SGPath texturepath(path);
SGPath modelDir(modelpath.dir());
SGPath texturepath(path);
SGPath modelDir(modelpath.dir());
- SGSharedPtr<SGPropertyNode> prop_root;
- if (options->getPropertyNode().valid() &&
- options->getPropertyNode()->getRootNode())
- prop_root = options->getPropertyNode()->getRootNode();
- else
+ SGSharedPtr<SGPropertyNode> prop_root = options->getPropertyNode();
+ if (!prop_root.valid())
prop_root = new SGPropertyNode;
osg::ref_ptr<SGModelData> data = options->getModelData();
prop_root = new SGPropertyNode;
osg::ref_ptr<SGModelData> data = options->getModelData();