might look nicer for certain aircraft specific splash screens. Test with:
$ fgfs --prop:/sim/gui/colors/splash-screen/blue=0.35
glDisable(GL_LIGHTING);
// draw the background
glDisable(GL_LIGHTING);
// draw the background
- glColor4f( 0.0, 0.0, 0.0, alpha );
+ FGColor c(0.0, 0.0, 0.0);
+ c.merge(fgGetNode("/sim/gui/colors/splash-screen"));
+ glColor4f(c.red(), c.green(), c.blue(), alpha );
glBegin(GL_POLYGON);
glVertex2f(0.0, 0.0);
glVertex2f(screen_width, 0.0);
glBegin(GL_POLYGON);
glVertex2f(0.0, 0.0);
glVertex2f(screen_width, 0.0);
info.begin();
FGColor c(1.0, 0.9, 0.0);
info.begin();
FGColor c(1.0, 0.9, 0.0);
- c.merge(fgGetNode("/sim/gui/colors/splash"));
+ c.merge(fgGetNode("/sim/gui/colors/splash-font"));
glColor4f(c.red(), c.green(), c.blue(), alpha);
font.getBBox(progress_text, fontsize, 0, &left, &right, &bot, &top);
glColor4f(c.red(), c.green(), c.blue(), alpha);
font.getBBox(progress_text, fontsize, 0, &left, &right, &bot, &top);