#include <simgear/compiler.h>
#include <plib/puAux.h>
-#include "dialog.hxx"
+#include "FGPUIDialog.hxx"
class FGAirportList;
SafeTexFont.cxx
WaypointList.cxx
dialog.cxx
+ FGPUIDialog.cxx
fonts.cxx
gui.cxx
gui_funcs.cxx
SafeTexFont.hxx
WaypointList.hxx
dialog.hxx
+ FGPUIDialog.hxx
gui.h
layout.hxx
menubar.hxx
--- /dev/null
+// dialog.cxx: implementation of an XML-configurable dialog box.
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <simgear/structure/SGBinding.hxx>
+#include <simgear/props/props_io.hxx>
+
+#include <Scripting/NasalSys.hxx>
+#include <Main/fg_os.hxx>
+#include <Main/globals.hxx>
+#include <Main/fg_props.hxx>
+
+#include "FGPUIDialog.hxx"
+#include "new_gui.hxx"
+#include "AirportList.hxx"
+#include "property_list.hxx"
+#include "layout.hxx"
+#include "WaypointList.hxx"
+#include "MapWidget.hxx"
+#include "FGFontCache.hxx"
+#include "FGColor.hxx"
+
+enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
+static const int FORMAT_BUFSIZE = 255;
+static const int RESIZE_MARGIN = 7;
+
+
+/**
+ * Makes sure the format matches '%[ -+#]?\d*(\.\d*)?(l?[df]|s)', with
+ * only one number or string placeholder and otherwise arbitrary prefix
+ * and postfix containing only quoted percent signs (%%).
+ */
+static format_type
+validate_format(const char *f)
+{
+ bool l = false;
+ format_type type;
+ for (; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ break;
+ }
+ }
+ if (*f++ != '%')
+ return f_INVALID;
+ while (*f == ' ' || *f == '+' || *f == '-' || *f == '#' || *f == '0')
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ if (*f == '.') {
+ f++;
+ while (*f && isdigit(*f))
+ f++;
+ }
+
+ if (*f == 'l')
+ l = true, f++;
+
+ if (*f == 'd') {
+ type = l ? f_LONG : f_INT;
+ } else if (*f == 'f')
+ type = l ? f_DOUBLE : f_FLOAT;
+ else if (*f == 's') {
+ if (l)
+ return f_INVALID;
+ type = f_STRING;
+ } else
+ return f_INVALID;
+
+ for (++f; *f; f++) {
+ if (*f == '%') {
+ if (f[1] == '%')
+ f++;
+ else
+ return f_INVALID;
+ }
+ }
+ return type;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+// Implementation of GUIInfo.
+////////////////////////////////////////////////////////////////////////
+
+/**
+ * User data for a GUI object.
+ */
+struct GUIInfo
+{
+ GUIInfo(FGPUIDialog *d);
+ virtual ~GUIInfo();
+ void apply_format(SGPropertyNode *);
+
+ FGPUIDialog *dialog;
+ SGPropertyNode_ptr node;
+ vector <SGBinding *> bindings;
+ int key;
+ string label, legend, text, format;
+ format_type fmt_type;
+};
+
+GUIInfo::GUIInfo (FGPUIDialog *d) :
+ dialog(d),
+ key(-1),
+ fmt_type(f_INVALID)
+{
+}
+
+GUIInfo::~GUIInfo ()
+{
+ for (unsigned int i = 0; i < bindings.size(); i++) {
+ delete bindings[i];
+ bindings[i] = 0;
+ }
+}
+
+void GUIInfo::apply_format(SGPropertyNode *n)
+{
+ char buf[FORMAT_BUFSIZE + 1];
+ if (fmt_type == f_INT)
+ snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getIntValue());
+ else if (fmt_type == f_LONG)
+ snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getLongValue());
+ else if (fmt_type == f_FLOAT)
+ snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getFloatValue());
+ else if (fmt_type == f_DOUBLE)
+ snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getDoubleValue());
+ else
+ snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getStringValue());
+
+ buf[FORMAT_BUFSIZE] = '\0';
+ text = buf;
+}
+
+
+\f
+/**
+ * Key handler.
+ */
+int fgPopup::checkKey(int key, int updown)
+{
+ if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
+ return false;
+
+ puObject *input = getActiveInputField(this);
+ if (input)
+ return input->checkKey(key, updown);
+
+ puObject *object = getKeyObject(this, key);
+ if (!object)
+ return puPopup::checkKey(key, updown);
+
+ // invokeCallback() isn't enough; we need to simulate a mouse button press
+ object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ object->checkHit(PU_LEFT_BUTTON, PU_UP,
+ (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
+ (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
+ return true;
+}
+
+puObject *fgPopup::getKeyObject(puObject *object, int key)
+{
+ puObject *ret;
+ if (object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getKeyObject(obj, key)))
+ return ret;
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (info && info->key == key)
+ return object;
+
+ return 0;
+}
+
+puObject *fgPopup::getActiveInputField(puObject *object)
+{
+ puObject *ret;
+ if (object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ if ((ret = getActiveInputField(obj)))
+ return ret;
+
+ if (object->getType() & (PUCLASS_INPUT|PUCLASS_LARGEINPUT)
+ && ((puInput *)object)->isAcceptingInput())
+ return object;
+
+ return 0;
+}
+
+/**
+ * Mouse handler.
+ */
+int fgPopup::checkHit(int button, int updown, int x, int y)
+{
+ int result = 0;
+ if (updown != PU_DRAG && !_dragging)
+ result = puPopup::checkHit(button, updown, x, y);
+
+ if (!_draggable)
+ return result;
+
+ // This is annoying. We would really want a true result from the
+ // superclass to indicate "handled by child object", but all it
+ // tells us is that the pointer is inside the dialog. So do the
+ // intersection test (again) to make sure we don't start a drag
+ // when inside controls.
+
+ if (updown == PU_DOWN && !_dragging) {
+ if (!result)
+ return 0;
+ int global_drag = fgGetKeyModifiers() & KEYMOD_SHIFT;
+ int global_resize = fgGetKeyModifiers() & KEYMOD_CTRL;
+
+ int hit = getHitObjects(this, x, y);
+ if (hit & PUCLASS_LIST) // ctrl-click in property browser (toggle bool)
+ return result;
+ if (!global_resize && hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
+ |PUCLASS_LARGEINPUT|PUCLASS_SCROLLBAR))
+ return result;
+
+ getPosition(&_dlgX, &_dlgY);
+ getSize(&_dlgW, &_dlgH);
+ _start_cursor = fgGetMouseCursor();
+ _dragging = true;
+ _startX = x;
+ _startY = y;
+
+ // check and prepare for resizing
+ static const int cursor[] = {
+ MOUSE_CURSOR_POINTER, MOUSE_CURSOR_LEFTSIDE, MOUSE_CURSOR_RIGHTSIDE, 0,
+ MOUSE_CURSOR_TOPSIDE, MOUSE_CURSOR_TOPLEFT, MOUSE_CURSOR_TOPRIGHT, 0,
+ MOUSE_CURSOR_BOTTOMSIDE, MOUSE_CURSOR_BOTTOMLEFT, MOUSE_CURSOR_BOTTOMRIGHT, 0,
+ };
+
+ _resizing = 0;
+ if (!global_drag && _resizable) {
+ int hmargin = global_resize ? _dlgW / 3 : RESIZE_MARGIN;
+ int vmargin = global_resize ? _dlgH / 3 : RESIZE_MARGIN;
+
+ if (y - _dlgY < vmargin)
+ _resizing |= BOTTOM;
+ else if (_dlgY + _dlgH - y < vmargin)
+ _resizing |= TOP;
+
+ if (x - _dlgX < hmargin)
+ _resizing |= LEFT;
+ else if (_dlgX + _dlgW - x < hmargin)
+ _resizing |= RIGHT;
+
+ if (!_resizing && global_resize)
+ _resizing = BOTTOM|RIGHT;
+
+ _cursor = cursor[_resizing];
+ if (_resizing && _resizable)
+ fgSetMouseCursor(_cursor);
+ }
+
+ } else if (updown == PU_DRAG && _dragging) {
+ if (_resizing) {
+ GUIInfo *info = (GUIInfo *)getUserData();
+ if (_resizable && info && info->node) {
+ int w = _dlgW;
+ int h = _dlgH;
+ if (_resizing & LEFT)
+ w += _startX - x;
+ if (_resizing & RIGHT)
+ w += x - _startX;
+ if (_resizing & TOP)
+ h += y - _startY;
+ if (_resizing & BOTTOM)
+ h += _startY - y;
+
+ int prefw, prefh;
+ LayoutWidget wid(info->node);
+ wid.calcPrefSize(&prefw, &prefh);
+ if (w < prefw)
+ w = prefw;
+ if (h < prefh)
+ h = prefh;
+
+ int x = _dlgX;
+ int y = _dlgY;
+ if (_resizing & LEFT)
+ x += _dlgW - w;
+ if (_resizing & BOTTOM)
+ y += _dlgH - h;
+
+ wid.layout(x, y, w, h);
+ setSize(w, h);
+ setPosition(x, y);
+ applySize(static_cast<puObject *>(this));
+ getFirstChild()->setSize(w, h); // dialog background puFrame
+ }
+ } else {
+ int posX = x + _dlgX - _startX,
+ posY = y + _dlgY - _startY;
+ setPosition(posX, posY);
+
+ GUIInfo *info = (GUIInfo *)getUserData();
+ if (info && info->node) {
+ info->node->setIntValue("x", posX);
+ info->node->setIntValue("y", posY);
+ }
+ } // re-positioning
+
+ } else if (_dragging) {
+ fgSetMouseCursor(_start_cursor);
+ _dragging = false;
+ }
+ return result;
+}
+
+int fgPopup::getHitObjects(puObject *object, int x, int y)
+{
+ if (!object->isVisible())
+ return 0;
+
+ int type = 0;
+ if (object->getType() & PUCLASS_GROUP)
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ type |= getHitObjects(obj, x, y);
+
+ int cx, cy, cw, ch;
+ object->getAbsolutePosition(&cx, &cy);
+ object->getSize(&cw, &ch);
+ if (x >= cx && x < cx + cw && y >= cy && y < cy + ch)
+ type |= object->getType();
+ return type;
+}
+
+void fgPopup::applySize(puObject *object)
+{
+ // compound plib widgets use setUserData() for internal purposes, so refuse
+ // to descend into anything that has other bits set than the following
+ const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
+ |PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
+ |PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
+
+ int type = object->getType();
+ if (type & PUCLASS_GROUP && !(type & ~validUserData))
+ for (puObject *obj = ((puGroup *)object)->getFirstChild();
+ obj; obj = obj->getNextObject())
+ applySize(obj);
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (!info)
+ return;
+
+ SGPropertyNode *n = info->node;
+ if (!n) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "fgPopup::applySize: no props");
+ return;
+ }
+ int x = n->getIntValue("x");
+ int y = n->getIntValue("y");
+ int w = n->getIntValue("width", 4);
+ int h = n->getIntValue("height", 4);
+ object->setPosition(x, y);
+ object->setSize(w, h);
+}
+
+////////////////////////////////////////////////////////////////////////
+
+void FGPUIDialog::ConditionalObject::update(FGPUIDialog* aDlg)
+{
+ if (_name == "visible") {
+ bool wasVis = _pu->isVisible() != 0;
+ bool newVis = test();
+
+ if (newVis == wasVis) {
+ return;
+ }
+
+ if (newVis) { // puObject needs a setVisible. Oh well.
+ _pu->reveal();
+ } else {
+ _pu->hide();
+ }
+ } else if (_name == "enable") {
+ bool wasEnabled = _pu->isActive() != 0;
+ bool newEnable = test();
+
+ if (wasEnabled == newEnable) {
+ return;
+ }
+
+ if (newEnable) {
+ _pu->activate();
+ } else {
+ _pu->greyOut();
+ }
+ }
+
+ aDlg->setNeedsLayout();
+}
+\f////////////////////////////////////////////////////////////////////////
+// Callbacks.
+////////////////////////////////////////////////////////////////////////
+
+/**
+ * Action callback.
