/* Initialize the Scenery Management system */
void fgSceneryInit() {
/* set the default terrain detail level */
- scenery.terrain_skip = 3;
+ scenery.terrain_skip = 10;
}
/* $Log$
-/* Revision 1.10 1997/08/06 00:24:30 curt
-/* Working on correct real time sun lighting.
+/* Revision 1.11 1997/08/13 20:24:22 curt
+/* Changed default detail level.
/*
+ * Revision 1.10 1997/08/06 00:24:30 curt
+ * Working on correct real time sun lighting.
+ *
* Revision 1.9 1997/08/04 17:08:11 curt
* Testing cvs on IRIX 6.x
*