDB::SharedStateManager::share in SGLoadTexture2D

It is not safe to call this function from the database pager thread;
in any event, state sets and textures created in the database pager
will get passed through the SharedStateManager anyway.
simgear/scene/model/model.cxx