]> git.mxchange.org Git - simgear.git/commit
Stuart Buchanan:
authordurk <durk>
Fri, 2 Oct 2009 05:44:25 +0000 (05:44 +0000)
committerTim Moore <timoore@redhat.com>
Sat, 3 Oct 2009 23:41:21 +0000 (01:41 +0200)
commit4a5853c1c2c24704847fe360f6709fec9798cf05
treedd6d80259b0123a6246d00b1fe8ab1c4b3ea9499
parentb784bebaa927d92cc266933b145d25794a36c452
Stuart Buchanan:
   Improvements to the cloudsystem:
        - A new xml format
        - Texture indexing based on the position of the sprite in the cloud
          mass, allowing more control over the texture set.
        - Improved fog and shading
        - Better sprite distribution
        - A more natural distribution of clouds, so no more obvious grids.
simgear/scene/sky/CloudShaderGeometry.cxx
simgear/scene/sky/newcloud.cxx