+ */
+static void
+action_callback (puObject *object)
+{
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
+ gui->setActiveDialog(info->dialog);
+ int nBindings = info->bindings.size();
+ for (int i = 0; i < nBindings; i++) {
+ info->bindings[i]->fire();
+ if (gui->getActiveDialog() == 0)
+ break;
+ }
+ gui->setActiveDialog(0);
+}
+
+
+\f
+////////////////////////////////////////////////////////////////////////
+// Static helper functions.
+////////////////////////////////////////////////////////////////////////
+
+/**
+ * Copy a property value to a PUI object.
+ */
+static void
+copy_to_pui (SGPropertyNode *node, puObject *object)
+{
+ using namespace simgear;
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (!info) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "dialog: widget without GUIInfo!");
+ return; // this can't really happen
+ }
+
+ // Treat puText objects specially, so their "values" can be set
+ // from properties.
+ if (object->getType() & PUCLASS_TEXT) {
+ if (info->fmt_type != f_INVALID)
+ info->apply_format(node);
+ else
+ info->text = node->getStringValue();
+
+ object->setLabel(info->text.c_str());
+ return;
+ }
+
+ switch (node->getType()) {
+ case props::BOOL:
+ case props::INT:
+ case props::LONG:
+ object->setValue(node->getIntValue());
+ break;
+ case props::FLOAT:
+ case props::DOUBLE:
+ object->setValue(node->getFloatValue());
+ break;
+ default:
+ info->text = node->getStringValue();
+ object->setValue(info->text.c_str());
+ break;
+ }
+}
+
+
+static void
+copy_from_pui (puObject *object, SGPropertyNode *node)
+{
+ using namespace simgear;
+ // puText objects are immutable, so should not be copied out
+ if (object->getType() & PUCLASS_TEXT)
+ return;
+
+ switch (node->getType()) {
+ case props::BOOL:
+ case props::INT:
+ case props::LONG:
+ node->setIntValue(object->getIntegerValue());
+ break;
+ case props::FLOAT:
+ case props::DOUBLE:
+ node->setFloatValue(object->getFloatValue());
+ break;
+ default:
+ const char *s = object->getStringValue();
+ if (s)
+ node->setStringValue(s);
+ break;
+ }
+}
+
+
+\f
+////////////////////////////////////////////////////////////////////////
+// Implementation of FGDialog.
+////////////////////////////////////////////////////////////////////////
+
+FGPUIDialog::FGPUIDialog (SGPropertyNode *props) :
+ FGDialog(props),
+ _object(0),
+ _gui((NewGUI *)globals->get_subsystem("gui")),
+ _props(props),
+ _needsRelayout(false)
+{
+ _module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
+
+ SGPropertyNode *nasal = props->getNode("nasal");
+ if (nasal) {
+ _nasal_close = nasal->getNode("close");
+ SGPropertyNode *open = nasal->getNode("open");
+ if (open) {
+ const char *s = open->getStringValue();
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ if (nas)
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
+ }
+ }
+ display(props);
+}
+
+FGPUIDialog::~FGPUIDialog ()
+{
+ int x, y;
+ _object->getAbsolutePosition(&x, &y);
+ _props->setIntValue("lastx", x);
+ _props->setIntValue("lasty", y);
+
+ FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
+ if (nas) {
+ if (_nasal_close) {
+ const char *s = _nasal_close->getStringValue();
+ nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
+ }
+ nas->deleteModule(_module.c_str());
+ }
+
+ puDeleteObject(_object);
+
+ unsigned int i;
+ // Delete all the info objects we
+ // were forced to keep around because
+ // PUI cannot delete its own user data.
+ for (i = 0; i < _info.size(); i++) {
+ delete (GUIInfo *)_info[i];
+ _info[i] = 0;
+ }
+ // Finally, delete the property links.
+ for (i = 0; i < _propertyObjects.size(); i++) {
+ delete _propertyObjects[i];
+ _propertyObjects[i] = 0;
+ }
+}
+
+void
+FGPUIDialog::updateValues (const char *objectName)
+{
+ if (objectName && !objectName[0])
+ objectName = 0;
+
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
+ const string &name = _propertyObjects[i]->name;
+ if (objectName && name != objectName) {
+ continue;
+ }
+
+ puObject *widget = _propertyObjects[i]->object;
+ int widgetType = widget->getType();
+ if (widgetType & PUCLASS_LIST) {
+ GUI_ID* gui_id = dynamic_cast<GUI_ID *>(widget);
+ if (gui_id && (gui_id->id & FGCLASS_LIST)) {
+ fgList *pl = static_cast<fgList*>(widget);
+ pl->update();
+ } else {
+ copy_to_pui(_propertyObjects[i]->node, widget);
+ }
+ } else if (widgetType & PUCLASS_COMBOBOX) {
+ fgComboBox* combo = static_cast<fgComboBox*>(widget);
+ combo->update();
+ } else {
+ copy_to_pui(_propertyObjects[i]->node, widget);
+ }
+ } // of property objects iteration
+}
+
+void
+FGPUIDialog::applyValues (const char *objectName)
+{
+ if (objectName && !objectName[0])
+ objectName = 0;
+
+ for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
+ const string &name = _propertyObjects[i]->name;
+ if (objectName && name != objectName)
+ continue;
+
+ copy_from_pui(_propertyObjects[i]->object,
+ _propertyObjects[i]->node);
+ }
+}
+
+void
+FGPUIDialog::update ()
+{
+ for (unsigned int i = 0; i < _liveObjects.size(); i++) {
+ puObject *obj = _liveObjects[i]->object;
+ if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
+ continue;
+
+ copy_to_pui(_liveObjects[i]->node, obj);
+ }
+
+ for (unsigned int j=0; j < _conditionalObjects.size(); ++j) {
+ _conditionalObjects[j]->update(this);
+ }
+
+ if (_needsRelayout) {
+ relayout();
+ }
+}
+
+void
+FGPUIDialog::display (SGPropertyNode *props)
+{
+ if (_object != 0) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
+ return;
+ }
+
+ int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
+ int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
+
+ bool userx = props->hasValue("x");
+ bool usery = props->hasValue("y");
+ bool userw = props->hasValue("width");
+ bool userh = props->hasValue("height");
+
+ // Let the layout widget work in the same property subtree.
+ LayoutWidget wid(props);
+
+ SGPropertyNode *fontnode = props->getNode("font");
+ if (fontnode) {
+ FGFontCache *fc = globals->get_fontcache();
+ _font = fc->get(fontnode);
+ } else {
+ _font = _gui->getDefaultFont();
+ }
+ wid.setDefaultFont(_font, int(_font->getPointSize()));
+
+ int pw = 0, ph = 0;
+ int px, py, savex, savey;
+ if (!userw || !userh)
+ wid.calcPrefSize(&pw, &ph);
+ pw = props->getIntValue("width", pw);
+ ph = props->getIntValue("height", ph);
+ px = savex = props->getIntValue("x", (screenw - pw) / 2);
+ py = savey = props->getIntValue("y", (screenh - ph) / 2);
+
+ // Negative x/y coordinates are interpreted as distance from the top/right
+ // corner rather than bottom/left.
+ if (userx && px < 0)
+ px = screenw - pw + px;
+ if (usery && py < 0)
+ py = screenh - ph + py;
+
+ // Define "x", "y", "width" and/or "height" in the property tree if they
+ // are not specified in the configuration file.
+ wid.layout(px, py, pw, ph);
+
+ // Use the dimension and location properties as specified in the
+ // configuration file or from the layout widget.
+ _object = makeObject(props, screenw, screenh);
+
+ // Remove automatically generated properties, so the layout looks
+ // the same next time around, or restore x and y to preserve negative coords.
+ if (userx)
+ props->setIntValue("x", savex);
+ else
+ props->removeChild("x");
+
+ if (usery)
+ props->setIntValue("y", savey);
+ else
+ props->removeChild("y");
+
+ if (!userw) props->removeChild("width");
+ if (!userh) props->removeChild("height");
+
+ if (_object != 0) {
+ _object->reveal();
+ } else {
+ SG_LOG(SG_GENERAL, SG_ALERT, "Widget "
+ << props->getStringValue("name", "[unnamed]")
+ << " does not contain a proper GUI definition");
+ }
+}
+
+puObject *
+FGPUIDialog::makeObject (SGPropertyNode *props, int parentWidth, int parentHeight)
+{
+ if (!props->getBoolValue("enabled", true))
+ return 0;
+
+ bool presetSize = props->hasValue("width") && props->hasValue("height");
+ int width = props->getIntValue("width", parentWidth);
+ int height = props->getIntValue("height", parentHeight);
+ int x = props->getIntValue("x", (parentWidth - width) / 2);
+ int y = props->getIntValue("y", (parentHeight - height) / 2);
+ string type = props->getName();
+
+ if (type.empty())
+ type = "dialog";
+
+ if (type == "dialog") {
+ puPopup *obj;
+ bool draggable = props->getBoolValue("draggable", true);
+ bool resizable = props->getBoolValue("resizable", false);
+ if (props->getBoolValue("modal", false))
+ obj = new puDialogBox(x, y);
+ else
+ obj = new fgPopup(x, y, resizable, draggable);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "group") {
+ puGroup *obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, false);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "frame") {
+ puGroup *obj = new puGroup(x, y);
+ setupGroup(obj, props, width, height, true);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "hrule" || type == "vrule") {
+ puFrame *obj = new puFrame(x, y, x + width, y + height);
+ obj->setBorderThickness(0);
+ setupObject(obj, props);
+ setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
+ return obj;
+
+ } else if (type == "list") {
+ int slider_width = props->getIntValue("slider", 20);
+ fgList *obj = new fgList(x, y, x + width, y + height, props, slider_width);
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "airport-list") {
+ AirportList *obj = new AirportList(x, y, x + width, y + height);
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "property-list") {
+ PropertyList *obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+
+ } else if (type == "input") {
+ puInput *obj = new puInput(x, y, x + width, y + height);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "text") {
+ puText *obj = new puText(x, y);
+ setupObject(obj, props);
+
+ // Layed-out objects need their size set, and non-layout ones
+ // get a different placement.
