]> git.mxchange.org Git - simgear.git/commit
Rewrite ShaderGeometry to use display lists and OSG primitives.
authorTim Moore <timoore@redhat.com>
Wed, 21 Jan 2009 21:20:03 +0000 (22:20 +0100)
committerTim Moore <timoore@redhat.com>
Fri, 23 Jan 2009 18:29:18 +0000 (19:29 +0100)
commit3c74fea08760810234c7175cdcabe3eaf334d80a
tree625553ca0a76c31c1a8198505731f307c3618965
parent1a8fd626803635c7edf0647fbdb4be30d32572aa
Rewrite ShaderGeometry to use display lists and OSG primitives.

Based on a patch from Yon Uriarte.

Eliminate _trees list from ShaderGeometry

Use the position and scale values that are already available.
simgear/scene/tgdb/ShaderGeometry.cxx
simgear/scene/tgdb/ShaderGeometry.hxx
simgear/scene/tgdb/TreeBin.cxx