+--------------------------------------------------------------------------
+| Done
+--------------------------------------------------------------------------
+
+4/23/98 - encapsulate all #include <config.h>'s with #ifdef HAVE_CONFIG_H
+
+4/23/98 - Give all textured polygons ambient and diffuse glMaterial()
+ properties of "white" so GL_MODULATE works as expected and
+ textures are not oddly tinted.
+
+4/21/98 - Convert lighting equations to table lookups
+
+4/21/98 - Make sure all #ifdef _cplusplus are after any other includes
+ Make sure all .hxx files have #ifndef cplusplus #error
+
+4/21/98 - various autoconf cleanups/preparation for C++
+
+4/9/98 - Fixed a bug in event management where the next event run time
+ was miscalculated so it was never run.
+
+4/6/98 - Cleanups
+
+--------------------------------------------------------------------------
+
+4/3/98 - Released version 0.40
+
+4/3/98 - Incorporated the Gnu automake/autoconf/libtool system.
+
+3/17/98 - Fix time jumping problem on win32
+
+3/1/98 - Unify sun position render code with existing sunpos
+ calculations so the sun doesn't do it's little jump every
+ hour.
+
+2/19/98 - Fixed a problem with smooth view (scenery center) switch
+ when entering a new tile.
+
+2/18/98 - Fixed a problem with terrain generation that was causing
+ some strips to be put in the wrong winding list.
+
+2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
+
+2/2/98 - Fix warning when compiling with c++ ... also successfully built
+ with cygnus-g++. There should be nothing holding us back from
+ using C++.
+
+1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
+
+1/28/98 - Dynamic unloading of scenery.
+
+1/26/98 - Debug message system.
+
+1/26/98 - Dynamic loading of scenery
+
+1/24/98 - Remove some of the unused files such as ls_sync.c
+
+1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
+
+--------------------------------------------------------------------------
+
+1/22/98 - Released version 0.25
+
+1/19/98 - Compile with c++
+
+1/17/98 - Change all "type function();" to "type function( void );"
+
+--------------------------------------------------------------------------
+
+1/16/98 - Release verison 0.23
+
+1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
+
+--------------------------------------------------------------------------
+
+1/5/98 - Released version 0.21
+
+12/31/97 - remove Unix dependencies from .../Time/fg_time.c
+
+--------------------------------------------------------------------------
+
+12/30/97 - Released version 0.20
+
+12/30/97 - Released version 0.19
+
+12/30/97 - Event manager
+
+12/23/97 - First stab at a reasonable sky ... I'm going to probably
+ leave this for now so I don't spend the rest of my life
+ trying to tweak it.
+
+12/17/97 - Released version 0.18
+
+12/17/97 - Fix sun/moon initialization code so display lists aren't
+ re-created at every Init().
+
+12/12/97 - Released verison 0.17
+
+12/10/97 - Released version 0.16
+
+12/9/97 - Released demtools version 0.01
+
+12/9/97 - Released version 0.15
+
+11/25/97 - Released version 0.14
+
+10/24/97 - Released version 0.13
+
+9/22/97 - Released version 0.12
+
+9/16/97 - Released version 0.11
+