+ if (presetSize)
+ obj->setSize(width, height);
+ else
+ obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
+ setColor(obj, props, LABEL);
+ return obj;
+
+ } else if (type == "checkbox") {
+ puButton *obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "radio") {
+ puButton *obj;
+ obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "button") {
+ puButton *obj;
+ const char *legend = props->getStringValue("legend", "[none]");
+ if (props->getBoolValue("one-shot", true))
+ obj = new puOneShot(x, y, legend);
+ else
+ obj = new puButton(x, y, legend);
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props);
+ return obj;
+ } else if (type == "map") {
+ MapWidget* mapWidget = new MapWidget(x, y, x + width, y + height);
+ setupObject(mapWidget, props);
+ return mapWidget;
+ } else if (type == "combo") {
+ fgComboBox *obj = new fgComboBox(x, y, x + width, y + height, props,
+ props->getBoolValue("editable", false));
+ setupObject(obj, props);
+ setColor(obj, props, EDITFIELD);
+ return obj;
+
+ } else if (type == "slider") {
+ bool vertical = props->getBoolValue("vertical", false);
+ puSlider *obj = new puSlider(x, y, (vertical ? height : width), vertical);
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ obj->setStepSize(props->getFloatValue("step"));
+ obj->setSliderFraction(props->getFloatValue("fraction"));
+#if PLIB_VERSION > 185
+ obj->setPageStepSize(props->getFloatValue("pagestep"));
+#endif
+ setupObject(obj, props);
+ if (presetSize)
+ obj->setSize(width, height);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "dial") {
+ puDial *obj = new puDial(x, y, width);
+ obj->setMinValue(props->getFloatValue("min", 0.0));
+ obj->setMaxValue(props->getFloatValue("max", 1.0));
+ obj->setWrap(props->getBoolValue("wrap", true));
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+ return obj;
+
+ } else if (type == "textbox") {
+ int slider_width = props->getIntValue("slider", 20);
+ int wrap = props->getBoolValue("wrap", true);
+#if PLIB_VERSION > 185
+ puaLargeInput *obj = new puaLargeInput(x, y,
+ x + width, x + height, 11, slider_width, wrap);
+#else
+ puaLargeInput *obj = new puaLargeInput(x, y,
+ x + width, x + height, 2, slider_width, wrap);
+#endif
+
+ if (props->getBoolValue("editable"))
+ obj->enableInput();
+ else
+ obj->disableInput();
+
+ if (presetSize)
+ obj->setSize(width, height);
+ setupObject(obj, props);
+ setColor(obj, props, FOREGROUND|LABEL);
+
+ int top = props->getIntValue("top-line", 0);
+ obj->setTopLineInWindow(top < 0 ? unsigned(-1) >> 1 : top);
+ return obj;
+
+ } else if (type == "select") {
+ fgSelectBox *obj = new fgSelectBox(x, y, x + width, y + height, props);
+ setupObject(obj, props);
+ setColor(obj, props, EDITFIELD);
+ return obj;
+ } else if (type == "waypointlist") {
+ ScrolledWaypointList* obj = new ScrolledWaypointList(x, y, width, height);
+ setupObject(obj, props);
+ return obj;
+ } else {
+ return 0;
+ }
+}
+
+void
+FGPUIDialog::setupObject (puObject *object, SGPropertyNode *props)
+{
+ GUIInfo *info = new GUIInfo(this);
+ object->setUserData(info);
+ _info.push_back(info);
+ object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
+ object->makeReturnDefault(props->getBoolValue("default"));
+ info->node = props;
+
+ if (props->hasValue("legend")) {
+ info->legend = props->getStringValue("legend");
+ object->setLegend(info->legend.c_str());
+ }
+
+ if (props->hasValue("label")) {
+ info->label = props->getStringValue("label");
+ object->setLabel(info->label.c_str());
+ }
+
+ if (props->hasValue("border"))
+ object->setBorderThickness( props->getIntValue("border", 2) );
+
+ if (SGPropertyNode *nft = props->getNode("font", false)) {
+ FGFontCache *fc = globals->get_fontcache();
+ puFont *lfnt = fc->get(nft);
+ object->setLabelFont(*lfnt);
+ object->setLegendFont(*lfnt);
+ } else {
+ object->setLabelFont(*_font);
+ }
+
+ if (props->hasChild("visible")) {
+ ConditionalObject* cnd = new ConditionalObject("visible", object);
+ cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("visible")));
+ _conditionalObjects.push_back(cnd);
+ }
+
+ if (props->hasChild("enable")) {
+ ConditionalObject* cnd = new ConditionalObject("enable", object);
+ cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("enable")));
+ _conditionalObjects.push_back(cnd);
+ }
+
+ string type = props->getName();
+ if (type == "input" && props->getBoolValue("live"))
+ object->setDownCallback(action_callback);
+
+ if (type == "text") {
+ const char *format = props->getStringValue("format", 0);
+ if (format) {
+ info->fmt_type = validate_format(format);
+ if (info->fmt_type != f_INVALID)
+ info->format = format;
+ else
+ SG_LOG(SG_GENERAL, SG_ALERT, "DIALOG: invalid <format> '"
+ << format << '\'');
+ }
+ }
+
+ if (props->hasValue("property")) {
+ const char *name = props->getStringValue("name");
+ if (name == 0)
+ name = "";
+ const char *propname = props->getStringValue("property");
+ SGPropertyNode_ptr node = fgGetNode(propname, true);
+ if (type == "map") {
+ // mapWidget binds to a sub-tree of properties, and
+ // ignores the puValue mechanism, so special case things here
+ MapWidget* mw = static_cast<MapWidget*>(object);
+ mw->setProperty(node);
+ } else {
+ // normal widget, creating PropertyObject
+ copy_to_pui(node, object);
+ PropertyObject *po = new PropertyObject(name, object, node);
+ _propertyObjects.push_back(po);
+ if (props->getBoolValue("live"))
+ _liveObjects.push_back(po);
+ }
+
+
+ }
+
+ SGPropertyNode *dest = fgGetNode("/sim/bindings/gui", true);
+ vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
+ if (bindings.size() > 0) {
+ info->key = props->getIntValue("keynum", -1);
+ if (props->hasValue("key"))
+ info->key = getKeyCode(props->getStringValue("key", ""));
+
+ for (unsigned int i = 0; i < bindings.size(); i++) {
+ unsigned int j = 0;
+ SGPropertyNode_ptr binding;
+ while (dest->getChild("binding", j))
+ j++;
+
+ const char *cmd = bindings[i]->getStringValue("command");
+ if (!strcmp(cmd, "nasal"))
+ bindings[i]->setStringValue("module", _module.c_str());
+
+ binding = dest->getChild("binding", j, true);
+ copyProperties(bindings[i], binding);
+ info->bindings.push_back(new SGBinding(binding, globals->get_props()));
+ }
+ object->setCallback(action_callback);
+ }
+}
+
+void
+FGPUIDialog::setupGroup(puGroup *group, SGPropertyNode *props,
+ int width, int height, bool makeFrame)
+{
+ setupObject(group, props);
+
+ if (makeFrame) {
+ puFrame* f = new puFrame(0, 0, width, height);
+ setColor(f, props);
+ }
+
+ int nChildren = props->nChildren();
+ for (int i = 0; i < nChildren; i++)
+ makeObject(props->getChild(i), width, height);
+ group->close();
+}
+
+void
+FGPUIDialog::setColor(puObject *object, SGPropertyNode *props, int which)
+{
+ string type = props->getName();
+ if (type.empty())
+ type = "dialog";
+ if (type == "textbox" && props->getBoolValue("editable"))
+ type += "-editable";
+
+ FGColor c(_gui->getColor("background"));
+ c.merge(_gui->getColor(type));
+ c.merge(props->getNode("color"));
+ if (c.isValid())
+ object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
+
+ const struct {
+ int mask;
+ int id;
+ const char *name;
+ const char *cname;
+ } pucol[] = {
+ { BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
+ { FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
+ { HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
+ { LABEL, PUCOL_LABEL, "label", "color-label" },
+ { LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
+ { MISC, PUCOL_MISC, "misc", "color-misc" },
+ { EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
+ };
+
+ const int numcol = sizeof(pucol) / sizeof(pucol[0]);
+
+ for (int i = 0; i < numcol; i++) {
+ bool dirty = false;
+ c.clear();
+ c.setAlpha(1.0);
+
+ dirty |= c.merge(_gui->getColor(type + '-' + pucol[i].name));
+ if (which & pucol[i].mask)
+ dirty |= c.merge(props->getNode("color"));
+
+ if ((pucol[i].mask == LABEL) && !c.isValid())
+ dirty |= c.merge(_gui->getColor("label"));
+
+ dirty |= c.merge(props->getNode(pucol[i].cname));
+
+ if (c.isValid() && dirty)
+ object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
+ }
+}
+
+
+static struct {
+ const char *name;
+ int key;
+} keymap[] = {
+ {"backspace", 8},
+ {"tab", 9},
+ {"return", 13},
+ {"enter", 13},
+ {"esc", 27},
+ {"escape", 27},
+ {"space", ' '},
+ {"&", '&'},
+ {"and", '&'},
+ {"<", '<'},
+ {">", '>'},
+ {"f1", PU_KEY_F1},
+ {"f2", PU_KEY_F2},
+ {"f3", PU_KEY_F3},
+ {"f4", PU_KEY_F4},
+ {"f5", PU_KEY_F5},
+ {"f6", PU_KEY_F6},
+ {"f7", PU_KEY_F7},
+ {"f8", PU_KEY_F8},
+ {"f9", PU_KEY_F9},
+ {"f10", PU_KEY_F10},
+ {"f11", PU_KEY_F11},
+ {"f12", PU_KEY_F12},
+ {"left", PU_KEY_LEFT},
+ {"up", PU_KEY_UP},
+ {"right", PU_KEY_RIGHT},
+ {"down", PU_KEY_DOWN},
+ {"pageup", PU_KEY_PAGE_UP},
+ {"pagedn", PU_KEY_PAGE_DOWN},
+ {"home", PU_KEY_HOME},
+ {"end", PU_KEY_END},
+ {"insert", PU_KEY_INSERT},
+ {0, -1},
+};
+
+int
+FGPUIDialog::getKeyCode(const char *str)
+{
+ enum {
+ CTRL = 0x1,
+ SHIFT = 0x2,
+ ALT = 0x4,
+ };
+
+ while (*str == ' ')
+ str++;
+
+ char *buf = new char[strlen(str) + 1];
+ strcpy(buf, str);
+ char *s = buf + strlen(buf);
+ while (s > str && s[-1] == ' ')
+ s--;
+ *s = 0;
+ s = buf;
+
+ int mod = 0;
+ while (1) {
+ if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
+ s += 5, mod |= CTRL;
+ else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
+ s += 6, mod |= SHIFT;
+ else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
+ s += 4, mod |= ALT;
+ else
+ break;
+ }
+
+ int key = -1;
+ if (strlen(s) == 1 && isascii(*s)) {
+ key = *s;
+ if (mod & SHIFT)
+ key = toupper(key);
+ if (mod & CTRL)
+ key = toupper(key) - '@';
+ /* if (mod & ALT)
+ ; // Alt not propagated to the gui
+ */
+ } else {
+ for (char *t = s; *t; t++)
+ *t = tolower(*t);
+ for (int i = 0; keymap[i].name; i++) {
+ if (!strcmp(s, keymap[i].name)) {
+ key = keymap[i].key;
+ break;
+ }
+ }
+ }
+ delete[] buf;
+ return key;
+}
+
+void\fFGPUIDialog::relayout()
+{
+ _needsRelayout = false;
+
+ int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
+ int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
+
+ bool userx = _props->hasValue("x");
+ bool usery = _props->hasValue("y");
+ bool userw = _props->hasValue("width");
+ bool userh = _props->hasValue("height");
+
+ // Let the layout widget work in the same property subtree.
+ LayoutWidget wid(_props);
+ wid.setDefaultFont(_font, int(_font->getPointSize()));
+
+ int pw = 0, ph = 0;
+ int px, py, savex, savey;
+ if (!userw || !userh) {
+ wid.calcPrefSize(&pw, &ph);
+ }
+
+ pw = _props->getIntValue("width", pw);
+ ph = _props->getIntValue("height", ph);
+ px = savex = _props->getIntValue("x", (screenw - pw) / 2);
+ py = savey = _props->getIntValue("y", (screenh - ph) / 2);
+
+ // Negative x/y coordinates are interpreted as distance from the top/right
+ // corner rather than bottom/left.
+ if (userx && px < 0)
+ px = screenw - pw + px;
+ if (usery && py < 0)
+ py = screenh - ph + py;
+
+ // Define "x", "y", "width" and/or "height" in the property tree if they
+ // are not specified in the configuration file.
+ wid.layout(px, py, pw, ph);
+
+ applySize(_object);
+
+ // Remove automatically generated properties, so the layout looks
+ // the same next time around, or restore x and y to preserve negative coords.
+ if (userx)
+ _props->setIntValue("x", savex);
+ else
+ _props->removeChild("x");
+
+ if (usery)
+ _props->setIntValue("y", savey);
+ else
+ _props->removeChild("y");
+
+ if (!userw) _props->removeChild("width");
+ if (!userh) _props->removeChild("height");
+}
+
+void
+FGPUIDialog::applySize(puObject *object)
+{
+ // compound plib widgets use setUserData() for internal purposes, so refuse
+ // to descend into anything that has other bits set than the following
+ const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
+ |PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
+ |PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
+
+ int type = object->getType();
+ if ((type & PUCLASS_GROUP) && !(type & ~validUserData)) {
+ puObject* c = ((puGroup *)object)->getFirstChild();
+ for (; c != NULL; c = c->getNextObject()) {
+ applySize(c);
+ } // of child iteration
+ } // of group object case
+
+ GUIInfo *info = (GUIInfo *)object->getUserData();
+ if (!info)
+ return;
+
+ SGPropertyNode *n = info->node;
+ if (!n) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "FGDialog::applySize: no props");
+ return;
+ }
+
+ int x = n->getIntValue("x");
+ int y = n->getIntValue("y");
+ int w = n->getIntValue("width", 4);
+ int h = n->getIntValue("height", 4);
+ object->setPosition(x, y);
+ object->setSize(w, h);
+}
+
+////////////////////////////////////////////////////////////////////////
+// Implementation of FGDialog::PropertyObject.
