]> git.mxchange.org Git - simgear.git/commit
First step for something doing static friction stuff.
authorfrohlich <frohlich>
Thu, 5 Mar 2009 06:06:02 +0000 (06:06 +0000)
committerTim Moore <timoore@redhat.com>
Thu, 5 Mar 2009 09:32:06 +0000 (10:32 +0100)
commitfa2036385387dda5b185ef62e15b35b357d79b33
tree0d57b817d91bfbc008fef1b4fefd2e652aafe582
parent2564432e71612971e25f1c533e35b4c12cd32dd2
First step for something doing static friction stuff.

Add an id field to identify BVHMotionTransforms.
Provide a factory for ids.
Use that to identify velocity data.
Track the lowermost id in the visitors.

Modified Files:
simgear/scene/bvh/BVHLineSegmentVisitor.cxx
simgear/scene/bvh/BVHLineSegmentVisitor.hxx
  simgear/scene/bvh/BVHMotionTransform.cxx
simgear/scene/bvh/BVHMotionTransform.hxx
simgear/scene/bvh/BVHNearestPointVisitor.hxx
simgear/scene/bvh/BVHNode.cxx simgear/scene/bvh/BVHNode.hxx
simgear/scene/util/SGSceneUserData.cxx
simgear/scene/util/SGSceneUserData.hxx
simgear/scene/bvh/BVHLineSegmentVisitor.cxx
simgear/scene/bvh/BVHLineSegmentVisitor.hxx
simgear/scene/bvh/BVHMotionTransform.cxx
simgear/scene/bvh/BVHMotionTransform.hxx
simgear/scene/bvh/BVHNearestPointVisitor.hxx
simgear/scene/bvh/BVHNode.cxx
simgear/scene/bvh/BVHNode.hxx
simgear/scene/util/SGSceneUserData.hxx