]> git.mxchange.org Git - simgear.git/commit
Melchior FRANZ:
authorehofman <ehofman>
Mon, 23 May 2005 16:35:00 +0000 (16:35 +0000)
committerehofman <ehofman>
Mon, 23 May 2005 16:35:00 +0000 (16:35 +0000)
commitdb50f954829f6dc1917c27c543de380aa427a4b2
treef1988a2c60e798af94258f15ff5f7cc9aafec692
parent0e52a08a476704864c2298f628441a3991d5d566
Melchior FRANZ:

Currently, the material animation sets glColorMaterial(GL_AMBIENT_AND_DIFFUSE)
for all material properties. This breaks emission-only (e.g. cockpit lighting
for the p51d) or specular-only animation. ==> set glColorMaterial only where
it is really required.
simgear/scene/model/animation.cxx