+////////////////////////////////////////////////////////////////////////
+
+FGPUIDialog::PropertyObject::PropertyObject(const char *n,
+ puObject *o, SGPropertyNode_ptr p) :
+ name(n),
+ object(o),
+ node(p)
+{
+}
+
+
+
+\f
+////////////////////////////////////////////////////////////////////////
+// Implementation of fgValueList and derived pui widgets
+////////////////////////////////////////////////////////////////////////
+
+
+fgValueList::fgValueList(SGPropertyNode *p) :
+ _props(p)
+{
+ make_list();
+}
+
+void
+fgValueList::update()
+{
+ destroy_list();
+ make_list();
+}
+
+fgValueList::~fgValueList()
+{
+ destroy_list();
+}
+
+void
+fgValueList::make_list()
+{
+ SGPropertyNode_ptr values = _props;
+ const char* vname = "value";
+
+ if (_props->hasChild("properties")) {
+ // dynamic values, read from a property's children
+ const char* path = _props->getStringValue("properties");
+ values = fgGetNode(path, true);
+ }
+
+ if (_props->hasChild("property-name")) {
+ vname = _props->getStringValue("property-name");
+ }
+
+ vector<SGPropertyNode_ptr> value_nodes = values->getChildren(vname);
+ _list = new char *[value_nodes.size() + 1];
+ unsigned int i;
+ for (i = 0; i < value_nodes.size(); i++) {
+ _list[i] = strdup((char *)value_nodes[i]->getStringValue());
+ }
+ _list[i] = 0;
+}
+
+void
+fgValueList::destroy_list()
+{
+ for (int i = 0; _list[i] != 0; i++)
+ if (_list[i])
+ free(_list[i]);
+ delete[] _list;
+}
+
+
+
+void
+fgList::update()
+{
+ fgValueList::update();
+ int top = getTopItem();
+ newList(_list);
+ setTopItem(top);
+}
+
+void fgComboBox::update()
+{
+ if (_inHit) {
+ return;
+ }
+
+ std::string curValue(getStringValue());
+ fgValueList::update();
+ newList(_list);
+ int currentItem = puaComboBox::getCurrentItem();
+
+
+// look for the previous value, in the new list
+ for (int i = 0; _list[i] != 0; i++) {
+ if (_list[i] == curValue) {
+ // don't set the current item again; this is important to avoid
+ // recursion here if the combo callback ultimately causes another dialog-update
+ if (i != currentItem) {
+ puaComboBox::setCurrentItem(i);
+ }
+
+ return;
+ }
+ } // of list values iteration
+
+// cound't find current item, default to first
+ if (currentItem != 0) {
+ puaComboBox::setCurrentItem(0);
+ }
+}
+
+int fgComboBox::checkHit(int b, int up, int x, int y)
+{
+ _inHit = true;
+ int r = puaComboBox::checkHit(b, up, x, y);
+ _inHit = false;
+ return r;
+}
+
+void fgComboBox::setSize(int w, int h)
+{
+ puaComboBox::setSize(w, h);
+ recalc_bbox();
+}
+
+void fgComboBox::recalc_bbox()
+{
+// bug-fix for issue #192
+// http://code.google.com/p/flightgear-bugs/issues/detail?id=192
+// puaComboBox is including the height of its popupMenu in the height
+// computation, which breaks layout computations.
+// this implementation skips popup-menus
+
+ puBox contents;
+ contents.empty();
+
+ for (puObject *bo = dlist; bo != NULL; bo = bo -> getNextObject()) {
+ if (bo->getType() & PUCLASS_POPUPMENU) {
+ continue;
+ }
+
+ contents.extend (bo -> getBBox()) ;
+ }
+
+ abox.max[0] = abox.min[0] + contents.max[0] ;
+ abox.max[1] = abox.min[1] + contents.max[1] ;
+
+ puObject::recalc_bbox () ;
+
+}
+
+// end of FGPUIDialog.cxx
--- /dev/null
+// FGPUIDialog.hxx - XML-configured dialog box.
+
+#ifndef FG_PUI_DIALOG_HXX
+#define FG_PUI_DIALOG_HXX 1
+
+#include "dialog.hxx"
+
+#include <plib/puAux.h>
+
+#include <simgear/props/props.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/props/condition.hxx>
+
+#include <vector>
+
+
+// ugly temporary workaround for plib's lack of user defined class ids FIXME
+#define FGCLASS_LIST 0x00000001
+#define FGCLASS_AIRPORTLIST 0x00000002
+#define FGCLASS_PROPERTYLIST 0x00000004
+#define FGCLASS_WAYPOINTLIST 0x00000008
+
+class GUI_ID { public: GUI_ID(int id) : id(id) {} virtual ~GUI_ID() {} int id; };
+
+
+
+class NewGUI;
+class FGColor;
+class puObject;
+class puFont;
+
+/**
+ * An XML-configured dialog box.
+ *
+ * The GUI manager stores only the property tree for the dialog
+ * boxes. This class creates a PUI dialog box on demand from
+ * the properties in that tree. The manager recreates the dialog
+ * every time it needs to show it.
+ */
+class FGPUIDialog : public FGDialog
+{
+public:
+
+ /**
+ * Construct a new GUI widget configured by a property tree.
+ *
+ * The configuration properties are not part of the main
+ * FlightGear property tree; the GUI manager reads them
+ * from individual configuration files.
+ *
+ * @param props A property tree describing the dialog.
+ */
+ FGPUIDialog (SGPropertyNode * props);
+
+
+ /**
+ * Destructor.
+ */
+ virtual ~FGPUIDialog ();
+
+
+ /**
+ * Update the values of all GUI objects with a specific name,
+ * or all if name is 0 (default).
+ *
+ * This method copies values from the FlightGear property tree to
+ * the GUI object(s).
+ *
+ * @param objectName The name of the GUI object(s) to update.
+ * Use the empty name for all unnamed objects.
+ */
+ virtual void updateValues (const char * objectName = 0);
+
+
+ /**
+ * Apply the values of all GUI objects with a specific name,
+ * or all if name is 0 (default)
+ *
+ * This method copies values from the GUI object(s) to the
+ * FlightGear property tree.
+ *
+ * @param objectName The name of the GUI object(s) to update.
+ * Use the empty name for all unnamed objects.
+ */
+ virtual void applyValues (const char * objectName = 0);
+
+
+ /**
+ * Update state. Called on active dialogs before rendering.
+ */
+ virtual void update ();
+
+ /**
+ * Recompute the dialog's layout
+ */
+ void relayout();
+
+
+ void setNeedsLayout() {
+ _needsRelayout = true;
+ }
+private:
+
+ enum {
+ BACKGROUND = 0x01,
+ FOREGROUND = 0x02,
+ HIGHLIGHT = 0x04,
+ LABEL = 0x08,
+ LEGEND = 0x10,
+ MISC = 0x20,
+ EDITFIELD = 0x40
+ };
+
+ // Show the dialog.
+ void display (SGPropertyNode * props);
+
+ // Build the dialog or a subobject of it.
+ puObject * makeObject (SGPropertyNode * props,
+ int parentWidth, int parentHeight);
+
+ // Common configuration for all GUI objects.
+ void setupObject (puObject * object, SGPropertyNode * props);
+
+ // Common configuration for all GUI group objects.
+ void setupGroup (puGroup * group, SGPropertyNode * props,
+ int width, int height, bool makeFrame = false);
+
+ // Set object colors: the "which" argument defines which color qualities
+ // (PUCOL_LABEL, etc.) should pick up the <color> property.
+ void setColor(puObject * object, SGPropertyNode * props, int which = 0);
+
+ // return key code number for keystring
+ int getKeyCode(const char *keystring);
+
+ /**
+ * Apply layout sizes to a tree of puObjects
+ */
+ void applySize(puObject *object);
+
+ // The top-level PUI object.
+ puObject * _object;
+
+ // The GUI subsystem.
+ NewGUI * _gui;
+
+ // The dialog font. Defaults to the global gui font, but can get
+ // overridden by a top level font definition.
+ puFont * _font;
+
+ // The source xml tree, so that we can pass data back, such as the
+ // last position.
+ SGPropertyNode_ptr _props;
+
+ bool _needsRelayout;
+
+ // Nasal module.
+ std::string _module;
+ SGPropertyNode_ptr _nasal_close;
+
+ // PUI provides no way for userdata to be deleted automatically
+ // with a GUI object, so we have to keep track of all the special
+ // data we allocated and then free it manually when the dialog
+ // closes.
+ std::vector<void *> _info;
+ struct PropertyObject {
+ PropertyObject (const char * name,
+ puObject * object,
+ SGPropertyNode_ptr node);
+ std::string name;
+ puObject * object;
+ SGPropertyNode_ptr node;
+ };
+ std::vector<PropertyObject *> _propertyObjects;
+ std::vector<PropertyObject *> _liveObjects;
+
+ class ConditionalObject : public SGConditional
+ {
+ public:
+ ConditionalObject(const std::string& aName, puObject* aPu) :
+ _name(aName),
+ _pu(aPu)
+ { ; }
+
+ void update(FGPUIDialog* aDlg);
+
+ private:
+ const std::string _name;
+ puObject* _pu;
+ };
+
+ typedef SGSharedPtr<ConditionalObject> ConditionalObjectRef;
+ std::vector<ConditionalObjectRef> _conditionalObjects;
+};
+
+//
+// Custom subclass of puPopup to implement "draggable" windows in the
+// interface. Note that this is a subclass of puPopup, not
+// puDialogBox. Sadly, PUI (mis)uses subclassing to implement a
+// boolean property: modality. That means that we can't implement
+// dragging of both puPopup windows and puDialogBoxes with the same
+// code. Rather than duplicate code, I've chosen to implement only
+// "non-modal dragability" here. Modal dialog boxes (like the exit
+// confirmation) are not draggable.
+//
+class fgPopup : public puPopup {
+public:
+ fgPopup(int x, int y, bool r = true, bool d = true) :
+ puPopup(x, y), _draggable(d), _resizable(r), _dragging(false)
+ {}
+ int checkHit(int b, int up, int x, int y);
+ int checkKey(int key, int updown);
+ int getHitObjects(puObject *, int x, int y);
+ puObject *getKeyObject(puObject *, int key);
+ puObject *getActiveInputField(puObject *);
+ void applySize(puObject *);
+private:
+ enum { LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 };
+ bool _draggable;
+ bool _resizable;
+ bool _dragging;
+ int _resizing;
+ int _start_cursor;
+ int _cursor;
+ int _dlgX, _dlgY, _dlgW, _dlgH;
+ int _startX, _startY;
+};
+
+
+class fgValueList {
+public:
+ fgValueList(SGPropertyNode *p);
+ virtual ~fgValueList();
+ virtual void update();
+
+protected:
+ char **_list;
+
+private:
+ void make_list();
+ void destroy_list();
+ SGPropertyNode_ptr _props;
+};
+
+
+class fgList : public fgValueList, public puaList, public GUI_ID {
+public:
+ fgList(int x1, int y1, int x2, int y2, SGPropertyNode *p, int sw) :
+ fgValueList(p), puaList(x1, y1, x2, y2, _list, sw), GUI_ID(FGCLASS_LIST) {}
+ void update();
+};
+
+class fgComboBox : public fgValueList, public puaComboBox {
+public:
+ fgComboBox(int x1, int y1, int x2, int y2, SGPropertyNode *p, bool editable) :
+ fgValueList(p),
+ puaComboBox(x1, y1, x2, y2, _list, editable),
+ _inHit(false)
+ {}
+
+ void update();
+
+ virtual void setSize(int w, int h);
+
+ virtual int checkHit(int b, int up, int x, int y);
+
+ virtual void recalc_bbox();
+private:
+ bool _inHit;
+};
+
+class fgSelectBox : public fgValueList, public puaSelectBox {
+public:
+ fgSelectBox(int x1, int y1, int x2, int y2, SGPropertyNode *p) :
+ fgValueList(p), puaSelectBox(x1, y1, x2, y2, _list) {}
+};
+
+#endif // __DIALOG_HXX
#include <plib/pu.h>
-#include "dialog.hxx" // for GUI_ID
+#include "FGPUIDialog.hxx" // for GUI_ID
// forward decls
class puaScrollBar;
# include "config.h"
#endif
-#include <simgear/structure/SGBinding.hxx>
-#include <simgear/props/props_io.hxx>
-
-#include <Scripting/NasalSys.hxx>
-#include <Main/fg_os.hxx>
-#include <Main/globals.hxx>
-#include <Main/fg_props.hxx>
-
#include "dialog.hxx"
-#include "new_gui.hxx"
-#include "AirportList.hxx"
-#include "property_list.hxx"
-#include "layout.hxx"
-#include "WaypointList.hxx"
-#include "MapWidget.hxx"
-#include "FGFontCache.hxx"
-#include "FGColor.hxx"
-
-enum format_type { f_INVALID, f_INT, f_LONG, f_FLOAT, f_DOUBLE, f_STRING };
-static const int FORMAT_BUFSIZE = 255;
-static const int RESIZE_MARGIN = 7;
-
-/**
- * Makes sure the format matches '%[ -+#]?\d*(\.\d*)?(l?[df]|s)', with
- * only one number or string placeholder and otherwise arbitrary prefix
- * and postfix containing only quoted percent signs (%%).
