assert(camera);
camera->addChild(_transform);
- osg::Viewport* vp = camera->getViewport();
- handleResize(vp->x(), vp->y(), vp->width(), vp->height());
-
simgear::canvas::Canvas::addPlacementFactory
(
"window",
//------------------------------------------------------------------------------
void GUIMgr::init()
{
+ handleResize
+ (
+ 0,
+ 0,
+ fgGetInt("/sim/startup/xsize"),
+ fgGetInt("/sim/startup/ysize")
+ );
+
PropertyBasedMgr::init();
globals->get_renderer()