]> git.mxchange.org Git - flightgear.git/commit
David Megginson made a few (mostly minor) mods to the LaRCsim files, and
authorcurt <curt>
Mon, 10 Apr 2000 20:09:40 +0000 (20:09 +0000)
committercurt <curt>
Mon, 10 Apr 2000 20:09:40 +0000 (20:09 +0000)
commit1f1b2bab5025e8ce671e9edc0f187ff73117650d
treeec51d639e20a56b9ba8fc7371bab8413b2f5a82a
parentd9c7848ed7024134db7261601bbbe90694f9775c
David Megginson made a few (mostly minor) mods to the LaRCsim files, and
it's now possible to choose the LaRCsim model at runtime, as in

  fgfs --aircraft=c172

or

  fgfs --aircraft=uiuc --aircraft-dir=Aircraft-uiuc/Boeing747

I did this so that I could play with the UIUC stuff without losing
Tony's C172 with its flaps, etc.  I did my best to respect the design
of the LaRCsim code by staying in C, making only minimal changes, and
not introducing any dependencies on the rest of FlightGear.  The
modified files are attached.
23 files changed:
src/FDM/LaRCsim.cxx
src/FDM/LaRCsim/Makefile.am
src/FDM/LaRCsim/c172_aero.c
src/FDM/LaRCsim/c172_engine.c
src/FDM/LaRCsim/c172_gear.c
src/FDM/LaRCsim/c172_init.c
src/FDM/LaRCsim/c172_init.h
src/FDM/LaRCsim/cherokee_aero.c
src/FDM/LaRCsim/cherokee_engine.c
src/FDM/LaRCsim/cherokee_gear.c
src/FDM/LaRCsim/cherokee_init.c
src/FDM/LaRCsim/ls_init.c
src/FDM/LaRCsim/ls_init.h
src/FDM/LaRCsim/ls_interface.c
src/FDM/LaRCsim/ls_interface.h
src/FDM/LaRCsim/ls_model.c
src/FDM/LaRCsim/ls_model.h
src/FDM/LaRCsim/navion_aero.c
src/FDM/LaRCsim/navion_engine.c
src/FDM/LaRCsim/navion_gear.c
src/FDM/LaRCsim/navion_init.c
src/FDM/LaRCsim/navion_init.h
src/FDM/LaRCsim/uiuc_aero.c