- */
-static format_type
-validate_format(const char *f)
+FGDialog::FGDialog (SGPropertyNode *)
{
- bool l = false;
- format_type type;
- for (; *f; f++) {
- if (*f == '%') {
- if (f[1] == '%')
- f++;
- else
- break;
- }
- }
- if (*f++ != '%')
- return f_INVALID;
- while (*f == ' ' || *f == '+' || *f == '-' || *f == '#' || *f == '0')
- f++;
- while (*f && isdigit(*f))
- f++;
- if (*f == '.') {
- f++;
- while (*f && isdigit(*f))
- f++;
- }
-
- if (*f == 'l')
- l = true, f++;
-
- if (*f == 'd') {
- type = l ? f_LONG : f_INT;
- } else if (*f == 'f')
- type = l ? f_DOUBLE : f_FLOAT;
- else if (*f == 's') {
- if (l)
- return f_INVALID;
- type = f_STRING;
- } else
- return f_INVALID;
-
- for (++f; *f; f++) {
- if (*f == '%') {
- if (f[1] == '%')
- f++;
- else
- return f_INVALID;
- }
- }
- return type;
-}
-
-
-////////////////////////////////////////////////////////////////////////
-// Implementation of GUIInfo.
-////////////////////////////////////////////////////////////////////////
-
-/**
- * User data for a GUI object.
- */
-struct GUIInfo
-{
- GUIInfo(FGDialog *d);
- virtual ~GUIInfo();
- void apply_format(SGPropertyNode *);
-
- FGDialog *dialog;
- SGPropertyNode_ptr node;
- vector <SGBinding *> bindings;
- int key;
- string label, legend, text, format;
- format_type fmt_type;
-};
-
-GUIInfo::GUIInfo (FGDialog *d) :
- dialog(d),
- key(-1),
- fmt_type(f_INVALID)
-{
-}
-
-GUIInfo::~GUIInfo ()
-{
- for (unsigned int i = 0; i < bindings.size(); i++) {
- delete bindings[i];
- bindings[i] = 0;
- }
-}
-
-void GUIInfo::apply_format(SGPropertyNode *n)
-{
- char buf[FORMAT_BUFSIZE + 1];
- if (fmt_type == f_INT)
- snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getIntValue());
- else if (fmt_type == f_LONG)
- snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getLongValue());
- else if (fmt_type == f_FLOAT)
- snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getFloatValue());
- else if (fmt_type == f_DOUBLE)
- snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getDoubleValue());
- else
- snprintf(buf, FORMAT_BUFSIZE, format.c_str(), n->getStringValue());
-
- buf[FORMAT_BUFSIZE] = '\0';
- text = buf;
-}
-
-
-\f
-/**
- * Key handler.
- */
-int fgPopup::checkKey(int key, int updown)
-{
- if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
- return false;
-
- puObject *input = getActiveInputField(this);
- if (input)
- return input->checkKey(key, updown);
-
- puObject *object = getKeyObject(this, key);
- if (!object)
- return puPopup::checkKey(key, updown);
-
- // invokeCallback() isn't enough; we need to simulate a mouse button press
- object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
- (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
- (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
- object->checkHit(PU_LEFT_BUTTON, PU_UP,
- (object->getABox()->min[0] + object->getABox()->max[0]) / 2,
- (object->getABox()->min[1] + object->getABox()->max[1]) / 2);
- return true;
-}
-
-puObject *fgPopup::getKeyObject(puObject *object, int key)
-{
- puObject *ret;
- if (object->getType() & PUCLASS_GROUP)
- for (puObject *obj = ((puGroup *)object)->getFirstChild();
- obj; obj = obj->getNextObject())
- if ((ret = getKeyObject(obj, key)))
- return ret;
-
- GUIInfo *info = (GUIInfo *)object->getUserData();
- if (info && info->key == key)
- return object;
-
- return 0;
-}
-
-puObject *fgPopup::getActiveInputField(puObject *object)
-{
- puObject *ret;
- if (object->getType() & PUCLASS_GROUP)
- for (puObject *obj = ((puGroup *)object)->getFirstChild();
- obj; obj = obj->getNextObject())
- if ((ret = getActiveInputField(obj)))
- return ret;
-
- if (object->getType() & (PUCLASS_INPUT|PUCLASS_LARGEINPUT)
- && ((puInput *)object)->isAcceptingInput())
- return object;
-
- return 0;
-}
-
-/**
- * Mouse handler.
- */
-int fgPopup::checkHit(int button, int updown, int x, int y)
-{
- int result = 0;
- if (updown != PU_DRAG && !_dragging)
- result = puPopup::checkHit(button, updown, x, y);
-
- if (!_draggable)
- return result;
-
- // This is annoying. We would really want a true result from the
- // superclass to indicate "handled by child object", but all it
- // tells us is that the pointer is inside the dialog. So do the
- // intersection test (again) to make sure we don't start a drag
- // when inside controls.
-
- if (updown == PU_DOWN && !_dragging) {
- if (!result)
- return 0;
- int global_drag = fgGetKeyModifiers() & KEYMOD_SHIFT;
- int global_resize = fgGetKeyModifiers() & KEYMOD_CTRL;
-
- int hit = getHitObjects(this, x, y);
- if (hit & PUCLASS_LIST) // ctrl-click in property browser (toggle bool)
- return result;
- if (!global_resize && hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
- |PUCLASS_LARGEINPUT|PUCLASS_SCROLLBAR))
- return result;
-
- getPosition(&_dlgX, &_dlgY);
- getSize(&_dlgW, &_dlgH);
- _start_cursor = fgGetMouseCursor();
- _dragging = true;
- _startX = x;
- _startY = y;
-
- // check and prepare for resizing
- static const int cursor[] = {
- MOUSE_CURSOR_POINTER, MOUSE_CURSOR_LEFTSIDE, MOUSE_CURSOR_RIGHTSIDE, 0,
- MOUSE_CURSOR_TOPSIDE, MOUSE_CURSOR_TOPLEFT, MOUSE_CURSOR_TOPRIGHT, 0,
- MOUSE_CURSOR_BOTTOMSIDE, MOUSE_CURSOR_BOTTOMLEFT, MOUSE_CURSOR_BOTTOMRIGHT, 0,
- };
-
- _resizing = 0;
- if (!global_drag && _resizable) {
- int hmargin = global_resize ? _dlgW / 3 : RESIZE_MARGIN;
- int vmargin = global_resize ? _dlgH / 3 : RESIZE_MARGIN;
-
- if (y - _dlgY < vmargin)
- _resizing |= BOTTOM;
- else if (_dlgY + _dlgH - y < vmargin)
- _resizing |= TOP;
-
- if (x - _dlgX < hmargin)
- _resizing |= LEFT;
- else if (_dlgX + _dlgW - x < hmargin)
- _resizing |= RIGHT;
-
- if (!_resizing && global_resize)
- _resizing = BOTTOM|RIGHT;
-
- _cursor = cursor[_resizing];
- if (_resizing && _resizable)
- fgSetMouseCursor(_cursor);
- }
-
- } else if (updown == PU_DRAG && _dragging) {
- if (_resizing) {
- GUIInfo *info = (GUIInfo *)getUserData();
- if (_resizable && info && info->node) {
- int w = _dlgW;
- int h = _dlgH;
- if (_resizing & LEFT)
- w += _startX - x;
- if (_resizing & RIGHT)
- w += x - _startX;
- if (_resizing & TOP)
- h += y - _startY;
- if (_resizing & BOTTOM)
- h += _startY - y;
-
- int prefw, prefh;
- LayoutWidget wid(info->node);
- wid.calcPrefSize(&prefw, &prefh);
- if (w < prefw)
- w = prefw;
- if (h < prefh)
- h = prefh;
-
- int x = _dlgX;
- int y = _dlgY;
- if (_resizing & LEFT)
- x += _dlgW - w;
- if (_resizing & BOTTOM)
- y += _dlgH - h;
-
- wid.layout(x, y, w, h);
- setSize(w, h);
- setPosition(x, y);
- applySize(static_cast<puObject *>(this));
- getFirstChild()->setSize(w, h); // dialog background puFrame
- }
- } else {
- int posX = x + _dlgX - _startX,
- posY = y + _dlgY - _startY;
- setPosition(posX, posY);
-
- GUIInfo *info = (GUIInfo *)getUserData();
- if (info && info->node) {
- info->node->setIntValue("x", posX);
- info->node->setIntValue("y", posY);
- }
- } // re-positioning
-
- } else if (_dragging) {
- fgSetMouseCursor(_start_cursor);
- _dragging = false;
- }
- return result;
-}
-
-int fgPopup::getHitObjects(puObject *object, int x, int y)
-{
- if (!object->isVisible())
- return 0;
-
- int type = 0;
- if (object->getType() & PUCLASS_GROUP)
- for (puObject *obj = ((puGroup *)object)->getFirstChild();
- obj; obj = obj->getNextObject())
- type |= getHitObjects(obj, x, y);
-
- int cx, cy, cw, ch;
- object->getAbsolutePosition(&cx, &cy);
- object->getSize(&cw, &ch);
- if (x >= cx && x < cx + cw && y >= cy && y < cy + ch)
- type |= object->getType();
- return type;
-}
-
-void fgPopup::applySize(puObject *object)
-{
- // compound plib widgets use setUserData() for internal purposes, so refuse
- // to descend into anything that has other bits set than the following
- const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
- |PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
- |PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
-
- int type = object->getType();
- if (type & PUCLASS_GROUP && !(type & ~validUserData))
- for (puObject *obj = ((puGroup *)object)->getFirstChild();
- obj; obj = obj->getNextObject())
- applySize(obj);
-
- GUIInfo *info = (GUIInfo *)object->getUserData();
- if (!info)
- return;
-
- SGPropertyNode *n = info->node;
- if (!n) {
- SG_LOG(SG_GENERAL, SG_ALERT, "fgPopup::applySize: no props");
- return;
- }
- int x = n->getIntValue("x");
- int y = n->getIntValue("y");
- int w = n->getIntValue("width", 4);
- int h = n->getIntValue("height", 4);
- object->setPosition(x, y);
- object->setSize(w, h);
-}
-
-////////////////////////////////////////////////////////////////////////
-
-void FGDialog::ConditionalObject::update(FGDialog* aDlg)
-{
- if (_name == "visible") {
- bool wasVis = _pu->isVisible() != 0;
- bool newVis = test();
-
- if (newVis == wasVis) {
- return;
- }
-
- if (newVis) { // puObject needs a setVisible. Oh well.
- _pu->reveal();
- } else {
- _pu->hide();
- }
- } else if (_name == "enable") {
- bool wasEnabled = _pu->isActive() != 0;
- bool newEnable = test();
-
- if (wasEnabled == newEnable) {
- return;
- }
-
- if (newEnable) {
- _pu->activate();
- } else {
- _pu->greyOut();
- }
- }
-
- aDlg->setNeedsLayout();
-}
-\f////////////////////////////////////////////////////////////////////////
-// Callbacks.
-////////////////////////////////////////////////////////////////////////
-
-/**
- * Action callback.
