]> git.mxchange.org Git - simgear.git/commit
Random object and vegetation masking based on bitmap file.
authorStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Sun, 5 Feb 2012 23:05:57 +0000 (23:05 +0000)
committerStuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Sun, 5 Feb 2012 23:05:57 +0000 (23:05 +0000)
commit593c884f144ff593d46c031d5bb5d46abab545c6
treee25e3b1c2eac511903346d1f89cbd647c0a7518e
parent9d20de068c609a69ad8dfee5ccae5c464aca3d6b
Random object and vegetation masking based on bitmap file.

Also adds a property controlling vegetation density.
simgear/scene/material/mat.cxx
simgear/scene/material/mat.hxx
simgear/scene/material/matmodel.cxx
simgear/scene/material/matmodel.hxx
simgear/scene/tgdb/SGModelBin.hxx
simgear/scene/tgdb/SGReaderWriterBTG.cxx
simgear/scene/tgdb/SGTexturedTriangleBin.hxx
simgear/scene/tgdb/obj.cxx
simgear/scene/tgdb/obj.hxx
simgear/scene/tgdb/userdata.cxx
simgear/scene/tgdb/userdata.hxx