]> git.mxchange.org Git - simgear.git/commitdiff
Compile under MSVC9
authorfredb <fredb>
Sat, 8 Aug 2009 12:26:36 +0000 (12:26 +0000)
committerTim Moore <timoore@redhat.com>
Sun, 9 Aug 2009 21:56:10 +0000 (23:56 +0200)
projects/VC90/SimGear.vcproj
simgear/scene/material/EffectBuilder.cxx
simgear/scene/material/TextureBuilder.cxx

index ab67e8480291163720767362723e717f736b9bcf..ccd3c26ce54d7cb7e077f19f6f645978c483a4a0 100644 (file)
                                RelativePath="..\..\simgear\scene\material\Effect.hxx"
                                >
                        </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\EffectBuilder.cxx"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\EffectBuilder.hxx"
+                               >
+                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\material\EffectCullVisitor.cxx"
                                >
                                RelativePath="..\..\simgear\scene\material\matmodel.hxx"
                                >
                        </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\Noise.cxx"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\Noise.hxx"
+                               >
+                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\material\Pass.cxx"
                                >
                                RelativePath="..\..\simgear\scene\material\Technique.hxx"
                                >
                        </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\TextureBuilder.cxx"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\material\TextureBuilder.hxx"
+                               >
+                       </File>
                </Filter>
                <Filter
                        Name="Lib_sgtgdb"
index b1f0920771eed4511114a98fcb534f44f700288b..32168a9c9562b46593175c7b245171ec24233213 100644 (file)
@@ -1,3 +1,9 @@
+#ifdef HAVE_CONFIG_H
+#  include <simgear_config.h>
+#endif
+
+#include <simgear/math/SGMath.hxx>
+
 #include "EffectBuilder.hxx"
 #include "Effect.hxx"
 
index 2ea23c6e61ca0dde7f34a278531f4fb44bf6b183..a6490c92d32ac44c10707df5426302b72c0a6452 100644 (file)
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 
+#ifdef HAVE_CONFIG_H
+#  include <simgear_config.h>
+#endif
+
 #include "TextureBuilder.hxx"
 
 #include <osg/Texture1D>
@@ -28,6 +32,8 @@
 #include <simgear/scene/util/SGSceneFeatures.hxx>
 #include <simgear/scene/util/StateAttributeFactory.hxx>
 
+#include <simgear/math/SGMath.hxx>
+
 #include "Noise.hxx"
 
 namespace simgear