- */
-static void
-action_callback (puObject *object)
-{
- GUIInfo *info = (GUIInfo *)object->getUserData();
- NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
- gui->setActiveDialog(info->dialog);
- int nBindings = info->bindings.size();
- for (int i = 0; i < nBindings; i++) {
- info->bindings[i]->fire();
- if (gui->getActiveDialog() == 0)
- break;
- }
- gui->setActiveDialog(0);
-}
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Static helper functions.
-////////////////////////////////////////////////////////////////////////
-
-/**
- * Copy a property value to a PUI object.
- */
-static void
-copy_to_pui (SGPropertyNode *node, puObject *object)
-{
- using namespace simgear;
- GUIInfo *info = (GUIInfo *)object->getUserData();
- if (!info) {
- SG_LOG(SG_GENERAL, SG_ALERT, "dialog: widget without GUIInfo!");
- return; // this can't really happen
- }
-
- // Treat puText objects specially, so their "values" can be set
- // from properties.
- if (object->getType() & PUCLASS_TEXT) {
- if (info->fmt_type != f_INVALID)
- info->apply_format(node);
- else
- info->text = node->getStringValue();
-
- object->setLabel(info->text.c_str());
- return;
- }
-
- switch (node->getType()) {
- case props::BOOL:
- case props::INT:
- case props::LONG:
- object->setValue(node->getIntValue());
- break;
- case props::FLOAT:
- case props::DOUBLE:
- object->setValue(node->getFloatValue());
- break;
- default:
- info->text = node->getStringValue();
- object->setValue(info->text.c_str());
- break;
- }
-}
-
-
-static void
-copy_from_pui (puObject *object, SGPropertyNode *node)
-{
- using namespace simgear;
- // puText objects are immutable, so should not be copied out
- if (object->getType() & PUCLASS_TEXT)
- return;
-
- switch (node->getType()) {
- case props::BOOL:
- case props::INT:
- case props::LONG:
- node->setIntValue(object->getIntegerValue());
- break;
- case props::FLOAT:
- case props::DOUBLE:
- node->setFloatValue(object->getFloatValue());
- break;
- default:
- const char *s = object->getStringValue();
- if (s)
- node->setStringValue(s);
- break;
- }
-}
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGDialog.
-////////////////////////////////////////////////////////////////////////
-
-FGDialog::FGDialog (SGPropertyNode *props) :
- _object(0),
- _gui((NewGUI *)globals->get_subsystem("gui")),
- _props(props),
- _needsRelayout(false)
-{
- _module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
-
- SGPropertyNode *nasal = props->getNode("nasal");
- if (nasal) {
- _nasal_close = nasal->getNode("close");
- SGPropertyNode *open = nasal->getNode("open");
- if (open) {
- const char *s = open->getStringValue();
- FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
- if (nas)
- nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
- }
- }
- display(props);
-}
-
-FGDialog::~FGDialog ()
-{
- int x, y;
- _object->getAbsolutePosition(&x, &y);
- _props->setIntValue("lastx", x);
- _props->setIntValue("lasty", y);
-
- FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
- if (nas) {
- if (_nasal_close) {
- const char *s = _nasal_close->getStringValue();
- nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
- }
- nas->deleteModule(_module.c_str());
- }
-
- puDeleteObject(_object);
-
- unsigned int i;
- // Delete all the info objects we
- // were forced to keep around because
- // PUI cannot delete its own user data.
- for (i = 0; i < _info.size(); i++) {
- delete (GUIInfo *)_info[i];
- _info[i] = 0;
- }
- // Finally, delete the property links.
- for (i = 0; i < _propertyObjects.size(); i++) {
- delete _propertyObjects[i];
- _propertyObjects[i] = 0;
- }
-}
-
-void
-FGDialog::updateValues (const char *objectName)
-{
- if (objectName && !objectName[0])
- objectName = 0;
-
- for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
- const string &name = _propertyObjects[i]->name;
- if (objectName && name != objectName) {
- continue;
- }
-
- puObject *widget = _propertyObjects[i]->object;
- int widgetType = widget->getType();
- if (widgetType & PUCLASS_LIST) {
- GUI_ID* gui_id = dynamic_cast<GUI_ID *>(widget);
- if (gui_id && (gui_id->id & FGCLASS_LIST)) {
- fgList *pl = static_cast<fgList*>(widget);
- pl->update();
- } else {
- copy_to_pui(_propertyObjects[i]->node, widget);
- }
- } else if (widgetType & PUCLASS_COMBOBOX) {
- fgComboBox* combo = static_cast<fgComboBox*>(widget);
- combo->update();
- } else {
- copy_to_pui(_propertyObjects[i]->node, widget);
- }
- } // of property objects iteration
-}
-
-void
-FGDialog::applyValues (const char *objectName)
-{
- if (objectName && !objectName[0])
- objectName = 0;
-
- for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
- const string &name = _propertyObjects[i]->name;
- if (objectName && name != objectName)
- continue;
-
- copy_from_pui(_propertyObjects[i]->object,
- _propertyObjects[i]->node);
- }
-}
-
-void
-FGDialog::update ()
-{
- for (unsigned int i = 0; i < _liveObjects.size(); i++) {
- puObject *obj = _liveObjects[i]->object;
- if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
- continue;
-
- copy_to_pui(_liveObjects[i]->node, obj);
- }
- for (unsigned int j=0; j < _conditionalObjects.size(); ++j) {
- _conditionalObjects[j]->update(this);
- }
-
- if (_needsRelayout) {
- relayout();
- }
-}
-
-void
-FGDialog::display (SGPropertyNode *props)
-{
- if (_object != 0) {
- SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
- return;
- }
-
- int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
- int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
-
- bool userx = props->hasValue("x");
- bool usery = props->hasValue("y");
- bool userw = props->hasValue("width");
- bool userh = props->hasValue("height");
-
- // Let the layout widget work in the same property subtree.
- LayoutWidget wid(props);
-
- SGPropertyNode *fontnode = props->getNode("font");
- if (fontnode) {
- FGFontCache *fc = globals->get_fontcache();
- _font = fc->get(fontnode);
- } else {
- _font = _gui->getDefaultFont();
- }
- wid.setDefaultFont(_font, int(_font->getPointSize()));
-
- int pw = 0, ph = 0;
- int px, py, savex, savey;
- if (!userw || !userh)
- wid.calcPrefSize(&pw, &ph);
- pw = props->getIntValue("width", pw);
- ph = props->getIntValue("height", ph);
- px = savex = props->getIntValue("x", (screenw - pw) / 2);
- py = savey = props->getIntValue("y", (screenh - ph) / 2);
-
- // Negative x/y coordinates are interpreted as distance from the top/right
- // corner rather than bottom/left.
- if (userx && px < 0)
- px = screenw - pw + px;
- if (usery && py < 0)
- py = screenh - ph + py;
-
- // Define "x", "y", "width" and/or "height" in the property tree if they
- // are not specified in the configuration file.
- wid.layout(px, py, pw, ph);
-
- // Use the dimension and location properties as specified in the
- // configuration file or from the layout widget.
- _object = makeObject(props, screenw, screenh);
-
- // Remove automatically generated properties, so the layout looks
- // the same next time around, or restore x and y to preserve negative coords.
- if (userx)
- props->setIntValue("x", savex);
- else
- props->removeChild("x");
-
- if (usery)
- props->setIntValue("y", savey);
- else
- props->removeChild("y");
-
- if (!userw) props->removeChild("width");
- if (!userh) props->removeChild("height");
-
- if (_object != 0) {
- _object->reveal();
- } else {
- SG_LOG(SG_GENERAL, SG_ALERT, "Widget "
- << props->getStringValue("name", "[unnamed]")
- << " does not contain a proper GUI definition");
- }
}
-puObject *
-FGDialog::makeObject (SGPropertyNode *props, int parentWidth, int parentHeight)
+FGDialog::~FGDialog()
{
- if (!props->getBoolValue("enabled", true))
- return 0;
-
- bool presetSize = props->hasValue("width") && props->hasValue("height");
- int width = props->getIntValue("width", parentWidth);
- int height = props->getIntValue("height", parentHeight);
- int x = props->getIntValue("x", (parentWidth - width) / 2);
- int y = props->getIntValue("y", (parentHeight - height) / 2);
- string type = props->getName();
-
- if (type.empty())
- type = "dialog";
-
- if (type == "dialog") {
- puPopup *obj;
- bool draggable = props->getBoolValue("draggable", true);
- bool resizable = props->getBoolValue("resizable", false);
- if (props->getBoolValue("modal", false))
- obj = new puDialogBox(x, y);
- else
- obj = new fgPopup(x, y, resizable, draggable);
- setupGroup(obj, props, width, height, true);
- setColor(obj, props);
- return obj;
-
- } else if (type == "group") {
- puGroup *obj = new puGroup(x, y);
- setupGroup(obj, props, width, height, false);
- setColor(obj, props);
- return obj;
-
- } else if (type == "frame") {
- puGroup *obj = new puGroup(x, y);
- setupGroup(obj, props, width, height, true);
- setColor(obj, props);
- return obj;
-
- } else if (type == "hrule" || type == "vrule") {
- puFrame *obj = new puFrame(x, y, x + width, y + height);
- obj->setBorderThickness(0);
- setupObject(obj, props);
- setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
- return obj;
-
- } else if (type == "list") {
- int slider_width = props->getIntValue("slider", 20);
- fgList *obj = new fgList(x, y, x + width, y + height, props, slider_width);
- if (presetSize)
- obj->setSize(width, height);
- setupObject(obj, props);
- setColor(obj, props);
- return obj;
-
- } else if (type == "airport-list") {
- AirportList *obj = new AirportList(x, y, x + width, y + height);
- if (presetSize)
- obj->setSize(width, height);
- setupObject(obj, props);
- setColor(obj, props);
- return obj;
-
- } else if (type == "property-list") {
- PropertyList *obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
- if (presetSize)
- obj->setSize(width, height);
- setupObject(obj, props);
- setColor(obj, props);
- return obj;
-
- } else if (type == "input") {
- puInput *obj = new puInput(x, y, x + width, y + height);
- setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
- return obj;
-
- } else if (type == "text") {
- puText *obj = new puText(x, y);
- setupObject(obj, props);
-
- // Layed-out objects need their size set, and non-layout ones
- // get a different placement.
