helicopter. Melchior caught the bug.
void Airplane::solveHelicopter()
{
void Airplane::solveHelicopter()
{
+ _solutionIterations = 0;
+ _failureMsg = 0;
+
applyDragFactor(Math::pow(15.7/1000, 1/SOLVE_TWEAK));
applyLiftRatio(Math::pow(104, 1/SOLVE_TWEAK));
setupState(0,0, &_cruiseState);
applyDragFactor(Math::pow(15.7/1000, 1/SOLVE_TWEAK));
applyLiftRatio(Math::pow(104, 1/SOLVE_TWEAK));
setupState(0,0, &_cruiseState);