- message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
- set( OSG_MSVC "msvc" )
- if (${MSVC_VERSION} EQUAL 1600)
- set( OSG_MSVC ${OSG_MSVC}100 )
- else (${MSVC_VERSION} EQUAL 1600)
- set( OSG_MSVC ${OSG_MSVC}90 )
- endif (${MSVC_VERSION} EQUAL 1600)
- if (CMAKE_CL_64)
- set( OSG_MSVC ${OSG_MSVC}-64 )
- set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
- else (CMAKE_CL_64)
- set( MSVC_3RDPARTY_DIR 3rdParty )
- endif (CMAKE_CL_64)
-
- set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib )
- set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
- set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
- set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
- set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
- set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
+ message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
+ set( OSG_MSVC "msvc" )
+ if (${MSVC_VERSION} EQUAL 1600)
+ set( OSG_MSVC ${OSG_MSVC}100 )
+ else (${MSVC_VERSION} EQUAL 1600)
+ set( OSG_MSVC ${OSG_MSVC}90 )
+ endif (${MSVC_VERSION} EQUAL 1600)
+ if (CMAKE_CL_64)
+ set( OSG_MSVC ${OSG_MSVC}-64 )
+ set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
+ else (CMAKE_CL_64)
+ set( MSVC_3RDPARTY_DIR 3rdParty )
+ endif (CMAKE_CL_64)
+
+ set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib )
+ set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
+ set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
+ set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
+ set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
+ set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)