- if (presetSize)
- obj->setSize(width, height);
- else
- obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
- setColor(obj, props, LABEL);
- return obj;
-
- } else if (type == "checkbox") {
- puButton *obj;
- obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
- setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
- return obj;
-
- } else if (type == "radio") {
- puButton *obj;
- obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
- setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
- return obj;
-
- } else if (type == "button") {
- puButton *obj;
- const char *legend = props->getStringValue("legend", "[none]");
- if (props->getBoolValue("one-shot", true))
- obj = new puOneShot(x, y, legend);
- else
- obj = new puButton(x, y, legend);
- if (presetSize)
- obj->setSize(width, height);
- setupObject(obj, props);
- setColor(obj, props);
- return obj;
- } else if (type == "map") {
- MapWidget* mapWidget = new MapWidget(x, y, x + width, y + height);
- setupObject(mapWidget, props);
- return mapWidget;
- } else if (type == "combo") {
- fgComboBox *obj = new fgComboBox(x, y, x + width, y + height, props,
- props->getBoolValue("editable", false));
- setupObject(obj, props);
- setColor(obj, props, EDITFIELD);
- return obj;
-
- } else if (type == "slider") {
- bool vertical = props->getBoolValue("vertical", false);
- puSlider *obj = new puSlider(x, y, (vertical ? height : width), vertical);
- obj->setMinValue(props->getFloatValue("min", 0.0));
- obj->setMaxValue(props->getFloatValue("max", 1.0));
- obj->setStepSize(props->getFloatValue("step"));
- obj->setSliderFraction(props->getFloatValue("fraction"));
-#if PLIB_VERSION > 185
- obj->setPageStepSize(props->getFloatValue("pagestep"));
-#endif
- setupObject(obj, props);
- if (presetSize)
- obj->setSize(width, height);
- setColor(obj, props, FOREGROUND|LABEL);
- return obj;
-
- } else if (type == "dial") {
- puDial *obj = new puDial(x, y, width);
- obj->setMinValue(props->getFloatValue("min", 0.0));
- obj->setMaxValue(props->getFloatValue("max", 1.0));
- obj->setWrap(props->getBoolValue("wrap", true));
- setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
- return obj;
-
- } else if (type == "textbox") {
- int slider_width = props->getIntValue("slider", 20);
- int wrap = props->getBoolValue("wrap", true);
-#if PLIB_VERSION > 185
- puaLargeInput *obj = new puaLargeInput(x, y,
- x + width, x + height, 11, slider_width, wrap);
-#else
- puaLargeInput *obj = new puaLargeInput(x, y,
- x + width, x + height, 2, slider_width, wrap);
-#endif
-
- if (props->getBoolValue("editable"))
- obj->enableInput();
- else
- obj->disableInput();
-
- if (presetSize)
- obj->setSize(width, height);
- setupObject(obj, props);
- setColor(obj, props, FOREGROUND|LABEL);
-
- int top = props->getIntValue("top-line", 0);
- obj->setTopLineInWindow(top < 0 ? unsigned(-1) >> 1 : top);
- return obj;
-
- } else if (type == "select") {
- fgSelectBox *obj = new fgSelectBox(x, y, x + width, y + height, props);
- setupObject(obj, props);
- setColor(obj, props, EDITFIELD);
- return obj;
- } else if (type == "waypointlist") {
- ScrolledWaypointList* obj = new ScrolledWaypointList(x, y, width, height);
- setupObject(obj, props);
- return obj;
- } else {
- return 0;
- }
-}
-
-void
-FGDialog::setupObject (puObject *object, SGPropertyNode *props)
-{
- GUIInfo *info = new GUIInfo(this);
- object->setUserData(info);
- _info.push_back(info);
- object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
- object->makeReturnDefault(props->getBoolValue("default"));
- info->node = props;
-
- if (props->hasValue("legend")) {
- info->legend = props->getStringValue("legend");
- object->setLegend(info->legend.c_str());
- }
-
- if (props->hasValue("label")) {
- info->label = props->getStringValue("label");
- object->setLabel(info->label.c_str());
- }
-
- if (props->hasValue("border"))
- object->setBorderThickness( props->getIntValue("border", 2) );
-
- if (SGPropertyNode *nft = props->getNode("font", false)) {
- FGFontCache *fc = globals->get_fontcache();
- puFont *lfnt = fc->get(nft);
- object->setLabelFont(*lfnt);
- object->setLegendFont(*lfnt);
- } else {
- object->setLabelFont(*_font);
- }
-
- if (props->hasChild("visible")) {
- ConditionalObject* cnd = new ConditionalObject("visible", object);
- cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("visible")));
- _conditionalObjects.push_back(cnd);
- }
-
- if (props->hasChild("enable")) {
- ConditionalObject* cnd = new ConditionalObject("enable", object);
- cnd->setCondition(sgReadCondition(globals->get_props(), props->getChild("enable")));
- _conditionalObjects.push_back(cnd);
- }
-
- string type = props->getName();
- if (type == "input" && props->getBoolValue("live"))
- object->setDownCallback(action_callback);
-
- if (type == "text") {
- const char *format = props->getStringValue("format", 0);
- if (format) {
- info->fmt_type = validate_format(format);
- if (info->fmt_type != f_INVALID)
- info->format = format;
- else
- SG_LOG(SG_GENERAL, SG_ALERT, "DIALOG: invalid <format> '"
- << format << '\'');
- }
- }
-
- if (props->hasValue("property")) {
- const char *name = props->getStringValue("name");
- if (name == 0)
- name = "";
- const char *propname = props->getStringValue("property");
- SGPropertyNode_ptr node = fgGetNode(propname, true);
- if (type == "map") {
- // mapWidget binds to a sub-tree of properties, and
- // ignores the puValue mechanism, so special case things here
- MapWidget* mw = static_cast<MapWidget*>(object);
- mw->setProperty(node);
- } else {
- // normal widget, creating PropertyObject
- copy_to_pui(node, object);
- PropertyObject *po = new PropertyObject(name, object, node);
- _propertyObjects.push_back(po);
- if (props->getBoolValue("live"))
- _liveObjects.push_back(po);
- }
-
-
- }
-
- SGPropertyNode *dest = fgGetNode("/sim/bindings/gui", true);
- vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
- if (bindings.size() > 0) {
- info->key = props->getIntValue("keynum", -1);
- if (props->hasValue("key"))
- info->key = getKeyCode(props->getStringValue("key", ""));
-
- for (unsigned int i = 0; i < bindings.size(); i++) {
- unsigned int j = 0;
- SGPropertyNode_ptr binding;
- while (dest->getChild("binding", j))
- j++;
-
- const char *cmd = bindings[i]->getStringValue("command");
- if (!strcmp(cmd, "nasal"))
- bindings[i]->setStringValue("module", _module.c_str());
-
- binding = dest->getChild("binding", j, true);
- copyProperties(bindings[i], binding);
- info->bindings.push_back(new SGBinding(binding, globals->get_props()));
- }
- object->setCallback(action_callback);
- }
-}
-
-void
-FGDialog::setupGroup(puGroup *group, SGPropertyNode *props,
- int width, int height, bool makeFrame)
-{
- setupObject(group, props);
-
- if (makeFrame) {
- puFrame* f = new puFrame(0, 0, width, height);
- setColor(f, props);
- }
-
- int nChildren = props->nChildren();
- for (int i = 0; i < nChildren; i++)
- makeObject(props->getChild(i), width, height);
- group->close();
-}
-
-void
-FGDialog::setColor(puObject *object, SGPropertyNode *props, int which)
-{
- string type = props->getName();
- if (type.empty())
- type = "dialog";
- if (type == "textbox" && props->getBoolValue("editable"))
- type += "-editable";
-
- FGColor c(_gui->getColor("background"));
- c.merge(_gui->getColor(type));
- c.merge(props->getNode("color"));
- if (c.isValid())
- object->setColourScheme(c.red(), c.green(), c.blue(), c.alpha());
-
- const struct {
- int mask;
- int id;
- const char *name;
- const char *cname;
- } pucol[] = {
- { BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
- { FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
- { HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
- { LABEL, PUCOL_LABEL, "label", "color-label" },
- { LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
- { MISC, PUCOL_MISC, "misc", "color-misc" },
- { EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
- };
-
- const int numcol = sizeof(pucol) / sizeof(pucol[0]);
-
- for (int i = 0; i < numcol; i++) {
- bool dirty = false;
- c.clear();
- c.setAlpha(1.0);
-
- dirty |= c.merge(_gui->getColor(type + '-' + pucol[i].name));
- if (which & pucol[i].mask)
- dirty |= c.merge(props->getNode("color"));
-
- if ((pucol[i].mask == LABEL) && !c.isValid())
- dirty |= c.merge(_gui->getColor("label"));
-
- dirty |= c.merge(props->getNode(pucol[i].cname));
-
- if (c.isValid() && dirty)
- object->setColor(pucol[i].id, c.red(), c.green(), c.blue(), c.alpha());
- }
-}
-
-
-static struct {
- const char *name;
- int key;
-} keymap[] = {
- {"backspace", 8},
- {"tab", 9},
- {"return", 13},
- {"enter", 13},
- {"esc", 27},
- {"escape", 27},
- {"space", ' '},
- {"&", '&'},
- {"and", '&'},
- {"<", '<'},
- {">", '>'},
- {"f1", PU_KEY_F1},
- {"f2", PU_KEY_F2},
- {"f3", PU_KEY_F3},
- {"f4", PU_KEY_F4},
- {"f5", PU_KEY_F5},
- {"f6", PU_KEY_F6},
- {"f7", PU_KEY_F7},
- {"f8", PU_KEY_F8},
- {"f9", PU_KEY_F9},
- {"f10", PU_KEY_F10},
- {"f11", PU_KEY_F11},
- {"f12", PU_KEY_F12},
- {"left", PU_KEY_LEFT},
- {"up", PU_KEY_UP},
- {"right", PU_KEY_RIGHT},
- {"down", PU_KEY_DOWN},
- {"pageup", PU_KEY_PAGE_UP},
- {"pagedn", PU_KEY_PAGE_DOWN},
- {"home", PU_KEY_HOME},
- {"end", PU_KEY_END},
- {"insert", PU_KEY_INSERT},
- {0, -1},
-};
-
-int
-FGDialog::getKeyCode(const char *str)
-{
- enum {
- CTRL = 0x1,
- SHIFT = 0x2,
- ALT = 0x4,
- };
-
- while (*str == ' ')
- str++;
-
- char *buf = new char[strlen(str) + 1];
- strcpy(buf, str);
- char *s = buf + strlen(buf);
- while (s > str && s[-1] == ' ')
- s--;
- *s = 0;
- s = buf;
-
- int mod = 0;
- while (1) {
- if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
- s += 5, mod |= CTRL;
- else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
- s += 6, mod |= SHIFT;
- else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
- s += 4, mod |= ALT;
- else
- break;
- }
-
- int key = -1;
- if (strlen(s) == 1 && isascii(*s)) {
- key = *s;
- if (mod & SHIFT)
- key = toupper(key);
- if (mod & CTRL)
- key = toupper(key) - '@';
- /* if (mod & ALT)
- ; // Alt not propagated to the gui
- */
- } else {
- for (char *t = s; *t; t++)
- *t = tolower(*t);
- for (int i = 0; keymap[i].name; i++) {
- if (!strcmp(s, keymap[i].name)) {
- key = keymap[i].key;
- break;
- }
- }
- }
- delete[] buf;
- return key;
-}
-
-void\fFGDialog::relayout()
-{
- _needsRelayout = false;
-
- int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
- int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
-
- bool userx = _props->hasValue("x");
- bool usery = _props->hasValue("y");
- bool userw = _props->hasValue("width");
- bool userh = _props->hasValue("height");
-
- // Let the layout widget work in the same property subtree.
- LayoutWidget wid(_props);
- wid.setDefaultFont(_font, int(_font->getPointSize()));
-
- int pw = 0, ph = 0;
- int px, py, savex, savey;
- if (!userw || !userh) {
- wid.calcPrefSize(&pw, &ph);
- }
-
- pw = _props->getIntValue("width", pw);
- ph = _props->getIntValue("height", ph);
- px = savex = _props->getIntValue("x", (screenw - pw) / 2);
- py = savey = _props->getIntValue("y", (screenh - ph) / 2);
-
- // Negative x/y coordinates are interpreted as distance from the top/right
- // corner rather than bottom/left.
- if (userx && px < 0)
- px = screenw - pw + px;
- if (usery && py < 0)
- py = screenh - ph + py;
-
- // Define "x", "y", "width" and/or "height" in the property tree if they
- // are not specified in the configuration file.
- wid.layout(px, py, pw, ph);
-
- applySize(_object);
-
- // Remove automatically generated properties, so the layout looks
- // the same next time around, or restore x and y to preserve negative coords.
- if (userx)
- _props->setIntValue("x", savex);
- else
- _props->removeChild("x");
-
- if (usery)
- _props->setIntValue("y", savey);
- else
- _props->removeChild("y");
-
- if (!userw) _props->removeChild("width");
- if (!userh) _props->removeChild("height");
-}
-
-void
-FGDialog::applySize(puObject *object)
-{
- // compound plib widgets use setUserData() for internal purposes, so refuse
- // to descend into anything that has other bits set than the following
- const int validUserData = PUCLASS_VALUE|PUCLASS_OBJECT|PUCLASS_GROUP|PUCLASS_INTERFACE
- |PUCLASS_FRAME|PUCLASS_TEXT|PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT
- |PUCLASS_ARROW|PUCLASS_DIAL|PUCLASS_POPUP;
-
- int type = object->getType();
- if ((type & PUCLASS_GROUP) && !(type & ~validUserData)) {
- puObject* c = ((puGroup *)object)->getFirstChild();
- for (; c != NULL; c = c->getNextObject()) {
- applySize(c);
- } // of child iteration
- } // of group object case
-
- GUIInfo *info = (GUIInfo *)object->getUserData();
- if (!info)
- return;
-
- SGPropertyNode *n = info->node;
- if (!n) {
- SG_LOG(SG_GENERAL, SG_ALERT, "FGDialog::applySize: no props");
- return;
- }
-
- int x = n->getIntValue("x");
- int y = n->getIntValue("y");
- int w = n->getIntValue("width", 4);
- int h = n->getIntValue("height", 4);
- object->setPosition(x, y);
- object->setSize(w, h);
-}
-
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGDialog::PropertyObject.
