globals->get_model_mgr()->update(delta_time_sec);
globals->get_aircraft_model()->update(delta_time_sec);
+ // update the view angle
+ globals->get_viewmgr()->update(delta_time_sec);
+
// Update solar system
globals->get_ephem()->update( globals->get_time_params()->getMjd(),
globals->get_time_params()->getLst(),
SGTime *t = globals->get_time_params();
+ globals->get_event_mgr()->update(delta_time_sec);
+
SG_LOG( SG_ALL, SG_DEBUG, "Running Main Loop");
SG_LOG( SG_ALL, SG_DEBUG, "======= ==== ====");
}
}
- // run Nasal's settimer() loops right before the view manager
- globals->get_event_mgr()->update(delta_time_sec);
-
- // update the view angle as late as possible, but before sound calculations
- globals->get_viewmgr()->update(delta_time_sec);
-
#ifdef ENABLE_AUDIO_SUPPORT
// Right now we make a simplifying assumption that the primary
// aircraft is the source of all sounds and that all sounds are