pointers, and may introduce bugs elsewhere. Not that I've notice any yet.
Units getUnits() const { return _units; }
enum {
+ HORZ = 0x0000, // keep that at zero?
AUTOTICKS = 0x0001,
VERT = 0x0002,
- HORZ = 0x0000,
TOP = 0x0004,
BOTTOM = 0x0008,
- LEFT = TOP,
- RIGHT = BOTTOM,
+ LEFT = 0x0010,
+ RIGHT = 0x0020,
BOTH = (LEFT|RIGHT),
- NOTICKS = 0x0010,
- ARITHTIC = 0x0020,
- DECITICS = 0x0040,
- NOTEXT = 0x0080,
+ NOTICKS = 0x0040,
+ ARITHTIC = 0x0080,
+ DECITICS = 0x0100,
+ NOTEXT = 0x0200,
};
enum Adjust {