-////////////////////////////////////////////////////////////////////////
-
-FGDialog::PropertyObject::PropertyObject(const char *n,
- puObject *o, SGPropertyNode_ptr p) :
- name(n),
- object(o),
- node(p)
-{
-}
-
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of fgValueList and derived pui widgets
-////////////////////////////////////////////////////////////////////////
-
-
-fgValueList::fgValueList(SGPropertyNode *p) :
- _props(p)
-{
- make_list();
-}
-
-void
-fgValueList::update()
-{
- destroy_list();
- make_list();
-}
-
-fgValueList::~fgValueList()
-{
- destroy_list();
-}
-
-void
-fgValueList::make_list()
-{
- SGPropertyNode_ptr values = _props;
- const char* vname = "value";
-
- if (_props->hasChild("properties")) {
- // dynamic values, read from a property's children
- const char* path = _props->getStringValue("properties");
- values = fgGetNode(path, true);
- }
-
- if (_props->hasChild("property-name")) {
- vname = _props->getStringValue("property-name");
- }
-
- vector<SGPropertyNode_ptr> value_nodes = values->getChildren(vname);
- _list = new char *[value_nodes.size() + 1];
- unsigned int i;
- for (i = 0; i < value_nodes.size(); i++) {
- _list[i] = strdup((char *)value_nodes[i]->getStringValue());
- }
- _list[i] = 0;
-}
-
-void
-fgValueList::destroy_list()
-{
- for (int i = 0; _list[i] != 0; i++)
- if (_list[i])
- free(_list[i]);
- delete[] _list;
-}
-
-
-
-void
-fgList::update()
-{
- fgValueList::update();
- int top = getTopItem();
- newList(_list);
- setTopItem(top);
-}
-
-void fgComboBox::update()
-{
- if (_inHit) {
- return;
- }
-
- std::string curValue(getStringValue());
- fgValueList::update();
- newList(_list);
- int currentItem = puaComboBox::getCurrentItem();
-
-
-// look for the previous value, in the new list
- for (int i = 0; _list[i] != 0; i++) {
- if (_list[i] == curValue) {
- // don't set the current item again; this is important to avoid
- // recursion here if the combo callback ultimately causes another dialog-update
- if (i != currentItem) {
- puaComboBox::setCurrentItem(i);
- }
-
- return;
- }
- } // of list values iteration
-
-// cound't find current item, default to first
- if (currentItem != 0) {
- puaComboBox::setCurrentItem(0);
- }
-}
-
-int fgComboBox::checkHit(int b, int up, int x, int y)
-{
- _inHit = true;
- int r = puaComboBox::checkHit(b, up, x, y);
- _inHit = false;
- return r;
-}
-
-void fgComboBox::setSize(int w, int h)
-{
- puaComboBox::setSize(w, h);
- recalc_bbox();
-}
-
-void fgComboBox::recalc_bbox()
-{
-// bug-fix for issue #192
-// http://code.google.com/p/flightgear-bugs/issues/detail?id=192
-// puaComboBox is including the height of its popupMenu in the height
-// computation, which breaks layout computations.
-// this implementation skips popup-menus
-
- puBox contents;
- contents.empty();
-
- for (puObject *bo = dlist; bo != NULL; bo = bo -> getNextObject()) {
- if (bo->getType() & PUCLASS_POPUPMENU) {
- continue;
- }
- contents.extend (bo -> getBBox()) ;
- }
-
- abox.max[0] = abox.min[0] + contents.max[0] ;
- abox.max[1] = abox.min[1] + contents.max[1] ;
-
- puObject::recalc_bbox () ;
-
}
// end of dialog.cxx
# error This library requires C++
#endif
-#include <plib/puAux.h>
-
-#include <simgear/compiler.h> // for SG_USING_STD
-#include <simgear/props/props.hxx>
-#include <simgear/misc/sg_path.hxx>
-#include <simgear/props/condition.hxx>
-
-#include <vector>
-using std::vector;
-
-
-// ugly temporary workaround for plib's lack of user defined class ids FIXME
-#define FGCLASS_LIST 0x00000001
-#define FGCLASS_AIRPORTLIST 0x00000002
-#define FGCLASS_PROPERTYLIST 0x00000004
-#define FGCLASS_WAYPOINTLIST 0x00000008
-
-class GUI_ID { public: GUI_ID(int id) : id(id) {} virtual ~GUI_ID() {} int id; };
-
-
-
-class FGDialog;
-class NewGUI;
-class FGColor;
-
+// forward decls
+class SGPropertyNode;
/**
* An XML-configured dialog box.
{
public:
- /**
- * Construct a new GUI widget configured by a property tree.
- *
- * The configuration properties are not part of the main
- * FlightGear property tree; the GUI manager reads them
- * from individual configuration files.
- *
- * @param props A property tree describing the dialog.
- */
- FGDialog (SGPropertyNode * props);
/**
* @param objectName The name of the GUI object(s) to update.
* Use the empty name for all unnamed objects.
*/
- virtual void updateValues (const char * objectName = 0);
+ virtual void updateValues (const char * objectName = 0) = 0;
/**
* @param objectName The name of the GUI object(s) to update.
* Use the empty name for all unnamed objects.
*/
- virtual void applyValues (const char * objectName = 0);
+ virtual void applyValues (const char * objectName = 0) = 0;
/**
* Update state. Called on active dialogs before rendering.
*/
- virtual void update ();
-
- /**
- * Recompute the dialog's layout
- */
- void relayout();
-
-
- void setNeedsLayout() {
- _needsRelayout = true;
- }
-private:
-
- enum {
- BACKGROUND = 0x01,
- FOREGROUND = 0x02,
- HIGHLIGHT = 0x04,
- LABEL = 0x08,
- LEGEND = 0x10,
- MISC = 0x20,
- EDITFIELD = 0x40
- };
-
- // Private copy constructor to avoid unpleasant surprises.
- FGDialog (const FGDialog &);
-
- // Show the dialog.
- void display (SGPropertyNode * props);
-
- // Build the dialog or a subobject of it.
- puObject * makeObject (SGPropertyNode * props,
- int parentWidth, int parentHeight);
-
- // Common configuration for all GUI objects.
- void setupObject (puObject * object, SGPropertyNode * props);
-
- // Common configuration for all GUI group objects.
- void setupGroup (puGroup * group, SGPropertyNode * props,
- int width, int height, bool makeFrame = false);
-
- // Set object colors: the "which" argument defines which color qualities
- // (PUCOL_LABEL, etc.) should pick up the <color> property.
- void setColor(puObject * object, SGPropertyNode * props, int which = 0);
-
- // return key code number for keystring
- int getKeyCode(const char *keystring);
+ virtual void update () = 0;
+protected:
/**
- * Apply layout sizes to a tree of puObjects
+ * Construct a new GUI widget configured by a property tree.
+ *
+ * The configuration properties are not part of the main
+ * FlightGear property tree; the GUI manager reads them
+ * from individual configuration files.
+ *
+ * @param props A property tree describing the dialog.
*/
- void applySize(puObject *object);
-
- // The top-level PUI object.
- puObject * _object;
-
- // The GUI subsystem.
- NewGUI * _gui;
-
- // The dialog font. Defaults to the global gui font, but can get
- // overridden by a top level font definition.
- puFont * _font;
-
- // The source xml tree, so that we can pass data back, such as the
- // last position.
- SGPropertyNode_ptr _props;
-
- bool _needsRelayout;
-
- // Nasal module.
- std::string _module;
- SGPropertyNode_ptr _nasal_close;
-
- // PUI provides no way for userdata to be deleted automatically
- // with a GUI object, so we have to keep track of all the special
- // data we allocated and then free it manually when the dialog
- // closes.
- vector<void *> _info;
- struct PropertyObject {
- PropertyObject (const char * name,
- puObject * object,
- SGPropertyNode_ptr node);
- std::string name;
- puObject * object;
- SGPropertyNode_ptr node;
- };
- vector<PropertyObject *> _propertyObjects;
- vector<PropertyObject *> _liveObjects;
-
- class ConditionalObject : public SGConditional
- {
- public:
- ConditionalObject(const std::string& aName, puObject* aPu) :
- _name(aName),
- _pu(aPu)
- { ; }
-
- void update(FGDialog* aDlg);
-
- private:
- const std::string _name;
- puObject* _pu;
- };
-
- typedef SGSharedPtr<ConditionalObject> ConditionalObjectRef;
- vector<ConditionalObjectRef> _conditionalObjects;
-};
-
-//
-// Custom subclass of puPopup to implement "draggable" windows in the
-// interface. Note that this is a subclass of puPopup, not
-// puDialogBox. Sadly, PUI (mis)uses subclassing to implement a
-// boolean property: modality. That means that we can't implement
-// dragging of both puPopup windows and puDialogBoxes with the same
-// code. Rather than duplicate code, I've chosen to implement only
-// "non-modal dragability" here. Modal dialog boxes (like the exit
-// confirmation) are not draggable.
-//
-class fgPopup : public puPopup {
-public:
- fgPopup(int x, int y, bool r = true, bool d = true) :
- puPopup(x, y), _draggable(d), _resizable(r), _dragging(false)
- {}
- int checkHit(int b, int up, int x, int y);
- int checkKey(int key, int updown);
- int getHitObjects(puObject *, int x, int y);
- puObject *getKeyObject(puObject *, int key);
- puObject *getActiveInputField(puObject *);
- void applySize(puObject *);
-private:
- enum { LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 };
- bool _draggable;
- bool _resizable;
- bool _dragging;
- int _resizing;
- int _start_cursor;
- int _cursor;
- int _dlgX, _dlgY, _dlgW, _dlgH;
- int _startX, _startY;
-};
-
-
-class fgValueList {
-public:
- fgValueList(SGPropertyNode *p);
- virtual ~fgValueList();
- virtual void update();
-
-protected:
- char **_list;
-
-private:
- void make_list();
- void destroy_list();
- SGPropertyNode_ptr _props;
-};
-
-
-class fgList : public fgValueList, public puaList, public GUI_ID {
-public:
- fgList(int x1, int y1, int x2, int y2, SGPropertyNode *p, int sw) :
- fgValueList(p), puaList(x1, y1, x2, y2, _list, sw), GUI_ID(FGCLASS_LIST) {}
- void update();
-};
+ FGDialog (SGPropertyNode * props);
-class fgComboBox : public fgValueList, public puaComboBox {
-public:
- fgComboBox(int x1, int y1, int x2, int y2, SGPropertyNode *p, bool editable) :
- fgValueList(p),
- puaComboBox(x1, y1, x2, y2, _list, editable),
- _inHit(false)
- {}
-
- void update();
-
- virtual void setSize(int w, int h);
-
- virtual int checkHit(int b, int up, int x, int y);
-
- virtual void recalc_bbox();
private:
- bool _inHit;
-};
-class fgSelectBox : public fgValueList, public puaSelectBox {
-public:
- fgSelectBox(int x1, int y1, int x2, int y2, SGPropertyNode *p) :
- fgValueList(p), puaSelectBox(x1, y1, x2, y2, _list) {}
};
#endif // __DIALOG_HXX
#endif
#include "menubar.hxx"
-#include "dialog.hxx"
+#include "FGPUIDialog.hxx"
#include "FGFontCache.hxx"
#include "FGColor.hxx"
NewGUI::reset (bool reload)
{
map<string,FGDialog *>::iterator iter;
- vector<string> dlg;
+ std::vector<string> dlg;
// close all open dialogs and remember them ...
for (iter = _active_dialogs.begin(); iter != _active_dialogs.end(); ++iter)
dlg.push_back(iter->first);
return false;
} else {
if(!_active_dialogs[name])
- _active_dialogs[name] = new FGDialog(_dialog_props[name]);
+ _active_dialogs[name] = new FGPUIDialog(_dialog_props[name]);
return true;
}
}
#include <plib/puAux.h>
#include <simgear/props/props.hxx>
-#include "dialog.hxx"
+#include "FGPUIDialog.hxx"
class PropertyList : public puaList, public SGPropertyChangeListener, public GUI_ID {