]> git.mxchange.org Git - simgear.git/commit
scenery: Accumulate stg files until we find an OBJECT_BASE.
authorMathias Froehlich <Mathias.Froehlich@web.de>
Sun, 11 Mar 2012 20:32:35 +0000 (21:32 +0100)
committerMathias Froehlich <Mathias.Froehlich@web.de>
Thu, 15 Mar 2012 07:02:35 +0000 (08:02 +0100)
commit5a5d65134e4963b71ba58265b0f6e2f5783b751b
treeaf820c7d06af9515477e16d58ce4757304dcaa14
parent0a96f4e1456d455cad83da23e72fc51e53d8eb3f
scenery: Accumulate stg files until we find an OBJECT_BASE.

This should recover most of the old scenery loading behavior
before the last change. The z-fighting due to model duplication
does not happen over solid ground. Sea tiles are still broken.
simgear/scene/tgdb/TileEntry.cxx
simgear/scene/tgdb/TileEntry.hxx