# include "config.h"
#endif
-#include <Input/input.hxx>
+#include <simgear/structure/SGBinding.hxx>
#include <Scripting/NasalSys.hxx>
#include <Main/fg_os.hxx>
#include <Cockpit/panel.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
+#include <Main/fg_os.hxx>
#include <Main/renderer.hxx>
#include <Main/viewmgr.hxx>
#include <GUI/new_gui.hxx>
#include <iostream>
#include <plib/pu.h>
#include <simgear/debug/logstream.hxx>
+#include <simgear/structure/SGBinding.hxx>
-#include <Input/input.hxx>
#include <Main/globals.hxx>
#include "new_gui.hxx"
#include "fg_init.hxx"
#include "fg_io.hxx"
+#include "fg_os.hxx"
#include "fg_commands.hxx"
#include "fg_props.hxx"
#include "globals.hxx"
#include "main.hxx"
#include "util.hxx"
#include "fg_init.hxx"
+#include "fg_os.hxx"
#include "WindowSystemAdapter.hxx"
#include <simgear/scene/sky/sky.hxx>
#include <simgear/scene/util/SGUpdateVisitor.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
+#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/tgdb/GroundLightManager.hxx>
#include <simgear/scene/tgdb/pt_lights.hxx>
#include <simgear/props/props.hxx>