selectable as a starting position. AI has been added to the
carrier in the form of an operating box and an automated turn
into/out of wind. TACAN beacon added.
+* Extensive revisions to the Multiplayer code. Multiplayer servers are
+ now available. A Google-based map server is also available
* Enhanced weather modeling (lightning and rain.)
* Support for high G redout/blackout effects.
* Add status updates to the initial splash/startup screen.
border thickness, change fonts, dialog boxes are draggable across
the screen, you can enable automatic line wrapping, select
colors, and allow key presses to be bound to widgets.
+* Replaced many hardcoded dialog boxes with xml configurable dialog boxes.
* Support for xml configurable gui themes.
* Help dialog boxes supported for each aircraft listing special keys,
global keys, procedures and performance data.
* Include an external utility that can feed saved nmea tracks back
into FlightGear. If you take a gps on a real flight with you and
capture the output, you can replay your flight in FlightGear.
-
+* Added a function that can intersect any arbitrary vector with the
+ loaded scenery and return the hit point.
* Many updates and fixes to the joystick configuration files, many new
joysticks directly supported.
dnl Initialize the automake stuff
dnl set the $host variable based on local machine/os
AC_CANONICAL_TARGET
-AM_INIT_AUTOMAKE(FlightGear, 0.9.9-pre1)
+AM_INIT_AUTOMAKE(FlightGear, 0.9.9-pre2)
dnl Checks for programs.
AC_PROG_MAKE_SET
fgInitFGRoot(argc, argv);
// Check for the correct base package version
- static char required_version[] = "0.9.9-pre1";
+ static char required_version[] = "0.9.9-pre2";
string base_version = fgBasePackageVersion();
if ( !(base_version == required_version) ) {
// tell the operator how to use this application