]> git.mxchange.org Git - simgear.git/commit
Make tree textures consistent across runs by replacing rand() call with
authorStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Thu, 15 Sep 2011 20:11:00 +0000 (21:11 +0100)
committerStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Thu, 15 Sep 2011 20:11:00 +0000 (21:11 +0100)
commit20bd0737a22eb9825fb790c9a2ac7bc2eb6ba9ae
tree21f0a6566df7ef8fb017d894566f8f99f24ba7e9
parentb3e07077fa0f29f81b4e54a61a5a10bf452b17a7
Make tree textures consistent across runs by replacing rand() call with
something deterministic.
simgear/scene/tgdb/TreeBin.cxx