]> git.mxchange.org Git - simgear.git/commit
Add support for "squashing" the billboarding of individual 3D cloud sprites, to allow...
authorStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Sun, 7 Aug 2011 11:56:10 +0000 (12:56 +0100)
committerStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Sun, 7 Aug 2011 11:56:10 +0000 (12:56 +0100)
commit2805a2d0cc86d03052fcd5da0e648ce5bfd82f7d
tree1435814ec929592d3c4f1bfbac861185dc7f6af8
parent410c5ae919a1f2966fef4d10621f450f03967668
Add support for "squashing" the billboarding of individual 3D cloud sprites, to allow thin layers of stratus to be generated by large textures.
simgear/scene/sky/CloudShaderGeometry.cxx
simgear/scene/sky/CloudShaderGeometry.hxx
simgear/scene/sky/newcloud.cxx
simgear/scene/sky/newcloud.hxx