#include <simgear/math/SGMath.hxx>
#include <simgear/math/sg_random.h>
#include <simgear/misc/strutils.hxx>
+#include <simgear/scene/tgdb/GroundLightManager.hxx>
#include <Model/panelnode.hxx>
#include <Scenery/scenery.hxx>
// delete the NavCache here. This will cause the destruction of many cached
// objects (eg, airports, navaids, runways).
delete flightgear::NavDataCache::instance();
+ simgear::GroundLightManager::instance()->getRunwayLightStateSet()->clear();
+ simgear::GroundLightManager::instance()->getTaxiLightStateSet()->clear();
+ simgear::GroundLightManager::instance()->getGroundLightStateSet()->clear();
return result;
}