]> git.mxchange.org Git - simgear.git/commit
Remove ALUT usage from SimGear .
authorJames Turner <zakalawe@mac.com>
Tue, 21 Aug 2012 12:18:45 +0000 (13:18 +0100)
committerJames Turner <zakalawe@mac.com>
Tue, 21 Aug 2012 12:24:35 +0000 (13:24 +0100)
commitc4f6aa2f909708e48be98acb81c9c012cc72202f
tree55dc7f9d095b20aea5bf4d44c3062f0578207320
parent9ca112c362aaea1e46f91c0aa5fbd6d19c39da1a
Remove ALUT usage from SimGear .

Adapt the freealut code into a WAV-file reader. As a side-effect, it would now be possible to deploy WAV files compressed with gzip, since we use ZLib's gzread functions to read from disk.
19 files changed:
CMakeLists.txt
CMakeModules/FindALUT.cmake [deleted file]
simgear/CMakeLists.txt
simgear/io/raw_socket.cxx
simgear/misc/stdint.hxx
simgear/scene/material/EffectBuilder.cxx
simgear/scene/material/EffectBuilder.hxx
simgear/sound/CMakeLists.txt
simgear/sound/openal_test1.cxx
simgear/sound/readwav.cxx [new file with mode: 0644]
simgear/sound/readwav.hxx [new file with mode: 0644]
simgear/sound/sample_openal.hxx
simgear/sound/sample_queue.hxx
simgear/sound/soundmgr_openal.cxx
simgear/sound/soundmgr_openal.hxx
simgear/structure/exception.cxx
simgear/structure/exception.hxx
simgear/structure/subsystem_mgr.cxx
simgear/timing/timezone.cxx